Kremling cop: Difference between revisions

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'''[[Kremling]] cops''' are large, burly enemies that appear in ''[[Donkey Kong 64]]'' exclusively during the [[minigame]] [[Stealthy Snoop]].<ref>Barton, Jeff, Mario De Govia, and Donato Tica. ''Donkey Kong 64'' Prima Official Game Guide. Page 53 - "'''''STEALTHY SNOOP:''' Donkey must sneak through the maze without getting caught in the glare of the Kremling cops' flashlights.''"</ref> They wear security guard outfits, a red tie, blue jeans, and a red hat which covers their eyes. Kops hold a flashlight in their left hand and a handheld transceiver in the right hand.
'''[[Kremling]] cops''' are large, burly enemies that appear in ''[[Donkey Kong 64]]'' exclusively during the [[minigame]] [[Stealthy Snoop]].<ref>Barton, Jeff, Mario De Govia, and Donato Tica. ''Donkey Kong 64'' Prima Official Game Guide. Page 53 - "'''''STEALTHY SNOOP:''' Donkey must sneak through the maze without getting caught in the glare of the Kremling cops' flashlights.''"</ref> They wear security guard outfits, a red tie, blue jeans, and a red hat which covers their eyes. Kremling cops hold a flashlight in their left hand and a handheld transceiver in the right hand.


Kremling cops patrol the maze with their flashlight, keeping an eye out for the [[Kong]]s. The objective of Stealthy Snoop is for the active Kong to navigate through a maze and cross the checkered flag without being caught by a Kremling cop. If the Kong is caught by a Kremling cop, they lose at the mini-game, and the Kop appears to be calling calls for backup on its transceiver.
Kremling cops patrol the maze with their flashlight, keeping an eye out for the [[Kong]]s. The objective of Stealthy Snoop is for the active Kong to navigate through a maze and cross the checkered flag without being caught by a Kremling cop. If the Kong is caught by a Kremling cop, they lose at the mini-game, and the Kremling cop appears to be calling calls for backup on its transceiver.


Despite their minor role, a Kremling cop appears in a group artwork, where [[Donkey Kong]] and [[Diddy Kong]] are hiding in a corner from one shining its flashlight down the following path.
Despite their minor role, a Kremling cop appears in a group artwork, where [[Donkey Kong]] and [[Diddy Kong]] are hiding in a corner from one shining its flashlight down the following path.

Revision as of 12:29, June 19, 2023

Kremling cop
Kremling cop
First appearance Donkey Kong 64 (1999)
Variant of Kremling

Kremling cops are large, burly enemies that appear in Donkey Kong 64 exclusively during the minigame Stealthy Snoop.[1] They wear security guard outfits, a red tie, blue jeans, and a red hat which covers their eyes. Kremling cops hold a flashlight in their left hand and a handheld transceiver in the right hand.

Kremling cops patrol the maze with their flashlight, keeping an eye out for the Kongs. The objective of Stealthy Snoop is for the active Kong to navigate through a maze and cross the checkered flag without being caught by a Kremling cop. If the Kong is caught by a Kremling cop, they lose at the mini-game, and the Kremling cop appears to be calling calls for backup on its transceiver.

Despite their minor role, a Kremling cop appears in a group artwork, where Donkey Kong and Diddy Kong are hiding in a corner from one shining its flashlight down the following path.

Gallery

References

  1. ^ Barton, Jeff, Mario De Govia, and Donato Tica. Donkey Kong 64 Prima Official Game Guide. Page 53 - "STEALTHY SNOOP: Donkey must sneak through the maze without getting caught in the glare of the Kremling cops' flashlights."