Handstand: Difference between revisions

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[[File:MvDK NS Mario Handstand.png|thumb|''Mario vs. Donkey Kong'' Nintendo Switch artwork of Mario doing a Handstand]]
[[File:MvDK NS Mario Handstand.png|thumb|''Mario vs. Donkey Kong'' (Nintendo Switch) artwork of Mario doing a Handstand]]
The '''Handstand''' is a [[list of moves|special move]] that [[Mario]] uses in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]] and ''[[Mario vs. Donkey Kong]]'' by [[jump]]ing while [[crouch]]ing. Mario can use this move to perform a '''Handstand Jump''' and, when timed upon landing, a '''Handstand Double Jump''' to easily get to high places (by jumping upon landing). Mario can also do a '''Handstand Walk''' to travel slowly on his hands. Both the Handstand and Handstand Walk have the effect of harmlessly deflecting certain overhead hazards, such as [[Nitpicker]] eggs, [[Brickman]] bricks, and [[barbell]]s. In the [[Mario vs. Donkey Kong (Nintendo Switch)|Nintendo Switch remake]], [[Toad]] can also perform this move, which allows him to pass through gaps only the [[Mini-Mario]]s can fit in otherwise.
The '''Handstand''' is a [[list of moves|special move]] that [[Mario]] uses in ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]] and ''[[Mario vs. Donkey Kong]]''. He can do so by [[jump]]ing while [[crouch]]ing. Mario can use this move to perform a '''Handstand Jump''' and, when timed upon landing, a '''Handstand Double Jump''' to easily get to high places (by jumping upon landing). Mario can also do a '''Handstand Walk''' to travel slowly on his hands. Both the Handstand and Handstand Walk have the effect of harmlessly deflecting certain overhead hazards, such as [[Nitpicker]] eggs, [[Brickman]] bricks, and [[barbell]]s. In the [[Mario vs. Donkey Kong (Nintendo Switch)|Nintendo Switch remake]] of ''Mario vs. Donkey Kong'', [[Toad]] can also perform this move, which allows him to pass through gaps only the [[Mini-Mario]]s can fit in otherwise.


[[Lanky Kong]] can use two handstand moves in ''[[Donkey Kong 64]]'', [[OrangStand]] and [[OrangStand Sprint]], the latter making him move at a high speed.
[[Lanky Kong]] can use two handstand moves in ''[[Donkey Kong 64]]'', [[OrangStand]] and [[OrangStand Sprint]], the latter making him move at a high speed.


In ''[[Paper Mario: The Thousand-Year Door]]'', [[Koops]] can do a spinning handstand as a [[Stylish move]]. It can be done only by doing [[Power Shell]] or [[Shell Slam]]; the player must press {{button|gcn|A}} within 0.2 seconds when Koops returns to his original position after doing Power Shell or Shell Slam. When Koops spins for one to two seconds and the player presses {{button|gcn|A}}, he does a pose. This Stylish move is done to earn a quarter to half of a full circle of [[Star Power]].
In ''[[Paper Mario: The Thousand-Year Door]]'', [[Koops]] can do a spinning handstand as a [[Stylish move]]. It can be done only by doing [[Power Shell]] or [[Shell Slam]]; the player must press {{button|gcn|A}} within 0.2 seconds when Koops returns to his original position after doing Power Shell or Shell Slam. When Koops spins for one to two seconds and the player presses {{button|gcn|A}}, he does a pose. This Stylish move is done to earn a quarter to half of a full circle of [[Star Power]].
==See Also==
*[[High Jump]]
*[[Ball Hop]]


==Gallery==
==Gallery==
<gallery>
<gallery>
Handstand SMKun.png|[[Super Mario-kun Volume 11|''Super Mario-kun'' Volume 11]]
MvsDK Handstand artwork.jpg|''Mario vs. Donkey Kong'' artwork of Mario doing a Handstand Double Jump
MvsDK Handstand artwork.jpg|''Mario vs. Donkey Kong'' artwork of Mario doing a Handstand Double Jump
Handstand.PNG|Mario doing a Handstand underneath a Brickman in ''Mario vs. Donkey Kong''
Handstand.PNG|Mario doing a Handstand underneath a Brickman in ''Mario vs. Donkey Kong''
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<references/>
<references/>


{{DK}}
{{DKGB}}
{{MVDK}}
{{MVDK}}
[[Category:Special moves]]
[[Category:Special moves]]
[[Category:Jumps]]
[[Category:Jumps]]

Latest revision as of 12:50, November 5, 2024

Mario handstanding Mario vs. Donkey Kong on Nintendo Switch.
Mario vs. Donkey Kong (Nintendo Switch) artwork of Mario doing a Handstand

The Handstand is a special move that Mario uses in Donkey Kong for the Game Boy and Mario vs. Donkey Kong. He can do so by jumping while crouching. Mario can use this move to perform a Handstand Jump and, when timed upon landing, a Handstand Double Jump to easily get to high places (by jumping upon landing). Mario can also do a Handstand Walk to travel slowly on his hands. Both the Handstand and Handstand Walk have the effect of harmlessly deflecting certain overhead hazards, such as Nitpicker eggs, Brickman bricks, and barbells. In the Nintendo Switch remake of Mario vs. Donkey Kong, Toad can also perform this move, which allows him to pass through gaps only the Mini-Marios can fit in otherwise.

Lanky Kong can use two handstand moves in Donkey Kong 64, OrangStand and OrangStand Sprint, the latter making him move at a high speed.

In Paper Mario: The Thousand-Year Door, Koops can do a spinning handstand as a Stylish move. It can be done only by doing Power Shell or Shell Slam; the player must press A Button within 0.2 seconds when Koops returns to his original position after doing Power Shell or Shell Slam. When Koops spins for one to two seconds and the player presses A Button, he does a pose. This Stylish move is done to earn a quarter to half of a full circle of Star Power.

See Also[edit]

Gallery[edit]

Names in other languages[edit]

Handstand
Language Name Meaning Notes
Japanese 逆立さかだ[?]
Sakadachi
Handstand
French Sur les mains[2] On the hands
German Handstand[1] -
Italian Fare la verticale[3] Handstanding
Cammina sulle mani[4] Walking on hands
Spanish Hacer el pino[5] Handstand
Handstand Jump
Language Name Meaning Notes
Japanese 逆立さかだちジャンプ[?]
Sakadachi Janpu
Handstand jump
French Saut sur les mains[2] Hand jump
German Handstandüberschlag[1] Handstand somersault
Italian Salto in rovesciata[3][4] Backflip jump
Spanish Salto haciendo el pino[5] Handstand jump
Handstand Double Jump
Language Name Meaning Notes
Japanese 逆立さかだちダブルジャンプ[6]
Sakadachi Daburu Janpu
Handstand Double Jump
French Double saut sur les mains[2] Double hand jump
German Handstanddoppelsprung[1] Handstand double jump
Italian Doppia rovesciata[4] Double backflip
Spanish Doble voltereta[?] Double somersault
Doble salto haciendo el pino[5] Handstand double jump Mario vs. Donkey Kong manual

References[edit]

  1. ^ a b c 2004. Mario vs. Donkey Kong instruction booklet (PDF). Nintendo of Europe (German). Page 14.
  2. ^ a b c 2004. Mario vs. Donkey Kong European instruction booklet (PDF). Nintendo of Europe (French). Page 24.
  3. ^ a b Donkey Kong e-manual. Nintendo (Italian). Page 11.
  4. ^ a b c 2004. Mario vs. Donkey Kong instruction booklet (PDF). Nintendo of Europe (German). Page 44.
  5. ^ a b c 2004. Mario vs. Donkey Kong European instruction booklet (PDF). Nintendo of Europe (European Spanish). Page 34.
  6. ^ 2004. マリオvs.ブイエスドンキーコング (Mario buiesu Donkī Kongu) instruction booklet (PDF). Nintendo (Japanese). Page 9.