The Flying Krock: Difference between revisions
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|[[File:Screechs Sprint DKC2 shot 2.png|256px]]<br>'''[[Screech's Sprint (Donkey Kong Country 2: Diddy's Kong Quest)|Screech's Sprint]]''' | |[[File:Screechs Sprint DKC2 shot 2.png|256px]]<br>'''[[Screech's Sprint (Donkey Kong Country 2: Diddy's Kong Quest)|Screech's Sprint]]''' | ||
| | |After traversing enemy-infested bramble vines, Diddy and Dixie must transform into [[Squawks the Parrot|Squawks]] and race Kaptain K. Rool's pet parrot, [[Screech]], through a bramble maze upon reaching the [[Star Barrel]]. Squawks must defeat yellow [[Zinger]]s and avoid red ones later to progress, making the race difficult. If Screech wins, Squawks loses a life. | ||
|[[Cat O' 9 Tails]]<br>[[Kloak]]<br>[[Kaboom]]<br>[[Klinger]]<br>[[Zinger]]<br>[[Flitter]]<br>[[Mini-Necky]]<br>[[Screech]] | |[[Cat O' 9 Tails]]<br>[[Kloak]]<br>[[Kaboom]]<br>[[Klinger]]<br>[[Zinger]]<br>[[Flitter]]<br>[[Mini-Necky]]<br>[[Screech]] | ||
|[[Squawks the Parrot|Squawks]] | |[[Squawks the Parrot|Squawks]] | ||
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|[[File:TheFlyingKrockFight.png|256px]]<br>'''[[K. Rool Duel (Donkey Kong Country 2: Diddy's Kong Quest)|K. Rool | |[[File:TheFlyingKrockFight.png|256px]]<br>'''[[K. Rool Duel (Donkey Kong Country 2: Diddy's Kong Quest)|K. Rool Duel]]''' | ||
|K. Rool Duel is the boss level of this world. When the Kongs enter the boss level for the first time, they see Kaptain K. Rool in the process of torturing Donkey Kong with his blunderbuss, before engaging the tyrannical crocodile in a battle. The [[Kong]]s at first seemed outmatched by K. Rool's | |K. Rool Duel is the boss level of this world, and the final level of the game. When the Kongs enter the boss level for the first time, they see Kaptain K. Rool in the process of torturing Donkey Kong with his blunderbuss, before engaging the tyrannical crocodile in a battle. The [[Kong]]s at first seemed outmatched by K. Rool's blunderbuss, but eventually managed to defeat him and sent him flying into the swampy waters of his island. | ||
|None | |None | ||
|None | |None | ||
|} | |} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> |
Revision as of 14:12, March 14, 2019
Template:WorldboxTemplate:Quote2 The Flying Krock is the name of the airship used by Kaptain K. Rool in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. It is also the name of the final area of the game where Donkey Kong is held captive by the Kremling Krew. The Flying Krock resembles a giant mechanical crocodile-shaped helicopter with four pairs of blades on each side.
In the Game Boy Advance remake, each pair of blades is replaced by a turbine. Also, a short intro cutscene at the beginning of a new game shows Kaptain K. Rool and the Kremling Krew using The Flying Krock to kidnap Donkey Kong and flying away to the top of Crocodile Isle. Diddy and Dixie Kong later find out that Donkey Kong was kidnapped and they go on a journey to save Donkey Kong from the Kremling Krew. It also crashes after the final boss fight.
Levels
Level | Description | Enemies | Animal Friends |
---|---|---|---|
Screech's Sprint |
After traversing enemy-infested bramble vines, Diddy and Dixie must transform into Squawks and race Kaptain K. Rool's pet parrot, Screech, through a bramble maze upon reaching the Star Barrel. Squawks must defeat yellow Zingers and avoid red ones later to progress, making the race difficult. If Screech wins, Squawks loses a life. | Cat O' 9 Tails Kloak Kaboom Klinger Zinger Flitter Mini-Necky Screech |
Squawks |
K. Rool Duel |
K. Rool Duel is the boss level of this world, and the final level of the game. When the Kongs enter the boss level for the first time, they see Kaptain K. Rool in the process of torturing Donkey Kong with his blunderbuss, before engaging the tyrannical crocodile in a battle. The Kongs at first seemed outmatched by K. Rool's blunderbuss, but eventually managed to defeat him and sent him flying into the swampy waters of his island. | None | None |
Gallery
Game Boy Advance version
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 空飛ぶ戦艦「デビルクルール」[?] Soratobu senkan "Debiru Kurūru" |
Sky Flying Battleship "Devil K. Rool" | |
German | Fliegendes Krokodil[?] | Literal translation | |
Italian | Il Krock Volante[?] | Literal translation | |
Spanish | Krock Volador[?] | Literal translation |
See also
Trivia
- In the Game Boy Advance remake of Donkey Kong Country 2: Diddy's Kong Quest, the Flying Krock itself is directly above K. Rool's Keep, rather than in front of it, and the ladder goes straight up. Additionally, the world's Kong Kollege is now on the top tower of the Keep, instead of inside the bramble patch, like Funky's Flights II.
- In Donkey Kong 64, K. Rool had the King Kruiser II, an airship that resembles a smaller version of The Flying Krock. Two other airships called the K. Kruizer III and the King Kruiser IV appear in DK: King of Swing and DK: Jungle Climber, respectively.
- Template:Media link depicts the Flying Krock as a simple blimp in the shape of a cartoonish crocodilian head. It also refers to it as being a sky-themed world, suggesting that originally it was intended to have more levels than in the final.