Level 5-2+: Difference between revisions
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{{about|Level 5-2+ in the [[Nintendo Switch]] [[Mario vs. Donkey Kong (Nintendo Switch)|remake]] of Mario vs. Donkey Kong (Level 4-2+ in the [[Game Boy Advance]] [[Mario vs. Donkey Kong|version]])|Level 5-2+ in the Game Boy Advance game|[[Level 7-2+]]}} | |||
{{level infobox | {{level infobox | ||
|image = [[File:MarioVsDKSwitch5-2+.jpg|250px]] | |||
|image = [[File: | |code= Level 4-2+ (GBA)<br>Level 5-2+ (Switch) | ||
|code= Level 4-2+ | |||
|world= [[Spooky House Plus]] | |world= [[Spooky House Plus]] | ||
|game= ''[[Mario vs. Donkey Kong]]'' | |game= ''[[Mario vs. Donkey Kong]]''<br>''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) | ||
|limit= 150 | |limit= 150 | ||
|before= [[Level | |before= [[Level 5-1+|<<]] | ||
|after= [[Level | |after= [[Level 5-3+|>>]] | ||
}} | }} | ||
'''Level 4-2+''' is the second level of [[Spooky House Plus]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 18500. | '''Level 5-2+''' ('''Level 4-2+''' in the GBA version) is the second level of [[Spooky House Plus]] in ''[[Mario vs. Donkey Kong]]'' and its [[Mario vs. Donkey Kong (Nintendo Switch)|remake]]. The high score for this level in the original version is 18500. In the [[Nintendo Switch]] remake, the target time for this level's [[Time Attack (Mario vs. Donkey Kong for Nintendo Switch)|Time Attack]] is 24.00. | ||
==Overview== | ==Overview== | ||
The player first needs to activate the [[Mini Mario (toy)|Mini-Mario]] and press the yellow [[Color Switch]] to the right, and then lead the Mini-Mario down the [[Donut Block]]s on the left. Once the Mini-Mario is on the ground, the player has to lead it up a set of yellow stairs, and then press the blue Color Switch once the Mini-Mario is at the top to create a platform over a set of [[Spike Trap|spikes]]. The player then needs to press the yellow Color Switch on the right to create platforms in order for the Mini-Mario to jump over the next set of spikes. Without causing the Mini-Mario to jump back up to the top platform, the player has to lead it down the yellow stairs and head back to the red Color Switch. After pressing it, the player needs to return to the right and press the blue Color Switch when the Mini-Mario is safely to the right of the spikes below. Finally, the player has to move down a ladder to reach the locked door, allowing the Mini-Mario to unlock it. | The player first needs to activate the [[Mini Mario (toy)|Mini-Mario]] and press the yellow [[Color Switch]] to the right, and then lead the Mini-Mario down the [[Donut Block]]s on the left. Once the Mini-Mario is on the ground, the player has to lead it up a set of yellow stairs, and then press the blue Color Switch once the Mini-Mario is at the top to create a platform over a set of [[Spike Trap|spikes]]. The player then needs to press the yellow Color Switch on the right to create platforms in order for the Mini-Mario to jump over the next set of spikes. Without causing the Mini-Mario to jump back up to the top platform, the player has to lead it down the yellow stairs and head back to the red Color Switch. After pressing it, the player needs to return to the right and press the blue Color Switch when the Mini-Mario is safely to the right of the spikes below. Finally, the player has to move down a ladder to reach the locked door, allowing the Mini-Mario to unlock it. | ||
In the remake, part of the level has received a design overhaul, with the leftmost Donut Blocks area having been changed to only accommodate Mini-Mario through a small gap. A fourth yellow Color Block was added to replace a solid tile on a stair of yellow [[Color Block]]s, and the blue Color Switch was moved closer to the red switch. | |||
==Present locations== | ==Present locations== | ||
*'''Red:''' Below the second Donut Block. Only the Mini-Mario can collect it. | *'''Red:''' Below the second Donut Block. Only the Mini-Mario can collect it. | ||
Line 19: | Line 20: | ||
*'''Blue:''' Below the Yellow [[Present (Mario vs. Donkey Kong)|Present]]. Only the Mini-Mario can collect it. | *'''Blue:''' Below the Yellow [[Present (Mario vs. Donkey Kong)|Present]]. Only the Mini-Mario can collect it. | ||
==Gallery== | |||
<gallery> | |||
MVDK Level 4-2+.png|Level 4-2+ in the GBA version | |||
</gallery> | |||
{{MVDK levels}} | {{MVDK levels}} | ||
[[Category:Mario vs. Donkey Kong levels]] | [[Category:Mario vs. Donkey Kong levels]] |
Latest revision as of 22:43, June 23, 2024
- This article is about Level 5-2+ in the Nintendo Switch remake of Mario vs. Donkey Kong (Level 4-2+ in the Game Boy Advance version). For Level 5-2+ in the Game Boy Advance game, see Level 7-2+.
Level | |
---|---|
Level 5-2+ | |
Level code | Level 4-2+ (GBA) Level 5-2+ (Switch) |
World | Spooky House Plus |
Game | Mario vs. Donkey Kong Mario vs. Donkey Kong (Nintendo Switch) |
Time limit | 150 |
<< Directory of levels >> |
Level 5-2+ (Level 4-2+ in the GBA version) is the second level of Spooky House Plus in Mario vs. Donkey Kong and its remake. The high score for this level in the original version is 18500. In the Nintendo Switch remake, the target time for this level's Time Attack is 24.00.
Overview[edit]
The player first needs to activate the Mini-Mario and press the yellow Color Switch to the right, and then lead the Mini-Mario down the Donut Blocks on the left. Once the Mini-Mario is on the ground, the player has to lead it up a set of yellow stairs, and then press the blue Color Switch once the Mini-Mario is at the top to create a platform over a set of spikes. The player then needs to press the yellow Color Switch on the right to create platforms in order for the Mini-Mario to jump over the next set of spikes. Without causing the Mini-Mario to jump back up to the top platform, the player has to lead it down the yellow stairs and head back to the red Color Switch. After pressing it, the player needs to return to the right and press the blue Color Switch when the Mini-Mario is safely to the right of the spikes below. Finally, the player has to move down a ladder to reach the locked door, allowing the Mini-Mario to unlock it.
In the remake, part of the level has received a design overhaul, with the leftmost Donut Blocks area having been changed to only accommodate Mini-Mario through a small gap. A fourth yellow Color Block was added to replace a solid tile on a stair of yellow Color Blocks, and the blue Color Switch was moved closer to the red switch.
Present locations[edit]
- Red: Below the second Donut Block. Only the Mini-Mario can collect it.
- Yellow: Above the first set of spikes. The blue Color Switch needs to be active. Only the Mini-Mario can collect it.
- Blue: Below the Yellow Present. Only the Mini-Mario can collect it.