Diddy's Dash: Difference between revisions
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At a certain point in levels, there is a line of stars going across the screen. This line is a checkpoint, and if Diddy is attacked by an enemy after going through the checkpoint, he ends up back at it. Each default level time is five minutes. Since Diddy is the only playable character in this mode, all [[DK Barrel]]s are replaced by [[crate]]s and regular [[barrel]]s, with [[DK Coin]]s and [[Bonus Area]]s being removed entirely. | At a certain point in levels, there is a line of stars going across the screen. This line is a checkpoint, and if Diddy is attacked by an enemy after going through the checkpoint, he ends up back at it. Each default level time is five minutes. Since Diddy is the only playable character in this mode, all [[DK Barrel]]s are replaced by [[crate]]s and regular [[barrel]]s, with [[DK Coin]]s and [[Bonus Area]]s being removed entirely. | ||
Once Diddy finishes a level, his time is recorded. Diddy can then race through the level again to try and beat his best time. The player may only choose levels to race in that they have previously unlocked. | Once Diddy finishes a level, his time is recorded. Diddy can then race through the level again to try and beat his best time. The player may only choose levels to race in that they have previously unlocked. Boss battles are not available in this mode. | ||
== Cranky's Times == | == Cranky's Times == |
Revision as of 13:55, September 10, 2018
Template:Minigame-infobox Diddy's Dash is a time attack mode in the Game Boy Advance version of Donkey Kong Country 2. Like with DK Attack in the previous game, the objective is for Diddy Kong to complete certain levels as fast as possible.
At a certain point in levels, there is a line of stars going across the screen. This line is a checkpoint, and if Diddy is attacked by an enemy after going through the checkpoint, he ends up back at it. Each default level time is five minutes. Since Diddy is the only playable character in this mode, all DK Barrels are replaced by crates and regular barrels, with DK Coins and Bonus Areas being removed entirely.
Once Diddy finishes a level, his time is recorded. Diddy can then race through the level again to try and beat his best time. The player may only choose levels to race in that they have previously unlocked. Boss battles are not available in this mode.
Cranky's Times
Every level's high score is at five minutes by default, and if Diddy manages to beat every time, Cranky Kong reveals a few cheats that the player can enter on the Options menu's "Cheats" menu: KREDITS, HELPME, FREEDOM, ONETIME, and RICHMAN. He then challenges Diddy to beat his own level times. If Diddy beats every one or manages to have beaten it already, Cranky shares these cheats to him: WEAKLING, WELLARD, ROCKARD, and WELLRICH.
Cranky's best times are listed below:
Gangplank Galleon
Level | Best time |
---|---|
Pirate Panic | 20 seconds |
Mainbrace Mayhem | 30 seconds |
Gangplank Galley | 30 seconds |
Lockjaw's Locker | 55 seconds |
Topsail Trouble | 55 seconds |
Crocodile Cauldron
Level | Best time |
---|---|
Hot-Head Hop | 1 minute |
Kannon's Klaim | 58 seconds |
Lava Lagoon | 1 minute 30 seconds |
Red-Hot Ride | 2 minutes 45 seconds |
Squawks's Shaft | 1 minute |
Krem Quay
Level | Best time |
---|---|
Barrel Bayou | 1 minute 15 seconds |
Glimmer's Galleon | 1 minute 50 seconds |
Krockhead Klamber | 1 minute 5 seconds |
Rattle Battle | 1 minute 5 seconds |
Slime Climb | 1 minute 10 seconds |
Bramble Blast | 1 minute 41 seconds |
Krazy Kremland
Level | Best time |
---|---|
Hornet Hole | 1 minute 40 seconds |
Target Terror | 1 minute 27 seconds |
Bramble Scramble | 2 minutes |
Rickety Race | 1 minute 30 seconds |
Mudhole Marsh | 1 minute 40 seconds |
Rambi Rumble | 1 minute 30 seconds |
Gloomy Gultch
Level | Best time |
---|---|
Ghostly Grove | 1 minute |
Haunted Hall | 1 minute 55 seconds |
Gusty Glade | 1 minute 10 seconds |
Parrot Chute Panic | 2 minutes |
Web Woods | 2 minutes 45 seconds |
K. Rool's Keep
Level | Best time |
---|---|
Ghostly Grove | 1 minute 40 seconds |
Windy Well | 2 minutes 55 seconds |
Castle Crush | 4 minutes 25 seconds |
Clapper's Cavern | 1 minute 10 seconds |
Chain Link Chamber | 2 minutes 45 seconds |
Toxic Tower | 2 minutes |
The Flying Krock
Level | Best time |
---|---|
Screech's Sprint | 2 minutes |
Lost World
Level | Best time |
---|---|
Jungle Jinx | 1 minute 15 seconds |
Black Ice Battle | 1 minute 12 seconds |
Klobber Karnage | 1 minute 46 seconds |
Fiery Furnace | 1 minute 40 seconds |
Animal Antics | 3 minutes |
Glitches
Diddy's Dash has a lot of glitches in it, likely because the mode was quickly developed and the game developers oversaw the mode's glitches. This mode's best known one is the ROCKARD/WELLARD glitch that causes Dixie Kong to be playable alongside Diddy.
To perform this glitch, the player must head to the Cheats menu of the File Selection screen and enter either ROCKARD or WELLARD. The player must then head to Diddy's Dash and select any level. When the selected level is started, Dixie appears as the other playable character. This causes more glitches to occur.
Oddly, if Diddy and Dixie change positions, Diddy's icon in the top-right corner does not change into Dixie's icon; it only shifts slightly upward or downward. Though, if the level is restarted while Dixie is in the lead, her icon takes the place of Diddy's. The glitch's effects wear off if the level is exited or completed.