Li'l Marcher: Difference between revisions

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Li'l Marchers appear when the player triggers an alarm. They follow the player(s) continuously until they activate a yellow switch. They will damage the player(s) if they bump into them, but destroy themselves in the process. The player(s) cannot jump on them because of the spike on their heads, but can be briefly pushed back with a thrown [[Yoshi Egg|egg]]. Li'l Marchers can be defeated temporarily if they bump into each other. If Yoshi deactivates the alarm by stepping on a switch, all Li'l Marchers on the screen will walk away.
Li'l Marchers appear when the player triggers an alarm. They follow the player(s) continuously until they activate a yellow switch. They will damage the player(s) if they bump into them, but destroy themselves in the process. The player(s) cannot jump on them because of the spike on their heads, but can be briefly pushed back with a thrown [[Yoshi Egg|egg]]. Li'l Marchers can be defeated temporarily if they bump into each other. If Yoshi deactivates the alarm by stepping on a switch, all Li'l Marchers on the screen will walk away.
==Names in other languages==
{{foreign names
|Jap=パトランプくん
|JapR=Patoranpu-kun
|JapM=Patrol Lamp-{{wp|Japanese honorifics#Kun|kun}}<br>Derived from 「パトランプ」 (''patoranpu'', {{wp|Emergency vehicle lighting|warning lights}} used for emergencies), a portmanteau of 「パトロール」 (''patororu'', patrol) and 「ランプ」 (''ranpu'', lamp)
}}


==References==
==References==

Revision as of 08:16, May 10, 2019

Template:Species-infobox Li'l Marchers[1] are orange robotic enemies with yellow feet that appear in Yoshi's Crafted World. They are present in the levels Skulking Around and Under Siege.

Li'l Marchers appear when the player triggers an alarm. They follow the player(s) continuously until they activate a yellow switch. They will damage the player(s) if they bump into them, but destroy themselves in the process. The player(s) cannot jump on them because of the spike on their heads, but can be briefly pushed back with a thrown egg. Li'l Marchers can be defeated temporarily if they bump into each other. If Yoshi deactivates the alarm by stepping on a switch, all Li'l Marchers on the screen will walk away.

Names in other languages

Language Name Meaning Notes
Japanese パトランプくん[?]
Patoranpu-kun
Patrol Lamp-kun
Derived from 「パトランプ」 (patoranpu, warning lights used for emergencies), a portmanteau of 「パトロール」 (patororu, patrol) and 「ランプ」 (ranpu, lamp)

References