Level 1-6+: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Text replacement - "{{MVDK Levels}}" to "{{MVDK levels}}")
mNo edit summary
Line 1: Line 1:
{{level infobox
{{level infobox
|title = Level 1-6+
|title=Level 1-6+
|image = [[File:MVDK_1-6%2B.png]]
|image=[[File:MVDK_1-6%2B.png]]
|code= Level 1-6+
|code=Level 1-6+
|world= [[Mario Toy Factory]]
|world=[[Mario Toy Factory]]
|game= ''[[Mario vs. Donkey Kong]]''
|game=''[[Mario vs. Donkey Kong]]''
|limit= 120
|limit=120
|before= [[Level 1-5+|<<]]
|before=[[Level 1-5+|<<]]
|after= [[Level 1-DK+|>>]]
|after=[[Level 1-DK+|>>]]
}}
}}
'''Level 1-6+''' is the sixth level of [[Mario Toy Factory]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 19500.
'''Level 1-6+''' is the sixth level of [[Mario Toy Factory]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 19500.
==Overview==
==Overview==
The player starts under a ladder, and they can progress one of two ways: climbing the ladder and defeating the [[Shy Guy (toy)|Shy Guys]] they encounter, or moving under a [[Brickman]] to the right and climb the ladder at the end. Both paths will lead to the [[Mini Mario (toy)|Mini-Mario]]. After collecting the Mini-Mario, the player has to use a [[Springboard]] to get onto the upper platform, defeating the Shy Guys if they have not already. With the Mini-Mario on the far left platform, the player has to climb down the ladder and lead the Mini-Mario through the passage, collecting the Yellow [[Present (Mario vs. Donkey Kong)|Present]] in the passage. Next, the player has to safely guide the Mini-Mario to the right, through the Brickman's debris, to get to the locked door.
The player starts under a ladder, and they can progress one of two ways: climbing the ladder and defeating the [[Shy Guy (toy)|Shy Guy]]s they encounter, or moving under a [[Brickman]] to the right and climb the ladder at the end. Both paths will lead to the [[Mini Mario (toy)|Mini-Mario]]. After collecting the Mini-Mario, the player has to use a [[trampoline|spring]] to get onto the upper platform, defeating the Shy Guys if they have not already. With the Mini-Mario on the far left platform, the player has to climb down the ladder and lead the Mini-Mario through the passage, collecting the yellow [[present (Mario vs. Donkey Kong)|present]] in the passage. Next, the player has to safely guide the Mini-Mario to the right, through the Brickman's debris, to get to the locked door.


==Enemies==
==Enemies==
Line 22: Line 21:
*'''Yellow:''' In a passage above where the player starts. The Mini-Mario will collect it as the player progresses.
*'''Yellow:''' In a passage above where the player starts. The Mini-Mario will collect it as the player progresses.
*'''Blue:''' Behind the Shy Guy on the right.
*'''Blue:''' Behind the Shy Guy on the right.
{{MVDK levels}}
{{MVDK levels}}
[[Category:Mario vs. Donkey Kong levels]]
[[Category:Mario vs. Donkey Kong levels]]

Revision as of 14:08, December 11, 2022

Level
Level 1-6+
Level 1-6+ of Mario vs. Donkey Kong.
Level code Level 1-6+
World Mario Toy Factory
Game Mario vs. Donkey Kong
Time limit 120
<< Directory of levels >>

Level 1-6+ is the sixth level of Mario Toy Factory in Mario vs. Donkey Kong. The high score for this level is 19500.

Overview

The player starts under a ladder, and they can progress one of two ways: climbing the ladder and defeating the Shy Guys they encounter, or moving under a Brickman to the right and climb the ladder at the end. Both paths will lead to the Mini-Mario. After collecting the Mini-Mario, the player has to use a spring to get onto the upper platform, defeating the Shy Guys if they have not already. With the Mini-Mario on the far left platform, the player has to climb down the ladder and lead the Mini-Mario through the passage, collecting the yellow present in the passage. Next, the player has to safely guide the Mini-Mario to the right, through the Brickman's debris, to get to the locked door.

Enemies

Present locations

  • Red: Under the Brickman.
  • Yellow: In a passage above where the player starts. The Mini-Mario will collect it as the player progresses.
  • Blue: Behind the Shy Guy on the right.