Mushroom Doom: Difference between revisions

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{{new subject}}
{{minigame infobox
{{minigame-infobox
|appears_in=''[[WarioWare: Get It Together!]]''
|appeared_in=''[[WarioWare: Get It Together!]]''
|image=[[File:WWGIT Mushroom Doom.jpg|250px]]
|image=[[File:WWGIT Mushroom Doom.jpg|250px]]
|type=Fantasy
|type=Fantasy
|intro=''Defeat!'' (Level 1) <br> ''Defeat all!'' (Levels 2 and 3)
|intro=''Defeat!'' (1 player, Level 1; 2 players, Level 3) <br> ''Defeat all!'' (1 player, Levels 2 and 3; 2 players, Levels 1 and 2)
|info=''"Some weird mushroom monsters showed up! I don't care how ya do it, just get rid of 'em!"''
|info="''Some weird mushroom monsters showed up! I don't care how ya do it, just get rid of 'em!''"
|clear=30
|clear=30
|time=8 beats
}}
}}
'''Mushroom Doom''' is one of the [[microgame]]s in [[Dribble and Spitz]]'s Fantasy level in ''[[WarioWare: Get It Together!]]''
'''Mushroom Doom''' is one of the [[microgame]]s in [[Dribble & Spitz]]'s Fantasy level in ''[[WarioWare: Get It Together!]]''


==Gameplay==
==Gameplay==
The object of this microgame is to defeat all of the mushroom monsters, either by attacking them directly or knocking a spiked ball on their heads. When all the monsters are defeated, a bunch of treasure appears.
The object of this microgame is to defeat all of the mushroom monsters, either by attacking them directly or knocking a spiked ball on their heads. The player is knocked out if they directly touch a spiked ball, though they can still win the microgame if a spiked ball is already moving and defeats the monsters.


*'''Level 1:''' There is one mushroom monster.
When all the monsters are defeated, a bunch of treasure appears.
*'''Level 2:''' There are two mushroom monsters, which are on the same side.
*'''Level 1:''' There is one monster.
*'''Level 3:''' There are two mushroom monsters, which are opposite from each other.
*'''Level 2:''' There are two monsters, which are on the same side.
 
*'''Level 3:''' There are two monsters, which are opposite from each other.
If two players are utilized for this microgame, a number of factors increase in difficulty. Mushroom monsters can now hide in their hole for a short period of time.
If two players are utilized for this microgame, a number of factors increase in difficulty. The monsters can now hide in their hole for a short period of time. If the players win, the player that defeats more monsters receives an effort point. If both players each defeat a monster on Level 1, no effort points are awarded.
 
*'''Level 1:''' There are two monsters, which are opposite from each other.
*'''Level 1:''' There are two mushroom monsters, which are opposite from each other.
*'''Level 2:''' There are three monsters.
*'''Level 2:''' There are three mushroom monsters.
*'''Level 3:''' There is one monster, but it hides and peeks out faster. It may also re-emerge from different holes.
*'''Level 3:''' There is one mushroom monster, but it hides and peeks out faster. It may also re-emerge from different holes.


==Suitability==
==Suitability==
{{WWGITFit
{{WWGIT fit
|5.1=5-Volt|4.1=18-Volt|4.2=Mona|4.3=Ashley|4.4=Orbulon|4.5=Penny|4.6=Pyoro|3.1=Wario|3.2=Young Cricket|3.3=Dribble and Spitz|3.4=Dr. Crygor|3.5=Mike|3.6=Jimmy T|3.7=Red|3.8=Master Mantis|2.1=9-Volt|2.2=Kat and Ana|2.3=Lulu
|5.1=5-Volt|4.1=18-Volt|4.2=Mona|4.3=Ashley|4.4=Orbulon|4.5=Penny|4.6=Pyoro|3.1=Wario|3.2=Young Cricket|3.3=Dribble and Spitz|3.4=Dr. Crygor|3.5=Mike|3.6=Jimmy T|3.7=Red|3.8=Master Mantis|2.1=9-Volt|2.2=Kat and Ana|2.3=Lulu
}}
}}
*[[5-Volt]] can easily defeat the mushroom monsters by teleporting to them.
*Although [[18-Volt]] cannot move, he can easily aim at and shoot the spike balls to defeat the mushrooms.
*[[Pyoro]] can use his tongue to either attack the mushroom monsters directly, or launch spike balls without risk of coming into contact.
*[[Dribble & Spitz]] have projectiles which can fire on the mushroom monsters. However, as they can only fire in one direction, they will need to use spike balls to hit any monsters behind them, making them an average fit.


==Names in other languages==
==Names in other languages==
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|JapR=Kinoko Basutā
|JapR=Kinoko Basutā
|JapM=Mushroom Buster
|JapM=Mushroom Buster
|Kor=
|ChiS=蘑菇破坏者
|KorR=
|ChiSR=Mógū pòhuài zhě
|KorM=
|ChiSM=Mushroom Buster
|ChiT=蘑菇破壞者
|ChiTR=Mógū pòhuài zhě
|ChiTM=Mushroom Buster
|Kor=버섯 버스터
|KorR=Beoseot Beoseuteo
|KorM=Mushroom Buster
|Fre=Chasse aux Champignons
|FreM=Mushrooms Hunt
|Spa=Hongos invasores
|SpaM=Invading mushrooms
|Ger=Pilzpest
|GerM=Mushroom Pestilence
|Ita=Invasione fungina
|ItaM=Fungal invasion
|Dut=Niet zwammen
|DutM=No fungus
|Rus=Нет грибам!
|RusR=Net gribam!
|RusM=No mushrooms!
}}
}}


{{Dribble and Spitz's Microgames}}
{{Dribble & Spitz's microgames}}
{{WWGIT Microgames}}
{{WWGIT microgames}}
[[Category:WarioWare: Get It Together! microgames]]
[[Category:WarioWare: Get It Together! microgames]]

Latest revision as of 10:51, August 28, 2024

Mushroom Doom
Mushroom Doom microgame
Appears in WarioWare: Get It Together!
Type Fantasy
Command(s) Defeat! (1 player, Level 1; 2 players, Level 3)
Defeat all! (1 player, Levels 2 and 3; 2 players, Levels 1 and 2)
Info "Some weird mushroom monsters showed up! I don't care how ya do it, just get rid of 'em!"
Time limit 8 beats
Points to clear 30

Mushroom Doom is one of the microgames in Dribble & Spitz's Fantasy level in WarioWare: Get It Together!

Gameplay[edit]

The object of this microgame is to defeat all of the mushroom monsters, either by attacking them directly or knocking a spiked ball on their heads. The player is knocked out if they directly touch a spiked ball, though they can still win the microgame if a spiked ball is already moving and defeats the monsters.

When all the monsters are defeated, a bunch of treasure appears.

  • Level 1: There is one monster.
  • Level 2: There are two monsters, which are on the same side.
  • Level 3: There are two monsters, which are opposite from each other.

If two players are utilized for this microgame, a number of factors increase in difficulty. The monsters can now hide in their hole for a short period of time. If the players win, the player that defeats more monsters receives an effort point. If both players each defeat a monster on Level 1, no effort points are awarded.

  • Level 1: There are two monsters, which are opposite from each other.
  • Level 2: There are three monsters.
  • Level 3: There is one monster, but it hides and peeks out faster. It may also re-emerge from different holes.

Suitability[edit]

Good Fit
Good Fit icon from WarioWare: Get It Together!
5-Volt
Above-Average Fit icon from WarioWare: Get It Together!
18-VoltMonaAshleyOrbulonPennyPyoro
Average Fit icon from WarioWare: Get It Together!
WarioYoung CricketDribble & SpitzDr. CrygorMikeJimmy TRed (WarioWare series)Master Mantis
Below-Average Fit icon from WarioWare: Get It Together!
9-VoltKat & AnaLulu
Bad Fit
Bad Fit icon from WarioWare: Get It Together!
  • 5-Volt can easily defeat the mushroom monsters by teleporting to them.
  • Although 18-Volt cannot move, he can easily aim at and shoot the spike balls to defeat the mushrooms.
  • Pyoro can use his tongue to either attack the mushroom monsters directly, or launch spike balls without risk of coming into contact.
  • Dribble & Spitz have projectiles which can fire on the mushroom monsters. However, as they can only fire in one direction, they will need to use spike balls to hit any monsters behind them, making them an average fit.

Names in other languages[edit]

Language Name Meaning Notes
Japanese きのこバスター[?]
Kinoko Basutā
Mushroom Buster
Chinese (simplified) 蘑菇破坏者[?]
Mógū pòhuài zhě
Mushroom Buster
Chinese (traditional) 蘑菇破壞者[?]
Mógū pòhuài zhě
Mushroom Buster
Dutch Niet zwammen[?] No fungus
French Chasse aux Champignons[?] Mushrooms Hunt
German Pilzpest[?] Mushroom Pestilence
Italian Invasione fungina[?] Fungal invasion
Korean 버섯 버스터[?]
Beoseot Beoseuteo
Mushroom Buster
Russian Нет грибам![?]
Net gribam!
No mushrooms!
Spanish Hongos invasores[?] Invading mushrooms