World Star-1 (New Super Mario Bros. 2): Difference between revisions
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==Layout== | ==Layout== | ||
This level takes place at night. It consists of many [[Brick Block]]s and [[Question Switch|? Switch]]es which can be used to make various groups of Brick Blocks rotate on a point. [[Goomba]]s and [[Koopa Troopa]]s are the main enemies of the stage. The [[Fire Flower]] is the main item. A unique [[Red Ring]] in the stage spawns a [[Coin Coffer]], which will drop the eight [[Red Coin]]s it holds naturally, or can be attacked to obtain them quicker. | This level has the background of World 1 but takes place at night. It consists of many [[Brick Block]]s and [[Question Switch|? Switch]]es which can be used to make various groups of Brick Blocks rotate on a point. [[Goomba]]s and [[Koopa Troopa]]s are the main enemies of the stage. The [[Fire Flower]] is the main item. A unique [[Red Ring]] in the stage spawns a [[Coin Coffer]], which will drop the eight [[Red Coin]]s it holds naturally, or can be attacked to obtain them quicker. | ||
==[[Moon Coin]]s== | ==[[Moon Coin]]s== |
Revision as of 06:44, May 10, 2021
Template:Levelbox World Star-1 is the first level of World Star in New Super Mario Bros. 2.
Layout
This level has the background of World 1 but takes place at night. It consists of many Brick Blocks and ? Switches which can be used to make various groups of Brick Blocks rotate on a point. Goombas and Koopa Troopas are the main enemies of the stage. The Fire Flower is the main item. A unique Red Ring in the stage spawns a Coin Coffer, which will drop the eight Red Coins it holds naturally, or can be attacked to obtain them quicker.
Moon Coins
- Moon Coin 1: The player needs to hit the right brick to use the P Switch. Once pressed, bridges will temporary open up, and the player needs to fall all the way down. Once down there, there is a Pipe Cannon, which shoots the player through the first Moon Coin.
- Moon Coin 2: The player needs to Ground Pound two rows of bricks, at the right of the Moon Coin, and then use a Koopa Shell to get it.
- Moon Coin 3: The player should jump down before hitting the ? Switch to get the last Moon Coin.
Enemies
Trivia
- This level is the only level where a Koopa Troopa can be put inside blocks without a way of escaping. It will glitch and go the left quickly while returned afterward.