Reptile Rumble: Difference between revisions
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{{levelbox | {{levelbox | ||
|image=[[File:Reptile Rumble Slippas.png]] | |image=[[File:Reptile Rumble Slippas.png]] | ||
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'''Reptile Rumble''' is the third level in ''[[Donkey Kong Country]]'' and the third area in the [[Kongo Jungle]]. It is the first cave level in the game. | '''Reptile Rumble''' is the third level in ''[[Donkey Kong Country]]'' and the third area in the [[Kongo Jungle]]. It is the first cave level in the game. | ||
Reptile Rumble is a straightforward cave level, with an beginning that is mostly flat and bumpy but later has many high ledges, some of which have abysses surrounding them. The level does not feature any unique obstacles of hazards that distinguish it from any other levels. It introduces [[Tire (object)|tire]]s, which must be used to reach high areas; some are surrounded by a [[Zinger]]. [[Slippa]]s first appear in the level, found in either small pits or in large areas of the main path. [[Donkey Kong]] and [[Diddy Kong]] also encounter some blue [[Kritter]]s around the higher and lower steeped areas. | |||
==Overview== | ==Overview== | ||
From the beginning of the level, the Kongs can find a [[barrel]] sitting next to a small gap in the ground with a few Slippas in it. After passing another barrel located just ahead, they come up to several stair-like structures with Kritters hopping up them. The [[K-O-N-G Letters|letter K]] waits at the bottom of the stairs next to a raised piece of land with a few [[banana]]s on it. A barrel is placed on the other side of the raised area with several Kritters following it. A [[Tire (object)|tire]] waits at the end of this area. It can help the primates reach a higher piece of land with another tire on it. A tall piece of ground holding a [[DK Barrel]] can be found behind this tire. More stair-like structures are ahead after a third tire with many Kritters hopping on them. Near the bottom of the steps, the Kongs can find a small pit that they can cross with the use of a tire. Two thin gaps in the ground are located on the opposite side of the gap, and Zingers fly in them. The letter O and a tire are between the two gaps. After the primates pass the gaps, they come up to a low wall that they must crawl under. Upon reaching the other side of the wall, they find a tire that can be used to reach a raised area with the level's [[Star Barrel]] on it. | From the beginning of the level, the Kongs can find a [[barrel]] sitting next to a small gap in the ground with a few Slippas in it. After passing another barrel located just ahead, they come up to several stair-like structures with Kritters hopping up them. The [[K-O-N-G Letters|letter K]] waits at the bottom of the stairs next to a raised piece of land with a few [[banana]]s on it. A barrel is placed on the other side of the raised area with several Kritters following it. A [[Tire (object)|tire]] waits at the end of this area. It can help the primates reach a higher piece of land with another tire on it. A tall piece of ground holding a [[DK Barrel]] can be found behind this tire. More stair-like structures are ahead after a third tire with many Kritters hopping on them. Near the bottom of the steps, the Kongs can find a small pit that they can cross with the use of a tire. Two thin gaps in the ground are located on the opposite side of the gap, and Zingers fly in them. The letter O and a tire are between the two gaps. After the primates pass the gaps, they come up to a low wall that they must crawl under. Upon reaching the other side of the wall, they find a tire that can be used to reach a raised area with the level's [[Star Barrel]] on it. | ||
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|align="center"|[[File:Banana_Bunch_DKC_SNES.png]] | |align="center"|[[File:Banana_Bunch_DKC_SNES.png]] | ||
|align="center"|[[Banana#Banana Bunch|Banana Bunch]] | |align="center"|[[Banana#Banana Bunch|Banana Bunch]] | ||
|13 | |13 (12 in caches and 1 in a Bonus Level) | ||
|- | |- | ||
|align="center"|[[File:DK_Barrel_DKC.png]] | |align="center"|[[File:DK_Barrel_DKC.png]] | ||
|align="center"|[[DK Barrel]] | |align="center"|[[DK Barrel]] | ||
| | | | ||
#Found on the platform above the second tire. | |||
#On a ledge left of the first Bonus Barrel. | |||
#On a high ledge right after the letter N. | |||
|- | |- | ||
|align="center"|[[File:Enguarde_Token_Sprite_SNES.png]] | |align="center"|[[File:Enguarde_Token_Sprite_SNES.png]] | ||
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|- | |- | ||
|align="center"|[[File:ReptileRumble-K.png]] | |align="center"|[[File:ReptileRumble-K.png]] | ||
|The letter K is found after the first two Kritters | |The letter K is near a wall, found after the first two bouncing Kritters of the level. | ||
|- | |- | ||
|align="center"|[[File:Reptile Rumble 3.png]] | |align="center"|[[File:Reptile Rumble 3.png]] | ||
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|- | |- | ||
|align="center"|[[File:ReptileRumble.png]] | |align="center"|[[File:ReptileRumble.png]] | ||
|The letter N is | |The letter N is above a Zinger on a platform surrounded by two gaps, each with three half tires in the ground. | ||
|- | |- | ||
|align="center"|[[File:Reptile Rumble 4.png]] | |align="center"|[[File:Reptile Rumble 4.png]] | ||
|The letter G is at the end of the level | |The letter G is at the end of the level, above a staircase of half tires with some bouncing Kritters. | ||
|} | |} | ||
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|- | |- | ||
|[[File:ReptileRumble-BonusRoom1.png]] | |[[File:ReptileRumble-BonusRoom1.png]] | ||
|'''''Find the Exit!'''''<br>To find the first [[ | |'''''Find the Exit!'''''<br>To find the first [[Bonus Level]], the Kongs must pick up one of the [[barrel]]s near the letter K and break the left wall of a platform next to it (in the Game Boy Color remake, they must break the other side). After breaking it open, the Kongs must walk into the opening. In the Bonus Level, the Kongs must crawl below a wall to get some bananas. They must quickly grab a Red Balloon in a small area before it floats off-screen. The two must move under another crawlspace to reach the exit. | ||
and pick up a nearby barrel. Then, they have to blast open the wall nearest to the K to find an opening. Walking into it will take them to the Bonus Level, where they must sneak under a wall and quickly grab an [[Extra Life Balloon]]. When this is done, they should crawl under another wall and exit the area. | |||
|- | |- | ||
|[[File:ReptileRumble-BonusRoom2.png]] | |[[File:ReptileRumble-BonusRoom2.png]] | ||
|'''''Collect the Bananas!'''''<br> | |'''''Collect the Bananas!'''''<br>After the first Bonus Level, the Kongs must pass four bouncing Kritters and then bounce from a half tire to reach a higher platform. They must bounce from another half tire to go onto a high platform with the DK Barrel. They must jump left to land into a [[Bonus Barrel]]. In the Bonus Level the Kongs must jump into an [[Auto-Fire Barrel]] to be automatically blasted through eight more Auto-Fire Barrels and automatically collect bananas along the way. The last Auto-Fire Barrel blasts them down to a platform on the right with a [[Banana Bunch]] and the exit. | ||
|- | |- | ||
|[[File:ReptileRumble-BonusRoom3.png]] | |[[File:ReptileRumble-BonusRoom3.png]] | ||
|'''''Collect the Bananas!'''''<br>After the letter N, the Kongs should see a high platform with | |'''''Collect the Bananas!'''''<br>After the letter N, the Kongs should see a high platform with a barrel and a DK Barrel. They must defeat a few Slippas in a nearby gap, then pick up either barrel and blast away either wall to the right. They should then go into an opening to the third and last Bonus Level. There, the Kongs must bounce from a round tire on a moving platform to collect 35 bananas in the air. If they fall off the platform, they can bounce on a half tire to the left to go back onto the left platform from where they started. The Kongs can exit through an opening on the right. By exiting the Bonus Level, the Kongs are blasted out from the wall to the left of the Bonus Level entrance (although in the Game Boy Color version, they exit from the Bonus Level entrance. | ||
|} | |} | ||
===Warp Barrel=== | ===Warp Barrel=== | ||
{|class="dktable-brown" width=70% | {|class="dktable-brown" width=70% | ||
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|- | |- | ||
|align="center"|[[File:Warp Barrel sprite GBA.png]] | |align="center"|[[File:Warp Barrel sprite GBA.png]] | ||
|align="center"|[[Warp Barrel]] | |align="center"|[[Warp Barrel]] (Game Boy Advance version only) | ||
| | |At the letter K, the Kongs must jump on a ledge to the right (which is also where they can enter the first Bonus Level). They must jump to the upper-left of the ledge to be caught into a hidden [[Warp Barrel]]. It leads them to an arrow sign pointing out the nearby exit. | ||
|} | |} | ||
Revision as of 10:26, November 3, 2019
Template:Levelbox Reptile Rumble is the third level in Donkey Kong Country and the third area in the Kongo Jungle. It is the first cave level in the game.
Reptile Rumble is a straightforward cave level, with an beginning that is mostly flat and bumpy but later has many high ledges, some of which have abysses surrounding them. The level does not feature any unique obstacles of hazards that distinguish it from any other levels. It introduces tires, which must be used to reach high areas; some are surrounded by a Zinger. Slippas first appear in the level, found in either small pits or in large areas of the main path. Donkey Kong and Diddy Kong also encounter some blue Kritters around the higher and lower steeped areas.
Overview
From the beginning of the level, the Kongs can find a barrel sitting next to a small gap in the ground with a few Slippas in it. After passing another barrel located just ahead, they come up to several stair-like structures with Kritters hopping up them. The letter K waits at the bottom of the stairs next to a raised piece of land with a few bananas on it. A barrel is placed on the other side of the raised area with several Kritters following it. A tire waits at the end of this area. It can help the primates reach a higher piece of land with another tire on it. A tall piece of ground holding a DK Barrel can be found behind this tire. More stair-like structures are ahead after a third tire with many Kritters hopping on them. Near the bottom of the steps, the Kongs can find a small pit that they can cross with the use of a tire. Two thin gaps in the ground are located on the opposite side of the gap, and Zingers fly in them. The letter O and a tire are between the two gaps. After the primates pass the gaps, they come up to a low wall that they must crawl under. Upon reaching the other side of the wall, they find a tire that can be used to reach a raised area with the level's Star Barrel on it.
A Slippa moves along the pathway under this piece of land. It is followed by two small gaps with three bouncy tires in each of them. A piece of land is also between the gaps with a Zinger and the letter N above it. A DK Barrel wobbles on a high area of ground after the gaps, which can be reached with a tire found right under it. A simple barrel is right next to it. A rather deep alcove is in the ground ahead of here with a few Slippas within it. Higher pieces of land follow the alcove. If the heroes continue from here, they can find a tire that can assist them in crossing a small pit with a Zinger in it. A low ceiling follows here, but they can crawl under it with no problems. On the other side of the ceiling, the duo can find a pair of Kritters in an area almost completely enclosed by walls. An Animal Token floats at the top of the area, which they can exit if they crawl under another low ceiling. A tire stands in front of the exit to this thin passage. A gap with several Slippas slithering in it follows. The primates can find a sign with an arrow on it just ahead, indicating that the level is near complete. Stair-like platforms are located after the sign with a tire on each stair. Kritters hop down the rocky stairs. The letter G is also in this area. Once the heroes climb the stairs, they can find the way out of the cave, which takes them out of the level when entered.
Enemies
Sprite | Name | Amount |
---|---|---|
Kritter | 13 (12 in GBC port) | |
Slippa | 9 (8 in GBC port) | |
Zinger | 4 (3 yellow, 1 orange (orange is removed in GBC port)) |
Items and collectables
Sprite | Name | Amount |
---|---|---|
Banana | 113 (40 in main level and 73 in Bonus Levels) | |
Banana Bunch | 13 (12 in caches and 1 in a Bonus Level) | |
DK Barrel |
| |
Enguarde Token | 1 (In a small room near the end of the level, guarded by two Kritters) | |
Extra Life Balloon | 1 (In Bonus Level) | |
Star Barrel | 1 |
K-O-N-G Letters
Secrets
Bonus Levels
Image | Type and description |
---|---|
Find the Exit! To find the first Bonus Level, the Kongs must pick up one of the barrels near the letter K and break the left wall of a platform next to it (in the Game Boy Color remake, they must break the other side). After breaking it open, the Kongs must walk into the opening. In the Bonus Level, the Kongs must crawl below a wall to get some bananas. They must quickly grab a Red Balloon in a small area before it floats off-screen. The two must move under another crawlspace to reach the exit. and pick up a nearby barrel. Then, they have to blast open the wall nearest to the K to find an opening. Walking into it will take them to the Bonus Level, where they must sneak under a wall and quickly grab an Extra Life Balloon. When this is done, they should crawl under another wall and exit the area. | |
Collect the Bananas! After the first Bonus Level, the Kongs must pass four bouncing Kritters and then bounce from a half tire to reach a higher platform. They must bounce from another half tire to go onto a high platform with the DK Barrel. They must jump left to land into a Bonus Barrel. In the Bonus Level the Kongs must jump into an Auto-Fire Barrel to be automatically blasted through eight more Auto-Fire Barrels and automatically collect bananas along the way. The last Auto-Fire Barrel blasts them down to a platform on the right with a Banana Bunch and the exit. | |
Collect the Bananas! After the letter N, the Kongs should see a high platform with a barrel and a DK Barrel. They must defeat a few Slippas in a nearby gap, then pick up either barrel and blast away either wall to the right. They should then go into an opening to the third and last Bonus Level. There, the Kongs must bounce from a round tire on a moving platform to collect 35 bananas in the air. If they fall off the platform, they can bounce on a half tire to the left to go back onto the left platform from where they started. The Kongs can exit through an opening on the right. By exiting the Bonus Level, the Kongs are blasted out from the wall to the left of the Bonus Level entrance (although in the Game Boy Color version, they exit from the Bonus Level entrance. |
Warp Barrel
Sprite | Name | Location |
---|---|---|
Warp Barrel (Game Boy Advance version only) | At the letter K, the Kongs must jump on a ledge to the right (which is also where they can enter the first Bonus Level). They must jump to the upper-left of the ledge to be caught into a hidden Warp Barrel. It leads them to an arrow sign pointing out the nearby exit. |
Gallery
Super Nintendo Entertainment System
Game Boy Color
Game Boy Advance
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | クレムリンのどうくつ[?] Kuremurin no dōkutsu |
Kremling's Den | |
German | Höhlenwahnsinn Reptilien-Rabatz (GBA)[?] |
Cave Madness Reptile Noise |
|
Italian | Rombo di Rettili[?] | Literal translation | |
Portuguese | Caverna Réptil[?] | Reptile Cave | |
Spanish | Estruendo Reptil[?] | Reptile Uproar |