Krem Quay: Difference between revisions
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{{quote2|Yet another [[Kremling]] [[Gangplank Galleon|Galleon]] has sunk here in Krem Quay. Once the port of [[Crocodile Isle]] (as if anyone would really want to visit), the place is now a swamp, crawling with [[Neek|rats]] and other vile vermin. Some of the underwater action here is particularly gloomy, so you'll need a [[Glimmer the Anglerfish|friend with a light]] to show you the way.|''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' instruction booklet, page 21}} | {{quote2|Yet another [[Kremling]] [[Gangplank Galleon|Galleon]] has sunk here in Krem Quay. Once the port of [[Crocodile Isle]] (as if anyone would really want to visit), the place is now a swamp, crawling with [[Neek|rats]] and other vile vermin. Some of the underwater action here is particularly gloomy, so you'll need a [[Glimmer the Anglerfish|friend with a light]] to show you the way.|''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' instruction booklet, page 21}} | ||
'''Krem Quay''' is | '''Krem Quay''' is the third world of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', more specifically [[Crocodile Isle]], and it takes place at a murky swamp. It does not directly reappear in ''[[Donkey Kong Land 2]]'' as a standalone world, where it was combined with [[Crocodile Cauldron]] to form a single world, [[Krem Cauldron]]. The left half of Krem Cauldron consists of Krem Quay's stages. | ||
==Description== | |||
Being a swamp, a fraction of Krem Quay's levels take place in a swamp environment, with dirty swamp pits occupying a fraction of the stages, and a catacomb of [[bramble]]s deep into the world. The main landmark of Krem Quay is a large shipwreck of a ship that originally belonged to [[King K. Rool]].<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' Nintendo Power Player's Guide, page 20</ref> The ship is broken in two halves, and each half appears on either side of the world map. The remaining levels take place on either half of the shipwreck. | |||
Shortly after beating [[King K. Rool#Donkey Kong Country 2: Diddy's Kong Quest|Kaptain K. Rool]] aboard [[The Flying Krock]], he falls down from the world map, bouncing on Krem Quay's location, and then into the water where he gets chomped on by sharks. After completing the [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]], Krem Quay, along with the rest of Crocodile Isle, sink down into the ocean. | |||
In the [[Game Boy Advance]] port, Krem Quay appears on the leftmost side of the Crocodile Isle map rather than the rightmost side. In both versions, the Crocodile Isle map shows a series of stairs following after Krem Quay and leading to the next world, [[Krazy Kremland]]. | |||
==Levels== | ==Levels== | ||
{| class="dktable-brown" width=75% | {| class="dktable-brown" width=75% | ||
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|align=center|[[File:Barrel Bayou DKC2 letter O.png]]<br>'''[[Barrel Bayou (Donkey Kong Country 2: Diddy's Kong Quest)|Barrel Bayou]]''' | |align=center|[[File:Barrel Bayou DKC2 letter O.png]]<br>'''[[Barrel Bayou (Donkey Kong Country 2: Diddy's Kong Quest)|Barrel Bayou]]''' | ||
| Barrel Bayou is the | |Barrel Bayou is the first level and takes place in a swamp environment. Throughout the level, the Kongs must blast through a series of [[Barrel Cannon]]s and the debuting [[Rotatable Barrel]]s to cross over large swamp pits. | ||
|- | |- | ||
|align=center|[[File: | |align=center|[[File:Glimmers Galleon.png]]<br>'''[[Glimmer's Galleon (Donkey Kong Country 2: Diddy's Kong Quest)|Glimmer's Galleon]]''' | ||
| As the title suggests, | | As the title suggests, Glimmer's Galleon is set in a large, sunken galleon. The area is dark and barely visible, but [[Glimmer the Angler Fish|Glimmer]] appears shortly after the start to partially illuminate Diddy and Dixie's path using the flashlight on its head. He assists the Kongs for the remainder of the level, up until the [[End of Level Target]]. | ||
|- | |- | ||
|align=center|[[File:Krockhead Klamber DKC2 screenshot.png]]<br> '''[[Krockhead Klamber (Donkey Kong Country 2: Diddy's Kong Quest)|Krockhead Klamber]]''' | |align=center|[[File:Krockhead Klamber DKC2 screenshot.png]]<br> '''[[Krockhead Klamber (Donkey Kong Country 2: Diddy's Kong Quest)|Krockhead Klamber]]''' | ||
| | | From the world map, Krockhead Klamber is shown to be in the middle of the swamp, and is a swamp area like Barrel Bayou. There is not much solid ground in the level, and Diddy and Dixie must jump from the {{wp|cattails}} emerged from the swamp to go through the level. As the level's name suggests, the Kongs also use [[Krockhead]]s as makeshift platforms for crossing the swamp pits. | ||
|- | |- | ||
|align=center|[[File:Rattle Battle.png]]<br>'''[[Rattle Battle (Donkey Kong Country 2: Diddy's Kong Quest)|Rattle Battle]]''' | |align=center|[[File:Rattle Battle.png]]<br>'''[[Rattle Battle (Donkey Kong Country 2: Diddy's Kong Quest)|Rattle Battle]]''' | ||
| | | Rattle Battle takes place on a galleon, and [[Rattly the Rattlesnake]] is playable for most of the level. The main aspect of Rattle Battle is for Rattly to utilize his high jumping ability to continue through the level. There are some locations that he can only reach by jumping on enemies, including [[Kannon]]s, [[Kaboing]]s, and [[Zinger]]s. | ||
|- | |- | ||
|align=center|[[File: | |align=center|[[File:Slime Climb.png|256px]]<br>'''[[Slime Climb (Donkey Kong Country 2: Diddy's Kong Quest)|Slime Climb]]''' | ||
| | |Slime Climb takes place on a mast during a shipwreck. As such, the water slowly rises in the water, and is patrolled by a [[Snapjaw (Donkey Kong Country 2: Diddy's Kong Quest)|Snapjaw]] near the surface. The Kongs must quickly go up the level to avoid the invulnerable Snapjaw. | ||
|- | |- | ||
|align=center|[[File: | |align=center|[[File:Bramble Blast DKC2.png|256px]]<br>'''[[Bramble Blast (Donkey Kong Country 2: Diddy's Kong Quest)|Bramble Blast]]''' | ||
| | |Bramble Blast takes place within a large maze of [[bramble]]s. The Kongs can only navigate through the area by blasting from a multitude of [[Barrel Cannon]]s, including some [[Auto-Fire Barrel]]s and [[Arrow Barrel]]s. | ||
|- | |- | ||
|align=center|[[File:Kudgel's Kontest DKC2.png|256px]]<br>'''Boss level: [[Kudgel's Kontest]]''' | |align=center|[[File:Kudgel's Kontest DKC2.png|256px]]<br>'''Boss level: [[Kudgel's Kontest]]''' | ||
| | |Kudgel's Kontest is the end boss level, where the Kongs fight the world boss, [[Kudgel]]. | ||
|} | |} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Swamp DKC2_group art.jpg|Scene artwork | |||
Swamp DKC2_group art (alt).jpg|Full scene artwork | |||
Krem Quay Swamp concept.jpg|Concept for the levels in Krem Quay | Krem Quay Swamp concept.jpg|Concept for the levels in Krem Quay | ||
KremQuay-GBA.png| | KremQuay-GBA.png|Game Boy Advance world map | ||
</gallery> | </gallery> | ||
Revision as of 17:42, April 18, 2019
Krem Quay is the third world of Donkey Kong Country 2: Diddy's Kong Quest, more specifically Crocodile Isle, and it takes place at a murky swamp. It does not directly reappear in Donkey Kong Land 2 as a standalone world, where it was combined with Crocodile Cauldron to form a single world, Krem Cauldron. The left half of Krem Cauldron consists of Krem Quay's stages.
Description
Being a swamp, a fraction of Krem Quay's levels take place in a swamp environment, with dirty swamp pits occupying a fraction of the stages, and a catacomb of brambles deep into the world. The main landmark of Krem Quay is a large shipwreck of a ship that originally belonged to King K. Rool.[1] The ship is broken in two halves, and each half appears on either side of the world map. The remaining levels take place on either half of the shipwreck.
Shortly after beating Kaptain K. Rool aboard The Flying Krock, he falls down from the world map, bouncing on Krem Quay's location, and then into the water where he gets chomped on by sharks. After completing the Lost World, Krem Quay, along with the rest of Crocodile Isle, sink down into the ocean.
In the Game Boy Advance port, Krem Quay appears on the leftmost side of the Crocodile Isle map rather than the rightmost side. In both versions, the Crocodile Isle map shows a series of stairs following after Krem Quay and leading to the next world, Krazy Kremland.
Levels
Level | Description |
---|---|
![]() Barrel Bayou |
Barrel Bayou is the first level and takes place in a swamp environment. Throughout the level, the Kongs must blast through a series of Barrel Cannons and the debuting Rotatable Barrels to cross over large swamp pits. |
![]() Glimmer's Galleon |
As the title suggests, Glimmer's Galleon is set in a large, sunken galleon. The area is dark and barely visible, but Glimmer appears shortly after the start to partially illuminate Diddy and Dixie's path using the flashlight on its head. He assists the Kongs for the remainder of the level, up until the End of Level Target. |
![]() Krockhead Klamber |
From the world map, Krockhead Klamber is shown to be in the middle of the swamp, and is a swamp area like Barrel Bayou. There is not much solid ground in the level, and Diddy and Dixie must jump from the cattails emerged from the swamp to go through the level. As the level's name suggests, the Kongs also use Krockheads as makeshift platforms for crossing the swamp pits. |
![]() Rattle Battle |
Rattle Battle takes place on a galleon, and Rattly the Rattlesnake is playable for most of the level. The main aspect of Rattle Battle is for Rattly to utilize his high jumping ability to continue through the level. There are some locations that he can only reach by jumping on enemies, including Kannons, Kaboings, and Zingers. |
![]() Slime Climb |
Slime Climb takes place on a mast during a shipwreck. As such, the water slowly rises in the water, and is patrolled by a Snapjaw near the surface. The Kongs must quickly go up the level to avoid the invulnerable Snapjaw. |
![]() Bramble Blast |
Bramble Blast takes place within a large maze of brambles. The Kongs can only navigate through the area by blasting from a multitude of Barrel Cannons, including some Auto-Fire Barrels and Arrow Barrels. |
![]() Boss level: Kudgel's Kontest |
Kudgel's Kontest is the end boss level, where the Kongs fight the world boss, Kudgel. |
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
German | Krem-Kai[?] | Literal translation | |
Italian | Molo Krem[?] | Literal translation | |
Spanish | Muelle de Tripulaciones[?] | Crews Quay |
References
- ^ Donkey Kong Country 2: Diddy's Kong Quest Nintendo Power Player's Guide, page 20