Kroctopus Krush: Difference between revisions
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'''Kroctopus Krush''' is the boss level of [[Razor Ridge]] in the [[Game Boy Advance]] version of ''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]''. It replaces [[Barbos's Barrier]] from | '''Kroctopus Krush''' is the boss level of [[Razor Ridge]] in the [[Game Boy Advance]] version of ''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]''. It replaces [[Barbos's Barrier]] from ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', which is found in [[Pacifica]] instead. Kroctopus Krush involves a boss fight against [[Kroctopus]]. | ||
== | ==Layout== | ||
[[File:Kroctopus Krush GBA injured.png|thumb|left|Kroctopus can take damage by pinching a bomb.]] | [[File:Kroctopus Krush GBA injured.png|thumb|left|Kroctopus can take damage by pinching a bomb.]] | ||
The boss arena | The boss arena has three platforms and a pool of green water below. There is a platform on each side and one in the middle that is higher than the other two. Beneath the platform on the right is an invisible [[Blast Barrel]] that launches the Kongs back on the platform if they fall off. | ||
The battle starts with Kroctopus rising from the water and attacking with its claws. At first, there is a pattern. Kroctopus will aim for the middle platform, then left, then right. After that, Kroctopus will start targeting [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]]. A bomb eventually drops from above, and Kroctopus can get hurt if it pinches the bomb. However, if the bomb explodes, the Kongs can get hurt from the blast. If Kroctopus does not pinch the bomb, it explodes after a while, and a new bomb drops in its place. After being hit by three bombs, Kroctopus sinks underwater and remerges with an orange tint. The second phase starts with Kroctopus aiming its claws twice at the left and right platforms each before targeting the Kongs again. Unlike the first phase of the battle, Kroctopus is quicker at extending its claws, and the bombs take less time to explode. After three more hits, Kroctopus sinks back into the water and reemerges with a red tint. Kroctopus starts to attack with two claws at a time, with its middle claw always being one of them. Kroctopus's attacks are faster than the first two phases, and the bombs explode more quickly. After three more hits, which makes a total of nine hits, Kroctopus is defeated, and it releases a [[Bonus Coin (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Bonus Coin]] (or a [[bear coin]] if the boss level was already completed). | |||
After being hit by three bombs, Kroctopus sinks underwater and remerges with an orange tint. The second phase starts with Kroctopus aiming its claws twice at the left and right platforms each before targeting the Kongs again. Unlike the first phase of the battle, Kroctopus is quicker at extending its claws, and the bombs take less time to explode. | |||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names |
Revision as of 17:27, December 4, 2023
Level | |
---|---|
Kroctopus Krush | |
Level code | 6 - BOSS |
World | Razor Ridge |
Game | Donkey Kong Country 3 (Game Boy Advance) |
Boss | Kroctopus |
Music track | Arich Boss |
<< Directory of levels >> |
Kroctopus Krush is the boss level of Razor Ridge in the Game Boy Advance version of Donkey Kong Country 3. It replaces Barbos's Barrier from Donkey Kong Country 3: Dixie Kong's Double Trouble!, which is found in Pacifica instead. Kroctopus Krush involves a boss fight against Kroctopus.
Layout
The boss arena has three platforms and a pool of green water below. There is a platform on each side and one in the middle that is higher than the other two. Beneath the platform on the right is an invisible Blast Barrel that launches the Kongs back on the platform if they fall off.
The battle starts with Kroctopus rising from the water and attacking with its claws. At first, there is a pattern. Kroctopus will aim for the middle platform, then left, then right. After that, Kroctopus will start targeting Dixie and Kiddy. A bomb eventually drops from above, and Kroctopus can get hurt if it pinches the bomb. However, if the bomb explodes, the Kongs can get hurt from the blast. If Kroctopus does not pinch the bomb, it explodes after a while, and a new bomb drops in its place. After being hit by three bombs, Kroctopus sinks underwater and remerges with an orange tint. The second phase starts with Kroctopus aiming its claws twice at the left and right platforms each before targeting the Kongs again. Unlike the first phase of the battle, Kroctopus is quicker at extending its claws, and the bombs take less time to explode. After three more hits, Kroctopus sinks back into the water and reemerges with a red tint. Kroctopus starts to attack with two claws at a time, with its middle claw always being one of them. Kroctopus's attacks are faster than the first two phases, and the bombs explode more quickly. After three more hits, which makes a total of nine hits, Kroctopus is defeated, and it releases a Bonus Coin (or a bear coin if the boss level was already completed).
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 水辺の怪物 クロクタプス[?] Mizube no kaibutsu Kurokutapusu |
Waterside Monster, Kroctopus | |
French | Krokopoulpes pressés[?] | Squeezed Kroctopus | |
German | Croctopus-Kampf[?] | Kroctopus Fight | |
Italian | Schiaccia-Polidrilli[?] | Kroctopus crusher | |
Spanish | Tritura Croctopus[?] | Croctopus Shred |