N64 Sherbet Land: Difference between revisions
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|ghost={{ghost|Wii|Nin★Sakat|2:48.641|[[File:BabyLuigiMKW.png|32px|link=Baby Luigi]][[File:Quacker (Baby Luigi) Model.png|32px|link=Quacker]]}}{{ghost|Wii <small>Expert</small>|Nin★FJ|2:28.356|[[File:BabyLuigiMKW.png|32px|link=Baby Luigi]][[File:Blue Falcon (Baby Luigi) Model.png|32px|link=Blue Falcon]]}} | |ghost={{ghost|Wii|Nin★Sakat|2:48.641|[[File:BabyLuigiMKW.png|32px|link=Baby Luigi]][[File:Quacker (Baby Luigi) Model.png|32px|link=Quacker]]}}{{ghost|Wii <small>Expert</small>|Nin★FJ|2:28.356|[[File:BabyLuigiMKW.png|32px|link=Baby Luigi]][[File:Blue Falcon (Baby Luigi) Model.png|32px|link=Blue Falcon]]}} | ||
}} | }} | ||
'''Sherbet Land''' (spelled '''Sherbert Land''' on a few occasions<ref>''Nintendo Magazine System'' (UK) issue 51 | '''Sherbet Land''' (spelled '''Sherbert Land''' on a few occasions<ref>{{cite|date=December 1996|title=''Nintendo Magazine System'' (UK) issue 51|page=28}}</ref><ref>{{cite|date=April 1997|title=''Nintendo Magazine System'' (Australia) issue 49|page=40}}</ref>) is the second race course of the [[Star Cup]] in ''[[Mario Kart 64]]''. Like with [[SNES Vanilla Lake 2]], the course involves racers traveling on ice counterclockwise around a lake with jagged edges. However, this course also includes a cave section, and there are tall walls along the entire right side of the track. [[Penguin]]s also appear here as obstacles and will make racers spin out. If racers ever fall into the lake, they will be frozen solid in a block of ice until Lakitu drops them back onto the track. The course shares its music with [[N64 Frappe Snowland|Frappe Snowland]]; both are uniquely given blue-tinted minimaps to distinguish from the white scenery. | ||
Sherbet Land reappears in ''[[Mario Kart Wii]]'' as the first race of the [[Banana Cup]]. | Sherbet Land reappears as a [[classic course]] in ''[[Mario Kart Wii]]'' as the first race of the [[Banana Cup]]. | ||
==''Mario Kart 64''== | ==''Mario Kart 64''== | ||
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==''Mario Kart Wii''== | ==''Mario Kart Wii''== | ||
Sherbet Land makes its classic course debut in ''[[Mario Kart Wii]]'' as the first course of the [[Banana Cup]], with numerous visual upgrades. The core layout of the course is | [[File:Sherbet Land N64 MKWii.png|thumb|right|{{classic|N64|Sherbet Land}} as it appears in ''Mario Kart Wii''.]] | ||
Sherbet Land makes its classic course debut in ''[[Mario Kart Wii]]'' as the first course of the [[Banana Cup]], with numerous visual upgrades. The core layout of the course is the same, but a few minor additions have been made. The Penguins on the ice are a bit smaller than before. Item Boxes now appear on both sides of the huge rock, and there is a [[Dash Panel|dash panel]] ramp to the right of it. Inside the cave, a dash panel now appears on the right side of the first icy pillar. Lastly, two Penguins have been added between the cave exit and the last item set. | |||
In this game, the island in the middle of the lake can be reached by hopping off the ice and using a [[Bullet Bill]]. However, once the player reaches the platform, [[Lakitu]] immediately takes them back to the track. Additionally, if a racer uses a [[POW Block]] or [[Lightning]], the Penguin on the island will be affected. | In this game, the island in the middle of the lake can be reached by hopping off the ice and using a [[Bullet Bill]]. However, once the player reaches the platform, [[Lakitu]] immediately takes them back to the track. Additionally, if a racer uses a [[POW Block]] or [[Lightning]], the Penguin on the island will be affected. | ||
===Glitches=== | ===Glitches=== | ||
A glitch shortcut can be found at the beginning of the track. By using a Mushroom to clip the post on the left side of the starting line while aiming backwards, the player can respawn before the last turn. If performed correctly, the lap will count.<ref> | A glitch shortcut can be found at the beginning of the track. By using a Mushroom to clip the post on the left side of the starting line while aiming backwards, the player can respawn before the last turn. If performed correctly, the lap will count.<ref>{{cite|url=https://youtu.be/9z82Yh8X8Pw|author=Jack Gluesing|title=MKWii N64 Sherbet Land glitch|date=November 23, 2022|publisher=YouTube|language=en|accessdate=July 19, 2023}}</ref> | ||
===Tournaments=== | ===Tournaments=== | ||
[[List of Mario Kart Wii tournaments#February 2010 Tournament 1|February 2010's first tournament]] required players to complete a GP race on a version of Sherbet Land with more obstacles: There are more Penguins throughout the track, and some breakable crates have been added to the cave section. Most Item Boxes on the track now travel alongside the Penguins. | [[List of Mario Kart Wii tournaments#February 2010 Tournament 1|February 2010's first tournament]] required players to complete a GP race on a version of Sherbet Land with more obstacles: There are more Penguins throughout the track, and some breakable crates have been added to the cave section. Most Item Boxes on the track now travel alongside the Penguins. | ||
== | ==''Mario & Sonic'' series== | ||
Sherbet Land appears in [[Mario & Sonic at the Olympic Winter Games]] as the location of the [[Dream Curling]] event. The objective has been changed from regular curling; players now must score points by knocking down bowling pins as well as a [[Goomba]] that walks across the playing area. The playing area is not on the actual race track, but a moving [[Item Box]] appears on it and Penguins appear along the sides as spectators. | Sherbet Land appears in [[Mario & Sonic at the Olympic Winter Games]] as the location of the [[Dream Curling]] event. The objective has been changed from regular curling; players now must score points by knocking down bowling pins as well as a [[Goomba]] that walks across the playing area. The playing area is not on the actual race track, but a moving [[Item Box]] appears on it and Penguins appear along the sides as spectators. | ||
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==Profiles== | ==Profiles== | ||
===''Mario Kart 64''=== | ===''Mario Kart 64''=== | ||
{{multilang profile | |||
|type=manual | |||
|Eng=A very slippery world of ice populated by very playful penguins. With all the penguins, one might think its location is near the South Pole. This is not a course for the faint of heart. You should take care not to slip and fall into the sea, which will result in you being temporarily frozen.<ref>{{cite|date=1998|title=Mario Kart 64 Operation Card|publisher=[[Nintendo]]|page=30}}</ref>}} | |||
{{multilang profile | |||
|type=website | |||
|Eng=Another icy track, you'll have to watch out for roving Penguins on this course.{{ref needed}}}} | |||
===''Mario Kart Wii''=== | ===''Mario Kart Wii''=== | ||
{{multilang profile | |||
|type=website | |||
|EngA=This classic - made of slippery surface, belly-sliding penguins, and sharp turns - is almost entirely unchanged. | |||
|EngE=Drift your way across a slippery glacier and avoid plunging into the icy water as you race towards an ice cavern filled with meandering penguins.}} | |||
==Gallery== | ==Gallery== | ||
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<gallery widths=150px> | <gallery widths=150px> | ||
MKW N64 Sherbet Land Banner.png|The course banner | MKW N64 Sherbet Land Banner.png|The course banner | ||
MKW Sherbet Land Preview.gif|A preview | MKW Sherbet Land Preview.gif|A preview of the course | ||
N64SherbetLand1-MKWii.png|The first turn after the starting line | N64SherbetLand1-MKWii.png|The first turn after the starting line | ||
N64SherbetLand2-MKWii.png|A two-way passage | N64SherbetLand2-MKWii.png|A two-way passage | ||
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</gallery> | </gallery> | ||
==Names in other languages== | ==Additional names== | ||
===Internal names=== | |||
{{internal names | |||
|game1=''[[Mario Kart Wii]]'' | |||
|name1=<tt>old_sherbet_64</tt> | |||
|meaning1=Old Sherbet 64 | |||
}} | |||
===Names in other languages=== | |||
{{foreign names | {{foreign names | ||
|Jap=シャーベットランド | |Jap=シャーベットランド | ||
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|JapM=Sherbet Land | |JapM=Sherbet Land | ||
|Spa=Tierra Sorbete | |Spa=Tierra Sorbete | ||
|SpaM= | |SpaM=Sorbet Land | ||
|Fre=Royaume Sorbet | |Fre=Royaume Sorbet | ||
|FreM= | |Fre2=Sorbet-Land <small>(''Mario Kart 64'' official webpage)</small><ref>{{cite|url=https://www.nintendo.com/fr-fr/Jeux/Nintendo-64/Mario-Kart-64-269558.html|title=''Mario Kart 64''|publisher=Nintendo of Europe|accessdate=July 5, 2024|language=fr}}</ref> | ||
|FreM=Sorbet Kingdom | |||
|Fre2M=Sorbet-Land | |||
|Ita=Circuito Gelato | |Ita=Circuito Gelato | ||
|ItaM=Icy Circuit ("gelato" also means ice cream) | |ItaM=Icy Circuit ("gelato" also means ice cream) | ||
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|ChiM=Icy-cool Zone | |ChiM=Icy-cool Zone | ||
|Kor=샤베트 랜드 | |Kor=샤베트 랜드 | ||
|KorR=Syabeteu | |KorR=Syabeteu Raendeu | ||
|KorM=Sherbet Land | |KorM=Sherbet Land | ||
|Ger=Sorbet-Land | |Ger=Sorbet-Land | ||
|GerM=Sorbet Land | |GerM=Sorbet Land | ||
|Rus=Ледяная страна | |||
|RusR=Ledyanaya strana | |||
|RusM=Ice Country | |||
}} | }} | ||
Latest revision as of 20:17, November 2, 2024
- This article is about the race course from Mario Kart 64. For the race course from Mario Kart: Double Dash!!, see GCN Sherbet Land.
Sherbet Land | |||||||||||
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Information | |||||||||||
Appears in | Mario Kart 64 (1996) Mario Kart Wii (2008) | ||||||||||
Cup(s) | Star Cup (64) Banana Cup (Wii) | ||||||||||
Distance | 756 m | ||||||||||
Online play | No longer available (Wii) | ||||||||||
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| |||||||||||
|
Sherbet Land (spelled Sherbert Land on a few occasions[1][2]) is the second race course of the Star Cup in Mario Kart 64. Like with SNES Vanilla Lake 2, the course involves racers traveling on ice counterclockwise around a lake with jagged edges. However, this course also includes a cave section, and there are tall walls along the entire right side of the track. Penguins also appear here as obstacles and will make racers spin out. If racers ever fall into the lake, they will be frozen solid in a block of ice until Lakitu drops them back onto the track. The course shares its music with Frappe Snowland; both are uniquely given blue-tinted minimaps to distinguish from the white scenery.
Sherbet Land reappears as a classic course in Mario Kart Wii as the first race of the Banana Cup.
Mario Kart 64[edit]
Course layout[edit]
The track begins with an immediate right turn followed by a sharp left turn, with one Penguin along each. Each Penguin on the ice will waddle around and slide from one side of the track to the other. Racers then reach the first set of Item Boxes, and briefly zigzag before encountering another sharp left turn. The track then widens and racers have the choice to go to the left or right of a huge rock; the right path is much narrower but contains a lone Item Box. There is then a brief straightaway, followed by a pair of Penguins at the entrance of the cave. As racers enter the cave, the track greatly narrows, then they take a slight right turn followed by one huge left turn. Along the left turn is another item set as well as four icy pillars in the middle of the track; each icy pillar has two larger Penguins waddling around it in a circle. After this is one more right turn before racers exit the cave and the track widens again. There is then a slight right turn with the last item set on the left side of the track. After a brief straight, a left turn with two Penguins, and one more straightaway, racers reach the finish line.
At the center of the lake is an icy island with a huge Penguin on it, though it is only possible for players to reach it in multiplayer mode. One player must be a heavyweight character and the other lightweight. The lightweight character should position themselves towards the island, and the heavyweight should back up into the wall, then use a Star and ram into the other player to send them flying to the island.
Mario Kart Wii[edit]
Sherbet Land makes its classic course debut in Mario Kart Wii as the first course of the Banana Cup, with numerous visual upgrades. The core layout of the course is the same, but a few minor additions have been made. The Penguins on the ice are a bit smaller than before. Item Boxes now appear on both sides of the huge rock, and there is a dash panel ramp to the right of it. Inside the cave, a dash panel now appears on the right side of the first icy pillar. Lastly, two Penguins have been added between the cave exit and the last item set.
In this game, the island in the middle of the lake can be reached by hopping off the ice and using a Bullet Bill. However, once the player reaches the platform, Lakitu immediately takes them back to the track. Additionally, if a racer uses a POW Block or Lightning, the Penguin on the island will be affected.
Glitches[edit]
A glitch shortcut can be found at the beginning of the track. By using a Mushroom to clip the post on the left side of the starting line while aiming backwards, the player can respawn before the last turn. If performed correctly, the lap will count.[3]
Tournaments[edit]
February 2010's first tournament required players to complete a GP race on a version of Sherbet Land with more obstacles: There are more Penguins throughout the track, and some breakable crates have been added to the cave section. Most Item Boxes on the track now travel alongside the Penguins.
Mario & Sonic series[edit]
Sherbet Land appears in Mario & Sonic at the Olympic Winter Games as the location of the Dream Curling event. The objective has been changed from regular curling; players now must score points by knocking down bowling pins as well as a Goomba that walks across the playing area. The playing area is not on the actual race track, but a moving Item Box appears on it and Penguins appear along the sides as spectators.
The music for Sherbet Land also appears in Mario & Sonic at the Sochi 2014 Olympic Winter Games, where it is listed as being from Mario Kart Wii, despite it originating from Mario Kart 64.
Profiles[edit]
Mario Kart 64[edit]
- Instruction booklet description:
- English:
A very slippery world of ice populated by very playful penguins. With all the penguins, one might think its location is near the South Pole. This is not a course for the faint of heart. You should take care not to slip and fall into the sea, which will result in you being temporarily frozen.[4]
- English:
- Website description:
- English:
Another icy track, you'll have to watch out for roving Penguins on this course.[citation needed]
- English:
Mario Kart Wii[edit]
- Website description:
- English (American):
This classic - made of slippery surface, belly-sliding penguins, and sharp turns - is almost entirely unchanged. - English (British):
Drift your way across a slippery glacier and avoid plunging into the icy water as you race towards an ice cavern filled with meandering penguins.
- English (American):
Gallery[edit]
Mario Kart 64[edit]
Mario Kart Wii[edit]
Baby Mario racing on the course in the credits
Additional names[edit]
Internal names[edit]
Game | File | Name | Meaning
|
---|---|---|---|
Mario Kart Wii | old_sherbet_64 | Old Sherbet 64 |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | シャーベットランド[?] Shābetto Rando |
Sherbet Land | |
Chinese | 冰凉地带[?] Bīngliáng Dìdài |
Icy-cool Zone | |
French | Royaume Sorbet[?] | Sorbet Kingdom | |
Sorbet-Land (Mario Kart 64 official webpage)[5] | Sorbet-Land | ||
German | Sorbet-Land[?] | Sorbet Land | |
Italian | Circuito Gelato[?] | Icy Circuit ("gelato" also means ice cream) | |
Korean | 샤베트 랜드[?] Syabeteu Raendeu |
Sherbet Land | |
Russian | Ледяная страна[?] Ledyanaya strana |
Ice Country | |
Spanish | Tierra Sorbete[?] | Sorbet Land |
References[edit]
- ^ December 1996. Nintendo Magazine System (UK) issue 51. Page 28.
- ^ April 1997. Nintendo Magazine System (Australia) issue 49. Page 40.
- ^ Jack Gluesing (November 23, 2022). MKWii N64 Sherbet Land glitch. YouTube (English). Retrieved July 19, 2023.
- ^ 1998. Mario Kart 64 Operation Card. Nintendo. Page 30.
- ^ Mario Kart 64. Nintendo of Europe (French). Retrieved July 5, 2024.