Yoshi's Island (Super Smash Bros. Melee): Difference between revisions
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|JapR=Yōsutā Tō | |JapR=Yōsutā Tō | ||
|JapM=[[Yoshi's Island (location)|Yostar Isle]] | |JapM=[[Yoshi's Island (location)|Yostar Isle]] | ||
|Fre=Île de Yoshi (Melee) | |Fre=Île de Yoshi (Melee) | ||
|FreM=Yoshi's Island (Melee) | |FreM=Yoshi's Island (Melee) | ||
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|DutM=Yoshi's Island (Melee) | |DutM=Yoshi's Island (Melee) | ||
|Ger=Yoshi's Island (Melee) | |Ger=Yoshi's Island (Melee) | ||
|Ita=L'Isola Yoshi (Melee) | |Ita=L'Isola Yoshi (Melee) | ||
|ItaM=Yoshi's Island (Melee) | |ItaM=Yoshi's Island (Melee) | ||
|Kor=요스타 섬 | |||
|KorR=Yoseuta Seom | |||
|KorM=Yoshi's Island | |||
|Por=Ilha do Yoshi | |||
|PorM=Yoshi's Island | |||
|Rus=Остров Йоши (Melee) | |Rus=Остров Йоши (Melee) | ||
|RusR=Ostrov Yoshi (Melee) | |RusR=Ostrov Yoshi (Melee) | ||
|RusM=Yoshi's Island (Melee) | |RusM=Yoshi's Island (Melee) | ||
| | |Spa=Isla de Yoshi (Melee) | ||
|SpaM=Yoshi's Island (Melee) | |||
| | |||
}} | }} | ||
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*Although the stage's background is from the level [[Yoshi's Island 1]], the song used in ''Melee'' and ''Brawl'' is not derived from that level. | *Although the stage's background is from the level [[Yoshi's Island 1]], the song used in ''Melee'' and ''Brawl'' is not derived from that level. | ||
*In ''Brawl'', if [[Pokémon Trainer]] is standing on a Rotating Block in this stage when it flips, he will be shown standing in midair. | *In ''Brawl'', if [[Pokémon Trainer]] is standing on a Rotating Block in this stage when it flips, he will be shown standing in midair. | ||
*Yoshi's Island is the only ''[[Yoshi (franchise)|Yoshi]]'' franchise stage to not be based on an area from a game in that series, but rather one from the ''[[Mario (franchise)|Mario]]'' franchise. Due to this, in ''Ultimate'', no ''Mario''-related music (with the exception of "Athletic Theme - Super Mario World", the original stage music in ''Melee'') can be played in this stage. | *Yoshi's Island is the only ''[[Yoshi (franchise)|Yoshi]]'' franchise stage to not be based on an area from a game in that series, but rather one from the ''[[Super Mario (franchise)|Super Mario]]'' franchise. Due to this, in ''Ultimate'', no ''Super Mario''-related music (with the exception of "Athletic Theme - Super Mario World", the original stage music in ''Melee'') can be played in this stage. | ||
*This stage can be seen in the reflection on [[ | *This stage can be seen in the reflection on [[Metal Mario]]'s trophy in ''Melee'', if it is zoomed-in close enough. | ||
{{SSBM}} | {{SSBM}} | ||
{{SSBB}} | {{SSBB}} | ||
{{SSB4}} | {{SSB4}} | ||
{{SSBU}} | {{SSBU}} | ||
[[Category:Grasslands]] | |||
[[Category:Yoshi's Island]] | [[Category:Yoshi's Island]] | ||
[[Category:Super Smash Bros. Melee stages]] | [[Category:Super Smash Bros. Melee stages]] |
Latest revision as of 22:11, August 28, 2024
- This article is about the Yoshi's Island stage that originated in Super Smash Bros. Melee. For other uses, see Yoshi's Island.
Yoshi's Island is a stage in Super Smash Bros. Melee based on Super Mario World. It is in a "valley", which is enclosed by a slope on one side and a diagonal Warp Pipe supported by two small pipes on the other. In the middle, there is a hole with Rotating Blocks above it. When the Rotating Blocks are hit, characters can fall in the hole and get KOed. There are also two groups of Rotating Blocks floating on the stage serving as additional platforms. In the background, various Super Mario World enemies can be seen. This stage reappears in Super Smash Bros. Brawl, Super Smash Bros. for Wii U, and Super Smash Bros. Ultimate. In Brawl, if the stage is played on three times, the player will unlock the Virtual Console trial of Super Mario World.
Events[edit]
- No 10: All-Star Match 1 (Mario's fight) (Melee)
- No 24: The Yoshi Herd (Melee)
- No 29: All-Star Semifinal Regulars (Brawl)
- King of the Yoshis (Wii U)
Songs in My Music[edit]
Super Smash Bros. Brawl[edit]
Name | Source | Credits | Requirements |
---|---|---|---|
Yoshi's Island (Melee) |
Super Mario World | Original | |
Super Mario Bros. 3 (Melee) |
Super Mario Bros. 3 | Original | Grab CD |
Super Smash Bros. for Wii U[edit]
Name | Source | Credits | Requirements |
---|---|---|---|
Super Mario World Medley | Super Mario World | Arrangement Supervisor: Hiroshi Okubo | |
Ground Theme (Super Mario Bros. 3) | Super Smash Bros. Melee (Super Mario Bros. 3) |
Arrangement Supervisor: Shogo Sakai | |
Yoshi's Island (Melee) | Super Smash Bros. Melee (Super Mario World) |
Arrangement Supervisor: Hirokazu Ando | |
Title / Ending (Super Mario World) | Super Smash Bros. Brawl (Super Mario World) |
Arrangement Supervisor: Shota Kageyama | Hit Sandbag at least 320m (1049 ft.) in Solo Home-Run Contest as Peach |
Yoshi's Story | Super Smash Bros. (Yoshi's Story) |
Arrangement Supervisor: Hirokazu Ando |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ヨースター島[?] Yōsutā Tō |
Yostar Isle | |
Dutch | Yoshi's Eiland (Melee)[?] | Yoshi's Island (Melee) | |
French | Île de Yoshi (Melee)[?] | Yoshi's Island (Melee) | |
German | Yoshi's Island (Melee)[?] | - | |
Italian | L'Isola Yoshi (Melee)[?] | Yoshi's Island (Melee) | |
Korean | 요스타 섬[?] Yoseuta Seom |
Yoshi's Island | |
Portuguese | Ilha do Yoshi[?] | Yoshi's Island | |
Russian | Остров Йоши (Melee)[?] Ostrov Yoshi (Melee) |
Yoshi's Island (Melee) | |
Spanish | Isla de Yoshi (Melee)[?] | Yoshi's Island (Melee) |
Trivia[edit]
- Although the stage's background is from the level Yoshi's Island 1, the song used in Melee and Brawl is not derived from that level.
- In Brawl, if Pokémon Trainer is standing on a Rotating Block in this stage when it flips, he will be shown standing in midair.
- Yoshi's Island is the only Yoshi franchise stage to not be based on an area from a game in that series, but rather one from the Super Mario franchise. Due to this, in Ultimate, no Super Mario-related music (with the exception of "Athletic Theme - Super Mario World", the original stage music in Melee) can be played in this stage.
- This stage can be seen in the reflection on Metal Mario's trophy in Melee, if it is zoomed-in close enough.