Call of the Wild: Difference between revisions
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(D&S: Thanks, Chinese customers!!) |
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|JapR=Oto Naru Hou e | |JapR=Oto Naru Hou e | ||
|JapM=Direction of the sound | |JapM=Direction of the sound | ||
|ChiS=跟着声音走 | |||
|ChiSR=Gēnzhe shēngyīn zǒu | |||
|ChiSM=Follow the sound | |||
|ChiT=跟著聲音走 | |||
|ChiTR=Gēnzhe shēngyīn zǒu | |||
|ChiTM=Follow the sound | |||
|Fre=Par ici, lapinou! | |Fre=Par ici, lapinou! | ||
|FreM=This way, bunny! | |FreM=This way, bunny! |
Latest revision as of 07:26, September 7, 2024
Call of the Wild | |
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Appears in | WarioWare: Move It! |
Type | Makin' Waves (Dribble & Spitz) |
Command(s) | Lure! |
Info | "Play the castanet in either hand to call the rabbit to the carrot! The rabbit will hop toward wherever the sound comes from." |
Controls | / – Click left castanet
/ – Click right castanet |
Form(s) | Gift Giver |
Glyph | Button Sign |
Call of the Wild is one of Dribble & Spitz's microgames in WarioWare: Move It! It is named after the 1903 novel by American writer Jack London. This microgame shares its music with The Way I Like It.
Gameplay[edit]
The object of the game is to lure a pink rabbit towards the player so it can get to the carrot. The rabbit moves toward whatever castanet the player clicks on. If the rabbit falls into a hole, the game is lost.
- Level 1: There is only one hole. The level takes place during the day.
- Level 2: There are two holes. The level takes place during sunset.
- Level 3: There are three holes. The level takes place at night.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | オトなるほうへ[?] Oto Naru Hou e |
Direction of the sound | |
Chinese (simplified) | 跟着声音走[?] Gēnzhe shēngyīn zǒu |
Follow the sound | |
Chinese (traditional) | 跟著聲音走[?] Gēnzhe shēngyīn zǒu |
Follow the sound | |
French | Par ici, lapinou![?] | This way, bunny! | |
Korean | 이리 온[?] Iri On |
Come here | |
Spanish | ¡Ven, conejito![?] | Come, bunny! |