Buzzer Barrage: Difference between revisions
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'''Buzzer Barrage''' is the twenty-sixth [[level]] in | '''Buzzer Barrage''' is the twenty-sixth [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' It is the first level of [[Razor Ridge]] and the first cavern level overall. | ||
==Summary== | |||
Buzzer Barrage starts with a [[DK Barrel]] and an [[Animal Barrel]] that transforms [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] into [[Quawks the Parrot]]. Quawks is played for the entirety of the level. Quawks can fly freely throughout the cavern, but cannot directly attack any foes along the way. In order to damage the various [[Buzz (enemy)|Buzz]]es and [[Booty Bird]]s in the cave, Quawks must procure a [[Barrel]] or a [[Steel Barrel]] and drop it on the enemies. The level also introduces [[Kopter]], an aerial enemy that fly in set paths. They cannot be hurt, and serve as obstacles. The level essentially boils down to avoiding Kopter enemies and using barrels to defeat Buzzes. Some Red Buzz enemies will obscure Quawks' ability to directly drop barrels onto enemies; If a barrel cannot be dropped onto its intended target, Quawks can drop the barrel near the target and it will roll into it instead. | |||
The end of the level has a [[No Animal Sign]] which will revert Quawks back into [[Dixie Kong]] or [[Kiddy Kong]]. The Kongs can jump on top of the Kopter's head that flies in the area near the [[End of Level Flag]] to find a [[Bonus Barrel]] on one side, and a blue [[Extra Life Balloon]] and a [[Bear Coin]] on the other side. By completing the level, the Kongs can access [[Wrinkly's Save Cave]] (or [[Cranky's Dojo]] in the [[Game Boy Advance]] remake), and access to [[Björn's Chairlifts]]. | |||
==Layout== | ==Layout== | ||
[[File:Buzzer Barrage Y-shaped banana group.png|thumb|left|256px|Quawks flies to a group of bananas shaping a "Y", indicating the button to press for Quawks to drop the barrel on the Buzz]] | |||
At the start of the level, Dixie and Kiddy must jump into an [[Animal Barrel]] to turn into Quawks. He should then fly through the level and enter a nearby barrel with a Buzz blocking Quawks's path. Once the enemy is defeated, Quawks must traveling throughout the cavern, while avoiding many Kopters. Quawks then must descend into a small gap at the end of the area and flap west. After Quawks makes a small U turn around the area, he will find a barrel. Picking it up with his talons, Quawks must carry it to three red Buzzes and a Booty Bird. He will need to let the barrel roll under the Buzzes and hit the Booty Bird, revealing the letter O. Then Quawks must continue avoiding more Kopters and use another barrel to defeat a Buzz underneath three red Buzzes. Afterwards, Quawks must descend down out of the unblocked passage. Quawks must then evade two Kopters as he falls into a small gap. At the end of the gap, Quawks must continue to find another gap in the ceiling. Quawks must then a Kopter in a gap and a Buzz to enter a wide area full of Kopters. Quawks must then continue on to reach the [[Star Barrel]]. | At the start of the level, Dixie and Kiddy must jump into an [[Animal Barrel]] to turn into Quawks. He should then fly through the level and enter a nearby barrel with a Buzz blocking Quawks's path. Once the enemy is defeated, Quawks must traveling throughout the cavern, while avoiding many Kopters. Quawks then must descend into a small gap at the end of the area and flap west. After Quawks makes a small U turn around the area, he will find a barrel. Picking it up with his talons, Quawks must carry it to three red Buzzes and a Booty Bird. He will need to let the barrel roll under the Buzzes and hit the Booty Bird, revealing the letter O. Then Quawks must continue avoiding more Kopters and use another barrel to defeat a Buzz underneath three red Buzzes. Afterwards, Quawks must descend down out of the unblocked passage. Quawks must then evade two Kopters as he falls into a small gap. At the end of the gap, Quawks must continue to find another gap in the ceiling. Quawks must then a Kopter in a gap and a Buzz to enter a wide area full of Kopters. Quawks must then continue on to reach the [[Star Barrel]]. | ||
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|[[File:Buzzer Barrage Koin.png]] | |[[File:Buzzer Barrage Koin.png]] | ||
|Shortly after the Star Barrel, Quawks | |Shortly after the Star Barrel, Quawks can locate the [[Koin]]. Quawks cannot directly attack Koin to defeat it, so he must fly upwards and move between two Kopters in a small alcove to find a [[Steel Keg]]. Quawks must pick up the Steel Barrel, go back to the Koin, and then drop the Steel Barrel to the left of it. The barrel slowly rolls to the wall, and Quawks must stay over Koin for the Steel Barrel to roll into the side, defeating it and rewarding the [[DK Coin]] to the Kongs. | ||
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|'''''Bash the Baddies!'''''<br>At the | |'''''Bash the Baddies!'''''<br>At the start, the Kongs must transform into Quawks and fly east. Quawks must fly through a long cavern until he finds a wide passageway leading downwards. Quawks must ignore it and continue on to find a red Buzz and a green Buzz under it. Quawks must defeat the green Buzz and continue down into a gap below to enter a [[Bonus Barrel]]. In the [[Bonus Level]], Quawks has 55 seconds to defeat seven Buzzes. Once all Buzzes are defeated, the [[Bonus Coin]] appears in the top-right corner of the area. | ||
|- | |- | ||
|[[File:Buzzer Barrage Bonus Level 2.png]] | |[[File:Buzzer Barrage Bonus Level 2.png]] | ||
|'''''Collect 40 Stars!'''''<br> | |'''''Collect 40 Stars!'''''<br>Right before the Level Flag, the Kongs can find a Kopter flying in and out of a few gaps in the ceiling. When the Kopter hovers over to the left gap, the Kongs must bounce on its helmet to go up with it. They can the Bonus Barrel at the end of the vertical narrow path. In the Bonus Level, the Kongs must collect 40 stars within 30 seconds, and they collect them by bouncing on a Kopter. After the Kongs collect all the stars, the Bonus Coin appears nearby. | ||
|} | |} | ||
==Gallery== | |||
===Super Nintendo Entertainment System=== | |||
<gallery> | |||
Buzzer Barrage Quawks and Kopter.png|Quawks approaches a Kopter | |||
</gallery> | |||
===Game Boy Advance=== | |||
<gallery> | |||
Buzzer Barrage GBA two barrels.png|Quawks picks up a barrel to the right of a green Buzz and a red Buzz | |||
Buzzer Barrage GBA Star Barrel.png|Quawks flies to the Star Barrel | |||
Buzzer Barrage GBA open area.png|Quawks flies between some Buzzes in an open area | |||
</gallery> | |||
==Names in other languages== | ==Names in other languages== |
Revision as of 19:55, November 2, 2019
Template:Levelbox Buzzer Barrage is the twenty-sixth level in Donkey Kong Country 3: Dixie Kong's Double Trouble! It is the first level of Razor Ridge and the first cavern level overall.
Summary
Buzzer Barrage starts with a DK Barrel and an Animal Barrel that transforms Dixie and Kiddy into Quawks the Parrot. Quawks is played for the entirety of the level. Quawks can fly freely throughout the cavern, but cannot directly attack any foes along the way. In order to damage the various Buzzes and Booty Birds in the cave, Quawks must procure a Barrel or a Steel Barrel and drop it on the enemies. The level also introduces Kopter, an aerial enemy that fly in set paths. They cannot be hurt, and serve as obstacles. The level essentially boils down to avoiding Kopter enemies and using barrels to defeat Buzzes. Some Red Buzz enemies will obscure Quawks' ability to directly drop barrels onto enemies; If a barrel cannot be dropped onto its intended target, Quawks can drop the barrel near the target and it will roll into it instead.
The end of the level has a No Animal Sign which will revert Quawks back into Dixie Kong or Kiddy Kong. The Kongs can jump on top of the Kopter's head that flies in the area near the End of Level Flag to find a Bonus Barrel on one side, and a blue Extra Life Balloon and a Bear Coin on the other side. By completing the level, the Kongs can access Wrinkly's Save Cave (or Cranky's Dojo in the Game Boy Advance remake), and access to Björn's Chairlifts.
Layout
At the start of the level, Dixie and Kiddy must jump into an Animal Barrel to turn into Quawks. He should then fly through the level and enter a nearby barrel with a Buzz blocking Quawks's path. Once the enemy is defeated, Quawks must traveling throughout the cavern, while avoiding many Kopters. Quawks then must descend into a small gap at the end of the area and flap west. After Quawks makes a small U turn around the area, he will find a barrel. Picking it up with his talons, Quawks must carry it to three red Buzzes and a Booty Bird. He will need to let the barrel roll under the Buzzes and hit the Booty Bird, revealing the letter O. Then Quawks must continue avoiding more Kopters and use another barrel to defeat a Buzz underneath three red Buzzes. Afterwards, Quawks must descend down out of the unblocked passage. Quawks must then evade two Kopters as he falls into a small gap. At the end of the gap, Quawks must continue to find another gap in the ceiling. Quawks must then a Kopter in a gap and a Buzz to enter a wide area full of Kopters. Quawks must then continue on to reach the Star Barrel.
Halfway throughout the level, Quawks must continue on and enter a wide area with several Buzzes. After Quawks goes around every Buzz, he will move through a small passageway and fly to the far-right part of the area to spot a small gap again. Quawks must then sneak through a small alcove and dodge a Kopter and can nab the letter N. Afterwards, Quawks must exit the area and continue traveling through another open area. Once Quawks heads upwards between some rocky walls, he will find a barrel to the right. Quawks must carry it and defeat the bees with the barrel, Quawks must then pass the Buzzes and get another barrel and pass a Kopter, to defeat a green Buzz blocking his path. Quawks must then defeat a Buzz with the barrel and fall downwards, where he will find a wide, open space, along with a barrel. Quawks must carry the barrel past two Kopters in a tight gap and defeat a Buzz blocking his path. Once Quawks defeats the Buzz, he must pass a DK Barrel and continue through a small, U shaped pathway. After Quawks gets through the U-shaped pathway, he must fly to a Barrel and drop it between some red Buzzes. The barrel will roll down the rocky surface into a Buzz, defeating it. Quawks can then continue throughout the level. When Quawks exits the long, tube-like pathway, he will find another barrel below him. The barrel should be used to defeat some green Buzzes. If Quawks manages to pass the Buzzes, he will hover through another area with many Kopters. Quawks must avoid the Buzzes and move through a second U shaped pathway to find another barrel. If Quawks drops it past a red Buzz, the barrel will roll into another green Buzz, creating another opening for Quawks. Once Quawks goes through this opening, he will pass a No Animal Sign, turning him back into Dixie and Kiddy. The Kongs must then pass a lone Kopter to find a flagpole to advance to the next level.
Enemies
Items and objects
Sprite | Name | Count |
---|---|---|
Bear Coin | 3 | |
DK Barrel | 4 |
K-O-N-G Letters
DK Coin
Image | Location |
---|---|
Shortly after the Star Barrel, Quawks can locate the Koin. Quawks cannot directly attack Koin to defeat it, so he must fly upwards and move between two Kopters in a small alcove to find a Steel Keg. Quawks must pick up the Steel Barrel, go back to the Koin, and then drop the Steel Barrel to the left of it. The barrel slowly rolls to the wall, and Quawks must stay over Koin for the Steel Barrel to roll into the side, defeating it and rewarding the DK Coin to the Kongs. |
Bonus Levels
Image | Type and description |
---|---|
Bash the Baddies! At the start, the Kongs must transform into Quawks and fly east. Quawks must fly through a long cavern until he finds a wide passageway leading downwards. Quawks must ignore it and continue on to find a red Buzz and a green Buzz under it. Quawks must defeat the green Buzz and continue down into a gap below to enter a Bonus Barrel. In the Bonus Level, Quawks has 55 seconds to defeat seven Buzzes. Once all Buzzes are defeated, the Bonus Coin appears in the top-right corner of the area. | |
Collect 40 Stars! Right before the Level Flag, the Kongs can find a Kopter flying in and out of a few gaps in the ceiling. When the Kopter hovers over to the left gap, the Kongs must bounce on its helmet to go up with it. They can the Bonus Barrel at the end of the vertical narrow path. In the Bonus Level, the Kongs must collect 40 stars within 30 seconds, and they collect them by bouncing on a Kopter. After the Kongs collect all the stars, the Bonus Coin appears nearby. |
Gallery
Super Nintendo Entertainment System
Game Boy Advance
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | とつげきコークス[?] Totsugeki Kōkusu |
Quawks, assault! | |
German | Summendes Sperrfeuer[?] | Buzzing Barrage | |
Italian | Rimessa di Penne[?] | ? | |
Spanish | Cortina de Fuego[?] | Barrage |