Mini-Game Island: Difference between revisions
No edit summary |
|||
(85 intermediate revisions by 42 users not shown) | |||
Line 1: | Line 1: | ||
'''Mini-Game Island''' is | {{about|the mode in Mario Party|the mode in [[Mario Party: The Top 100]]|[[Mario Party: The Top 100#Minigame Island|Mario Party: The Top 100 § Minigame Island]]}} | ||
[[File:Mario Party Mini-Game Island.png|thumb|Screenshot from ''Mario Party'']] | |||
'''Mini-Game Island''' is a [[List of locations|location]] in ''[[Mario Party]]''. It is an island located on the outskirts of [[Village Square|Mushroom Village]], from which it can be reached using a raft. The goal of the island is to clear all 50 [[minigame]]s, although the character can reach the end by taking shortcuts. Each minigame has a quota the player must reach; the player starts out with four lives and loses a life every time they fail a minigame. (If they lose a minigame and lose their last life, they receive a [[Game Over]].) [[Coin]]s are won after each minigame is complete. Collecting 100 coins or completing a minigame for the first time grants the character an [[extra life]] unless they have 100 lives. At World 9, [[Fwoosh]] can take the character to start if they want. | |||
==Spaces== | ==Spaces== | ||
*Mini-Game Space – | *[[Minigame Space|Mini-Game Space]] – When the player enters this space, they get to play a minigame. Blue spaces are un-cleared spaces, and yellow spaces are cleared spaces. | ||
*Koopa Troopa Space – | *Koopa Troopa Space – When the player enters this space, they get to talk to the [[Koopa Troopa]] and save. Most worlds end with a Koopa Troopa Space. | ||
*Entrance Space – | *Entrance Space – When the player enters this space, they get to go to another area. | ||
*Pink Space – | *Pink Space – This space cannot be entered and is merely used to move across. | ||
==Levels== | ==Levels== | ||
===World 1=== | {|class="wikitable" | ||
!Level | |||
!Minigame | |||
!Type | |||
!How to clear | |||
|- | |||
!colspan="4"|World 1 | |||
|- | |||
!1-1 | |||
|{{color-link|gold|Coin Block Blitz}} | |||
|4-Player | |||
|The player must collect 10 Coins. | |||
|- | |||
!1-2 | |||
|{{color-link|gold|Coin Block Bash}} | |||
|1 vs. 3 | |||
|The player must collect 10 Coins. | |||
|- | |||
!1-3 | |||
|{{color-link|gold|Coin Shower Flower}} | |||
|1 vs. 3 | |||
|The player must collect 20 Coins. | |||
|- | |||
!1-4 | |||
|{{color-link|gold|Paddle Battle}} | |||
|1 vs. 3 | |||
|The player must collect 15 Coins. | |||
|- | |||
!colspan="4"|World 2 | |||
|- | |||
!2-1 | |||
|[[Memory Match (Mario Party)|Memory Match]] | |||
|Single player | |||
|The player must match all the pairs. | |||
|- | |||
!2-2 | |||
|[[Ground Pound (minigame)|Ground Pound]] | |||
|Single player | |||
|The player must [[Ground Pound|hip-drop]] all the pegs. | |||
|- | |||
!2-3 | |||
|[[Limbo Dance]] | |||
|Single player | |||
|The player must reach the end. | |||
|- | |||
!2-4 | |||
|[[Musical Mushroom]] | |||
|4-Player | |||
|The player must collect the [[treasure chest|chest]]. | |||
|- | |||
!2-5 | |||
|[[Piranha's Pursuit]] | |||
|1 vs. 3 | |||
|The player must reach the end. | |||
|- | |||
!colspan="4"|World 3 | |||
|- | |||
!3-1 | |||
|[[Crazy Cutters|Crazy Cutter]] | |||
|4-Player | |||
|The player must score 80 points. | |||
|- | |||
!3-2 | |||
|[[Buried Treasure (minigame)|Buried Treasure]] | |||
|4-Player | |||
|The player must find the treasure. | |||
|- | |||
!3-3 | |||
|[[Desert Dash]] | |||
|2 vs. 2. | |||
|The player must win the race. | |||
|- | |||
!3-4 | |||
|[[Tug o' War]] | |||
|1 vs. 3 | |||
|The player must pull the team players off the cliff. | |||
|- | |||
!3-5 | |||
|[[Teetering Towers]] | |||
|Single player | |||
|The player must reach the end. | |||
|- | |||
!colspan="4"|World 4 | |||
|- | |||
!4-1 | |||
|[[Bobsled Run]] | |||
|2 vs. 2 | |||
|The player must win the race. | |||
|- | |||
!4-2 | |||
|[[Skateboard Scamper]] | |||
|4-Player | |||
|The player must win the race. | |||
|- | |||
!4-3 | |||
|[[Handcar Havoc]] | |||
|2 vs. 2 | |||
|The player must win the race. | |||
|- | |||
!4-4 | |||
|[[Ghost Guess]] | |||
|Single player | |||
|The player must hit the correct [[Boo]]. | |||
|- | |||
!colspan="4"|World 5 | |||
|- | |||
!5-1 | |||
|[[Cast Aways]] | |||
|4-Player | |||
|The player must collect 30 Coins. | |||
|- | |||
!5-2 | |||
|[[Shy Guy Says]] | |||
|4-Player | |||
|The player must be the last player standing. | |||
|- | |||
!5-3 | |||
|[[Bumper Balls]] | |||
|4-Player | |||
|The player must be the last player standing. | |||
|- | |||
!5-4 | |||
|{{color-link|gold|Treasure Divers}} | |||
|4-Player | |||
|The player must collect 10 Coins. | |||
|- | |||
!5-5 | |||
|[[Bombs Away (minigame)|Bombs Away]] | |||
|4-Player | |||
|The player must survive until the timer runs out. | |||
|- | |||
!5-6 | |||
|{{color-link|gold|Deep Sea Divers}} | |||
|2 vs. 2 | |||
|The player must collect 15 Coins. | |||
|- | |||
!5-7 | |||
|[[Mushroom Mix-Up]] | |||
|4-Player | |||
|The player must be the last player standing. | |||
|- | |||
!5-8 | |||
|[[Tightrope Treachery]] | |||
|1 vs. 3 | |||
|The player must reach the end. | |||
|- | |||
!colspan="4"|World 6 | |||
|- | |||
!6-1 | |||
|{{color-link|gold|Box Mountain Mayhem}} | |||
|4-Player | |||
|The player must collect 15 Coins. | |||
|- | |||
!6-2 | |||
|[[Pedal Power]] | |||
|Single player | |||
|The player must beat the Boo. | |||
|- | |||
!6-3 | |||
|[[Tipsy Tourney]] | |||
|4-Player | |||
|The player must be the first to complete the picture. | |||
|- | |||
!6-4 | |||
|[[Hot Bob-omb]] | |||
|4-Player | |||
|The player must not be the one with the bomb at the end of the game. | |||
|- | |||
!6-5 | |||
|[[Bombsketball]] | |||
|2 vs. 2 | |||
|The player's team must be the first team to score. | |||
|- | |||
!6-6 | |||
|[[Hot Rope Jump]] | |||
|4-Player | |||
|The player must jump 40 times. | |||
|- | |||
!colspan="4"|World 7 | |||
|- | |||
!7-1 | |||
|[[Slot Machine (Mario Party)|Slot Machine]] | |||
|Single player | |||
|The player must get three of the same mark. | |||
|- | |||
!7-2 | |||
|{{color-link|gold|Crane Game (minigame)|Crane Game}} | |||
|1 vs. 3 | |||
|The player must grab one character and drop them in the pipe. | |||
|- | |||
!7-3 | |||
|{{color-link|gold|Pipe Maze (minigame)|Pipe Maze}} | |||
|1 vs. 3 | |||
|The player must get the chest. | |||
|- | |||
!7-4 | |||
|[[Bowl Over]] | |||
|1 vs. 3 | |||
|The player must knock down the three character pins. | |||
|- | |||
!7-5 | |||
|[[Whack-a-Plant]] | |||
|Single player | |||
|The player must collect 25 Coins. | |||
|- | |||
!7-6 | |||
|[[Mario Bandstand]] | |||
|4-Player | |||
|The player must clear without making any mistakes. | |||
|- | |||
!colspan="4"|World 8 | |||
|- | |||
!8-1 | |||
|[[Running of the Bulb]] | |||
|4-Player | |||
|The player must put the bulb in the socket. | |||
|- | |||
!8-2 | |||
|{{color-link|gold|Grab Bag}} | |||
|4-Player | |||
|The player must collect 15 Coins. | |||
|- | |||
!8-3 | |||
|[[Key-pa-Way]] | |||
|4-Player | |||
|The four players must open the door. | |||
|- | |||
!8-4 | |||
|[[Balloon Burst (4-Player)|Balloon Burst]] | |||
|4-Player | |||
|The player must burst their own balloon first. | |||
|- | |||
!8-5 | |||
|[[Face-Lift (minigame)|Face Lift]] | |||
|4-Player | |||
|The player must score 90 points. | |||
|- | |||
!8-6 | |||
|{{color-link|gold|Bash 'n' Cash}} | |||
|1 vs. 3 | |||
|The player must have at least one Coin left. | |||
|- | |||
!colspan="4"|World 9 | |||
|- | |||
!9-1 | |||
|{{color-link|gold|Hammer Drop}} | |||
|4-Player | |||
|The player must collect 10 Coins. | |||
|- | |||
!9-2 | |||
|[[Slot-Car Derby|Slot Car Derby 1]] | |||
|4-Player | |||
|The player must win the race. | |||
|- | |||
!9-3 | |||
|[[Shell Game (minigame)|Shell Game]] | |||
|Single player | |||
|The player must find the Koopa Troopa with the chest. | |||
|- | |||
!9-4 | |||
|[[Knock Block Tower]] | |||
|Single player | |||
|The player must get the chest. | |||
|- | |||
!9-5 | |||
|[[Platform Peril]] | |||
|4-Player | |||
|The player must cross the finish line first. | |||
|- | |||
!GOAL | |||
|[[Slot-Car Derby|Slot Car Derby 2]] | |||
|4-Player | |||
|The player must win the race. | |||
|} | |||
After clearing all of the minigames in World 9 and beating [[Toad]] at the Goal, the character receives [[Bumper Ball Maze|Bumper Ball Maze 1]] from Koopa Troopa, and if all the minigames are cleared, Toad will give Bumper Ball Maze 2 to the player as well. Finally, if the player beats the current record on both of those mazes, they will unlock Bumper Ball Maze 3. | |||
==Paths== | |||
There are many different paths the player can take to get through Mini-Game Island to the end, as follows. | |||
{|class="wikitable" | |||
|- | |||
|1st world||2nd world||3rd world||4th world||5th world||6th world||7th world||8th world||9th world||Does Bumper Ball Maze 2 get unlocked? | |||
|- | |||
|1||2||3||4||5||6||7||8||9||Yes | |||
|- | |||
|1||2||5||3||4||6||7||8||9||Yes | |||
|- | |||
|1||2||3||4||5||9|| || || ||No | |||
|- | |||
|1||2||5||3||4||9|| || || ||No | |||
|- | |||
|1||2||3||4||6||7||8||9|| ||No | |||
|- | |||
|1||2||5||6||7||8||9|| || ||No | |||
|- | |||
|1||2||3||4||9|| || || || ||No | |||
|- | |||
|1||2||5||9|| || || || || ||No | |||
|} | |||
==Media== | |||
{{media table | |||
|file1=MP Mini-Game Island Theme.oga | |||
|title1=Mini-Game Island Theme | |||
|length1=0:30 | |||
}} | |||
=== | ==Names in other languages== | ||
{{foreign names | |||
|Jap=ミニゲームアイランド | |||
|JapR=Minigēmu Airando | |||
|JapM=Minigame Island | |||
|Ger=Minispiel-Insel | |||
|GerM=Minigame Island | |||
|Fre=Île des mini-jeux | |||
|FreM=Island of Mini-games | |||
|Ita=Isola dei Mini-Games<ref>{{cite|language=it|date=1999|publisher=Nintendo of Europe|url=www.mariocastle.it/risorse/manuali/mario-party/4.jpg|format=JPG|title=''Mario Party'' instruction booklet|page=127, 134}}</ref> | |||
|ItaM=Minigames Island | |||
}} | |||
* | ==Trivia== | ||
*The exterior map's music adds accompaniment when Worlds 1 and 2 are each completed. The World 4 Cave and the World 6-8 Castle have their own songs, but World 8 (the third floor) has extra accompaniment that does not add to Worlds 6 and 7 (the first and second floors, respectively). After World 9 is accessed after World 8 is completed, the exterior map's music changes drastically. | |||
==References== | |||
<references/> | |||
{{MP}} | |||
[[Category:Islands]] | |||
[[Category:Mario Party]] | |||
Latest revision as of 08:38, August 28, 2024
- This article is about the mode in Mario Party. For the mode in Mario Party: The Top 100, see Mario Party: The Top 100 § Minigame Island.
Mini-Game Island is a location in Mario Party. It is an island located on the outskirts of Mushroom Village, from which it can be reached using a raft. The goal of the island is to clear all 50 minigames, although the character can reach the end by taking shortcuts. Each minigame has a quota the player must reach; the player starts out with four lives and loses a life every time they fail a minigame. (If they lose a minigame and lose their last life, they receive a Game Over.) Coins are won after each minigame is complete. Collecting 100 coins or completing a minigame for the first time grants the character an extra life unless they have 100 lives. At World 9, Fwoosh can take the character to start if they want.
Spaces[edit]
- Mini-Game Space – When the player enters this space, they get to play a minigame. Blue spaces are un-cleared spaces, and yellow spaces are cleared spaces.
- Koopa Troopa Space – When the player enters this space, they get to talk to the Koopa Troopa and save. Most worlds end with a Koopa Troopa Space.
- Entrance Space – When the player enters this space, they get to go to another area.
- Pink Space – This space cannot be entered and is merely used to move across.
Levels[edit]
Level | Minigame | Type | How to clear |
---|---|---|---|
World 1 | |||
1-1 | Coin Block Blitz | 4-Player | The player must collect 10 Coins. |
1-2 | Coin Block Bash | 1 vs. 3 | The player must collect 10 Coins. |
1-3 | Coin Shower Flower | 1 vs. 3 | The player must collect 20 Coins. |
1-4 | Paddle Battle | 1 vs. 3 | The player must collect 15 Coins. |
World 2 | |||
2-1 | Memory Match | Single player | The player must match all the pairs. |
2-2 | Ground Pound | Single player | The player must hip-drop all the pegs. |
2-3 | Limbo Dance | Single player | The player must reach the end. |
2-4 | Musical Mushroom | 4-Player | The player must collect the chest. |
2-5 | Piranha's Pursuit | 1 vs. 3 | The player must reach the end. |
World 3 | |||
3-1 | Crazy Cutter | 4-Player | The player must score 80 points. |
3-2 | Buried Treasure | 4-Player | The player must find the treasure. |
3-3 | Desert Dash | 2 vs. 2. | The player must win the race. |
3-4 | Tug o' War | 1 vs. 3 | The player must pull the team players off the cliff. |
3-5 | Teetering Towers | Single player | The player must reach the end. |
World 4 | |||
4-1 | Bobsled Run | 2 vs. 2 | The player must win the race. |
4-2 | Skateboard Scamper | 4-Player | The player must win the race. |
4-3 | Handcar Havoc | 2 vs. 2 | The player must win the race. |
4-4 | Ghost Guess | Single player | The player must hit the correct Boo. |
World 5 | |||
5-1 | Cast Aways | 4-Player | The player must collect 30 Coins. |
5-2 | Shy Guy Says | 4-Player | The player must be the last player standing. |
5-3 | Bumper Balls | 4-Player | The player must be the last player standing. |
5-4 | Treasure Divers | 4-Player | The player must collect 10 Coins. |
5-5 | Bombs Away | 4-Player | The player must survive until the timer runs out. |
5-6 | Deep Sea Divers | 2 vs. 2 | The player must collect 15 Coins. |
5-7 | Mushroom Mix-Up | 4-Player | The player must be the last player standing. |
5-8 | Tightrope Treachery | 1 vs. 3 | The player must reach the end. |
World 6 | |||
6-1 | Box Mountain Mayhem | 4-Player | The player must collect 15 Coins. |
6-2 | Pedal Power | Single player | The player must beat the Boo. |
6-3 | Tipsy Tourney | 4-Player | The player must be the first to complete the picture. |
6-4 | Hot Bob-omb | 4-Player | The player must not be the one with the bomb at the end of the game. |
6-5 | Bombsketball | 2 vs. 2 | The player's team must be the first team to score. |
6-6 | Hot Rope Jump | 4-Player | The player must jump 40 times. |
World 7 | |||
7-1 | Slot Machine | Single player | The player must get three of the same mark. |
7-2 | Crane Game | 1 vs. 3 | The player must grab one character and drop them in the pipe. |
7-3 | Pipe Maze | 1 vs. 3 | The player must get the chest. |
7-4 | Bowl Over | 1 vs. 3 | The player must knock down the three character pins. |
7-5 | Whack-a-Plant | Single player | The player must collect 25 Coins. |
7-6 | Mario Bandstand | 4-Player | The player must clear without making any mistakes. |
World 8 | |||
8-1 | Running of the Bulb | 4-Player | The player must put the bulb in the socket. |
8-2 | Grab Bag | 4-Player | The player must collect 15 Coins. |
8-3 | Key-pa-Way | 4-Player | The four players must open the door. |
8-4 | Balloon Burst | 4-Player | The player must burst their own balloon first. |
8-5 | Face Lift | 4-Player | The player must score 90 points. |
8-6 | Bash 'n' Cash | 1 vs. 3 | The player must have at least one Coin left. |
World 9 | |||
9-1 | Hammer Drop | 4-Player | The player must collect 10 Coins. |
9-2 | Slot Car Derby 1 | 4-Player | The player must win the race. |
9-3 | Shell Game | Single player | The player must find the Koopa Troopa with the chest. |
9-4 | Knock Block Tower | Single player | The player must get the chest. |
9-5 | Platform Peril | 4-Player | The player must cross the finish line first. |
GOAL | Slot Car Derby 2 | 4-Player | The player must win the race. |
After clearing all of the minigames in World 9 and beating Toad at the Goal, the character receives Bumper Ball Maze 1 from Koopa Troopa, and if all the minigames are cleared, Toad will give Bumper Ball Maze 2 to the player as well. Finally, if the player beats the current record on both of those mazes, they will unlock Bumper Ball Maze 3.
Paths[edit]
There are many different paths the player can take to get through Mini-Game Island to the end, as follows.
1st world | 2nd world | 3rd world | 4th world | 5th world | 6th world | 7th world | 8th world | 9th world | Does Bumper Ball Maze 2 get unlocked? |
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | Yes |
1 | 2 | 5 | 3 | 4 | 6 | 7 | 8 | 9 | Yes |
1 | 2 | 3 | 4 | 5 | 9 | No | |||
1 | 2 | 5 | 3 | 4 | 9 | No | |||
1 | 2 | 3 | 4 | 6 | 7 | 8 | 9 | No | |
1 | 2 | 5 | 6 | 7 | 8 | 9 | No | ||
1 | 2 | 3 | 4 | 9 | No | ||||
1 | 2 | 5 | 9 | No |
Media[edit]
Mini-Game Island Theme | File info 0:30 |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ミニゲームアイランド[?] Minigēmu Airando |
Minigame Island | |
French | Île des mini-jeux[?] | Island of Mini-games | |
German | Minispiel-Insel[?] | Minigame Island | |
Italian | Isola dei Mini-Games[1] | Minigames Island |
Trivia[edit]
- The exterior map's music adds accompaniment when Worlds 1 and 2 are each completed. The World 4 Cave and the World 6-8 Castle have their own songs, but World 8 (the third floor) has extra accompaniment that does not add to Worlds 6 and 7 (the first and second floors, respectively). After World 9 is accessed after World 8 is completed, the exterior map's music changes drastically.
References[edit]
- ^ 1999. Mario Party instruction booklet (JPG). Nintendo of Europe (Italian). Page 127, 134.