Nightmare Fuel: Difference between revisions
mNo edit summary |
(Why did you remove all that other stuff, though?) |
||
(25 intermediate revisions by 17 users not shown) | |||
Line 1: | Line 1: | ||
{{minigame infobox | |||
{{minigame | |appears_in=''[[WarioWare: Get It Together!]]'' | ||
| | |||
|image=[[File:WWGIT Nightmare Fuel.jpg|250px]] | |image=[[File:WWGIT Nightmare Fuel.jpg|250px]] | ||
|type=Fantasy | |type=Fantasy | ||
|intro=''Erase!'' | |intro=''Erase!'' | ||
|info='' | |info="''A nightmare's botherin' that pooch. Get rid of it so that poor pup can sleep!''" | ||
|clear=20 | |clear=20 | ||
}} | }} | ||
'''Nightmare Fuel''' is one of the [[microgame]]s in [[Dribble | '''Nightmare Fuel''' is one of the [[microgame]]s in [[Dribble & Spitz]]'s Fantasy level in ''[[WarioWare: Get It Together!]]''. It is most likely named after a term used to refer to works of fiction or scenes that can disturb and/or frighten the audience, which was originated in the ''{{wp|Mystery Science Theater 3000}}'' episode about the Latin American film ''{{wp|Santa Claus (1959 film)|Santa Claus}}''. | ||
==Gameplay== | ==Gameplay== | ||
The object of this microgame is to erase the monster in a sleeping dog's nightmare by attacking it. When the monster is erased, a crescent moon appears in the sky, and the dog's expression changes to one of joy. | The object of this microgame is to erase the monster in a sleeping dog's nightmare by attacking it. When the monster is erased, a crescent moon appears in the sky, and the dog's expression changes to one of joy. | ||
Line 15: | Line 13: | ||
*'''Level 2:''' The player must clear away a wider monster. | *'''Level 2:''' The player must clear away a wider monster. | ||
*'''Level 3:''' The player must clear away two monsters. | *'''Level 3:''' The player must clear away two monsters. | ||
If two players are utilized for this microgame, there will always be one monster, but they are double the width of the nightmare in each level of the single-player variant. If the players win, the player that erases more of the monster receives an effort point. | |||
If two players are utilized for this microgame, there will always be one monster, but they are double the width of the nightmare in each level of the single-player variant. | |||
==Suitability== | ==Suitability== | ||
{{ | {{WWGIT fit | ||
|5.1=Orbulon|4.1=Wario|4.2=Mona|4.3=Dribble and Spitz|4.4=Dr. Crygor|4.5=Mike|4.6=Kat and Ana|4.7=Ashley|4.8=Red|3.1=Young Cricket|3.2=Master Mantis|3.3=Lulu|3.4=Penny|2.1=18-Volt|2.2=9-Volt|2.3=Jimmy T|2.4=5-Volt|2.5=Pyoro | |5.1=Orbulon|4.1=Wario|4.2=Mona|4.3=Dribble and Spitz|4.4=Dr. Crygor|4.5=Mike|4.6=Kat and Ana|4.7=Ashley|4.8=Red|3.1=Young Cricket|3.2=Master Mantis|3.3=Lulu|3.4=Penny|2.1=18-Volt|2.2=9-Volt|2.3=Jimmy T|2.4=5-Volt|2.5=Pyoro | ||
}} | }} | ||
*Because of the wide range of his tractor beam, [[Orbulon]] can erase quicker than any other crew member. | |||
*[[9-Volt]]'s constant movement requires him to time his attacks, giving him a slight disadvantage. | |||
==Names in other languages== | ==Names in other languages== | ||
Line 28: | Line 27: | ||
|JapR=Akumu | |JapR=Akumu | ||
|JapM=Nightmare | |JapM=Nightmare | ||
|ChiS=恶梦 | |||
|ChiSR=È mèng | |||
|ChiSM=Nightmare | |||
|ChiT=惡夢 | |||
|ChiTR=È mèng | |||
|ChiTM=Nightmare | |||
|Kor=악몽 | |Kor=악몽 | ||
|KorR=Angmong | |KorR=Angmong | ||
|KorM=Nightmare | |KorM=Nightmare | ||
|Fre=Mauvais rêve | |||
|FreM=Bad dream | |||
|Spa=Pesadilla canina | |||
|SpaM=Canine nightmare | |||
|Ger=Albtraumfänger | |||
|GerM=Nightmare Catcher | |||
|Ita=Incubi canini | |||
|ItaM=Canine nightmares | |||
|Dut=Slapende honden | |||
|DutM=Sleeping dogs | |||
|Rus=Кошмарные сны | |||
|RusR=Koshmarnyye sny | |||
|RusM=Nightmares | |||
}} | }} | ||
{{Dribble | {{Dribble & Spitz's microgames}} | ||
{{WWGIT | {{WWGIT microgames}} | ||
[[Category:WarioWare: Get It Together! microgames]] | [[Category:WarioWare: Get It Together! microgames]] |
Revision as of 23:33, September 1, 2024
Nightmare Fuel | |
---|---|
Appears in | WarioWare: Get It Together! |
Type | Fantasy |
Command(s) | Erase! |
Info | "A nightmare's botherin' that pooch. Get rid of it so that poor pup can sleep!" |
Points to clear | 20 |
Nightmare Fuel is one of the microgames in Dribble & Spitz's Fantasy level in WarioWare: Get It Together!. It is most likely named after a term used to refer to works of fiction or scenes that can disturb and/or frighten the audience, which was originated in the Mystery Science Theater 3000 episode about the Latin American film Santa Claus.
Gameplay
The object of this microgame is to erase the monster in a sleeping dog's nightmare by attacking it. When the monster is erased, a crescent moon appears in the sky, and the dog's expression changes to one of joy.
- Level 1: The player must clear away a thin monster.
- Level 2: The player must clear away a wider monster.
- Level 3: The player must clear away two monsters.
If two players are utilized for this microgame, there will always be one monster, but they are double the width of the nightmare in each level of the single-player variant. If the players win, the player that erases more of the monster receives an effort point.
Suitability
Good Fit | ||
---|---|---|
Bad Fit |
- Because of the wide range of his tractor beam, Orbulon can erase quicker than any other crew member.
- 9-Volt's constant movement requires him to time his attacks, giving him a slight disadvantage.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | あくむ[?] Akumu |
Nightmare | |
Chinese (simplified) | 恶梦[?] È mèng |
Nightmare | |
Chinese (traditional) | 惡夢[?] È mèng |
Nightmare | |
Dutch | Slapende honden[?] | Sleeping dogs | |
French | Mauvais rêve[?] | Bad dream | |
German | Albtraumfänger[?] | Nightmare Catcher | |
Italian | Incubi canini[?] | Canine nightmares | |
Korean | 악몽[?] Angmong |
Nightmare | |
Russian | Кошмарные сны[?] Koshmarnyye sny |
Nightmares | |
Spanish | Pesadilla canina[?] | Canine nightmare |