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{{Badge-infobox
{{PM badge infobox/new
|image=[[File:All or nothing badge.PNG]] [[File:AllorNothingTTYD.png]]
|image_pm=PM All or Nothing Badge.png
|image_ttyd=All or Nothing PMTTYDNS icon.png
|bp=4
|bp=4
|sellprice=50 Coins
|price_pm=<Coin>100
|first_appearance=''[[Paper Mario]]'' ([[List of games by date#2000|2000]])
|price_ttyd=&mdash;
|latest_appearance=''[[Paper Mario: The Thousand-Year Door]]'' ([[List of games by date#2004|2004]])
|effect=Mario's Jump and Hammer attacks do 1 extra damage if the Action Command is performed successfully; no damage is dealt if unsuccessful.
|pm=If you use the action command, Mario's attack goes up 1. If you fail, it goes to 0.
|pm=If you use the action command, Mario's attack goes up 1. If you fail, it goes to 0.
|pm2=Hit action commands, Attack rises. Fail, it drops to 0.
|ttyd=Hit Action Commands, Attack rises. Fail, it drops to 0.
|ttydns=Mario's Attack remains boosted by 1 as long as Action Commands are being executed successfully. Failing an Action Command will drop Attack to 0.
}}
}}
'''All or Nothing''' is a [[Badge|badge]] available in ''[[Paper Mario]]'' and ''[[Paper Mario: The Thousand-Year Door]]''. In ''Paper Mario'', it can be bought from [[Rowf and Rhuff]]'s badge shop after Chapter 4 for 100 Coins, and in ''Paper Mario: The Thousand-Year Door'', it is found in the [[Palace of Shadow]], in the room with randomly-protruding spikes, and are rarely dropped by [[Dark Craw]]s and [[Arantula]]s. If [[Mario]] equips it, his attacks with both his [[Jump|jumping]] and his [[Hammer|hammer]] increase by one only if the [[action command]]s are used correctly. If the action command isn't used correctly, the attacks deal no damage. This does not affect his [[partner]]s' attacks, and its effects do not stack with other badges that allow Mario to attack multiple times, such as [[Power Bounce]], though missing an action command still results in no damage.
'''All or Nothing''' is a [[badge]] in the [[Paper Mario (series)|''Paper Mario'']] series. If [[Mario]] equips it, his attacks with both his [[jump]]ing and his [[hammer]] increase by one only if the [[Action Command]]s are used correctly. If the Action Command is not used correctly, the attacks deal no damage. This does not affect his [[partner]]s' attacks, and its effects do not stack with other badges that allow Mario to attack multiple times, such as [[Power Bounce]], though missing an Action Command still results in no damage.


==Drop Rates==
In ''[[Paper Mario]]'', the badge can be bought from [[Rowf and Rhuff|Rowf]]'s Badge Shop after Chapter 4 for 100 coins. It has no effect on [[First Strike]]s, which Mario cannot perform the Action Command with; the badge does not increase Mario’s attack power with First Strikes, but it does not reduce it to 0 either.
{|class= width=30% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;" colspan="3;" style="text-align: center;"
 
|-style="background: #90ae80"
In ''[[Paper Mario: The Thousand-Year Door]]'' and its [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Nintendo Switch remake]], it is found in the [[Palace of Shadow]], in the room with randomly-protruding spikes. Additional All or Nothing badges are also rarely dropped by [[Dark Craw]]s and [[Arantula]]s. It no longer excludes First Strikes from its effects, which Mario can now perform the Action Command with.
!colspan="3;"|Badge Rates in ''Paper Mario: The Thousand-Year Door''<br>[[File:AllorNothingTTYD.png]]<br>All or Nothing
 
|-style="background: #a9cb96"
==Profiles and statistics==
|colspan="3;"|Roll over Rate types for descriptions, and dotted-lined rates to show percentages out of 100.
===''Paper Mario''===
|-style="background: #c4d7ba"
*'''[[Merluvlee]]'s prediction:''' "''I see...an All or Nothing Badge. It is for sale at the open-air shop in the plaza outside the castle gate.''"
!Enemy
 
!{{H:title|The rate of an enemy holding an item or badge in battle, that can also be stolen with Ms. Mowz's Kiss Thief, even if the object is not seen. If this item or badge is seen in battle, the likelihood of it dropping after the battle increases to 20%. Rolling over a hold rate on this chart will show its percentage out of 100.|Hold Rate}}
===''Paper Mario: The Thousand-Year Door''===
!{{H:title|The rate of an enemy randomly dropping an item or badge after the battle. Rolling over a drop rate on this chart will show its percentage out of 100.|Drop Rate}}
{{PMTTYD badge|[[File:PMTTYD All or Nothing Badge.png]]|All or Nothing}}
|-
|[[Arantula]]
|[[Arantula]]
|{{H:title|0%|0/200}}
|{{hover|0/200|0%}}
|{{H:title|0.67%|2/300}}
|{{hover|2/300|0.67%}}
|-
|-
|[[Dark Craw]]
|[[Dark Craw]]
|{{H:title|0%|0/200}}
|{{hover|0/200|0%}}
|{{H:title|0.67%|2/300}}
|{{hover|2/300|0.67%}}
|}
|}
==[[Merluvlee]]'s prediction in ''Paper Mario''==
*''"I see...an All or Nothing Badge. It is for sale at the open-air shop in the plaza outside the castle gate."'' -- [[Merluvlee]]


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=イチカバチーカ
|Jap=イチカバチーカ
|JapR=Ichika bachīka
|JapR=Ichi ka Bachī ka
|JapM=From the idiom ''ichi ka bachi ka'', which derives from a gambling game and literally means "one or eight", but holds the same meaning "all or nothing".
|JapM=Stylistic version of「一か八か」(''ichi ka bachi ka'', Japanese idiom meaning "all or nothing")
|ChiS=孤注一掷勋章
|ChiSN=''Paper Mario''
|ChiSR=Gūzhùyízhì Xūnzhāng
|ChiSM=All or Nothing Badge
|ChiS2=孤注一掷徽章
|ChiS2N=''The Thousand-Year Door'' remake
|ChiS2R=Gūzhùyīzhì Huīzhāng
|ChiS2M=All or Nothing Badge
|ChiT=孤注一擲徽章
|ChiTR=Gūzhùyīzhì Huīzhāng
|ChiTM=All or Nothing Badge
|Dut=Lukraker
|DutM=From ''lukraak'' meaning "haphazard" or "indiscriminately"
|Fre=Tout ou rien
|FreM=All or nothing
|Ger=Alles oder...
|GerM=All or...
|Ita=Roulette
|ItaM={{wp|Roulette}} is a betting game typically found in casinos.
|Kor=모 아니면 도
|KorR=Mo Animyeon Do
|KorM=All or Nothing
|Spa=Todo o Nada
|Spa=Todo o Nada
|SpaM=All or Nothing
|SpaM=All or Nothing
|FraE=Tout ou rien
|FraEM=All or nothing
|Ita=Roulette
|ItaM=[[wikipedia:Roulette|Roulette]] is a betting game typically found in casinos.
|Ger=Alles oder...
|GerM=All or...
}}
}}
{{PM Items}}
{{PMTTYD Items}}


{{PM items}}
{{PMTTYD items}}
[[Category:Paper Mario Badges]]
[[Category:Paper Mario Badges]]
[[Category:Paper Mario: The Thousand-Year Door Badges]]
[[Category:Paper Mario: The Thousand-Year Door badges]]
[[it:Roulette]]
[[it:Roulette]]

Latest revision as of 12:28, September 27, 2024

All or Nothing
Paper Mario The Thousand-Year Door
PM All or Nothing Badge.png Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch)
Badge Point BP 4 4
Price Coin100
Effect Mario's Jump and Hammer attacks do 1 extra damage if the Action Command is performed successfully; no damage is dealt if unsuccessful.
Description(s)
If you use the action command, Mario's attack goes up 1. If you fail, it goes to 0. (Paper Mario)
Hit Action Commands, Attack rises. Fail, it drops to 0. (Paper Mario: The Thousand-Year Door, Nintendo GameCube)
Mario's Attack remains boosted by 1 as long as Action Commands are being executed successfully. Failing an Action Command will drop Attack to 0. (Paper Mario: The Thousand-Year Door, Nintendo Switch)

All or Nothing is a badge in the Paper Mario series. If Mario equips it, his attacks with both his jumping and his hammer increase by one only if the Action Commands are used correctly. If the Action Command is not used correctly, the attacks deal no damage. This does not affect his partners' attacks, and its effects do not stack with other badges that allow Mario to attack multiple times, such as Power Bounce, though missing an Action Command still results in no damage.

In Paper Mario, the badge can be bought from Rowf's Badge Shop after Chapter 4 for 100 coins. It has no effect on First Strikes, which Mario cannot perform the Action Command with; the badge does not increase Mario’s attack power with First Strikes, but it does not reduce it to 0 either.

In Paper Mario: The Thousand-Year Door and its Nintendo Switch remake, it is found in the Palace of Shadow, in the room with randomly-protruding spikes. Additional All or Nothing badges are also rarely dropped by Dark Craws and Arantulas. It no longer excludes First Strikes from its effects, which Mario can now perform the Action Command with.

Profiles and statistics[edit]

Paper Mario[edit]

  • Merluvlee's prediction: "I see...an All or Nothing Badge. It is for sale at the open-air shop in the plaza outside the castle gate."

Paper Mario: The Thousand-Year Door[edit]

Badge rates in Paper Mario: The Thousand-Year Door
Sprite of All or Nothing Badge, from Paper Mario: The Thousand-Year Door.
All or Nothing
Roll over Rate types for descriptions, and dotted-lined rates to show percentages out of 100.
Enemy Hold rate Drop rate
Arantula 0/200 2/300
Dark Craw 0/200 2/300

Names in other languages[edit]

Language Name Meaning Notes
Japanese イチカバチーカ[?]
Ichi ka Bachī ka
Stylistic version of「一か八か」(ichi ka bachi ka, Japanese idiom meaning "all or nothing")
Chinese (simplified) 孤注一掷勋章[?]
Gūzhùyízhì Xūnzhāng
All or Nothing Badge Paper Mario
孤注一掷徽章[?]
Gūzhùyīzhì Huīzhāng
The Thousand-Year Door remake
Chinese (traditional) 孤注一擲徽章[?]
Gūzhùyīzhì Huīzhāng
All or Nothing Badge
Dutch Lukraker[?] From lukraak meaning "haphazard" or "indiscriminately"
French Tout ou rien[?] All or nothing
German Alles oder...[?] All or...
Italian Roulette[?] Roulette is a betting game typically found in casinos.
Korean 모 아니면 도[?]
Mo Animyeon Do
All or Nothing
Spanish Todo o Nada[?] All or Nothing