Dire, Dire Docks: Difference between revisions

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(Added layout and mission chart. Some red links, which I will soon fix, and will move removed info to their proper pages. IMAGE REQUESTED!!!)
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|image=[[File:Dire,_Dire_Docks.png|280px]]
|image=[[File:Dire,_Dire_Docks.png|280px]]
|boss=None
|boss=None
|unlock=Opening 30 [[Power Star]]s Star Door.
|unlock=Opening the [[Star Door]] with 30 [[Power Star]]s
|level='''''Super Mario 64'''''<br>[[#Star 1: Board Bowser's Sub|Board Bowser's Sub]]<br>[[#Star 2: Chests in the Current|Chests in the Current]]<br>[[#Star 3: Pole-Jumping For Red Coins|Pole-Jumping For Red Coins]]<br>[[#Star 4: Through the Jet Stream|Through the Jet Stream]]<br>[[#Star 5: The Manta Ray's Reward|The Manta Ray's Reward]]<br>[[#Star 6: Collect the Caps…|Collect the Caps…]]<br><br>'''''Super Mario 64 DS'''''<br>[[#Star 1: Board Bowser's Sub|Board Bowser's Sub]]<br>[[#Star 2: Chests in the Current|Chests in the Current]]<br>[[#Star 3: Pole-Jumping For Red Coins|Pole-Jumping For Red Coins]]<br>[[#Star 4: Through the Jet Stream|Through the Jet Stream]]<br>[[#Star 5: Koopa Surfin' Switch Star|Koopa Surfin' Switch Star]]<br>[[#Star 6: Collect the Caps...|Inside the Cage]]<br>[[#Star 5: The Manta Ray's Reward|The Manta Ray's Reward]]<br>
|level='''''Super Mario 64'''''<br>[[Board Bowser's Sub]]<br>[[Chests in the Current]]<br>[[Pole-Jumping for Red Coins]]<br>[[Through the Jet Stream (Dire, Dire Docks)|Through the Jet Stream]]<br>[[The Manta Ray's Reward]]<br>[[Collect the Caps…]]<br><br>'''''Super Mario 64 DS'''''<br>[[Board Bowser's Sub]]<br>[[Chests in the Current]]<br>[[Pole-Jumping for Red Coins]]<br>[[Through the Jet Stream (Dire, Dire Docks)|Through the Jet Stream]]<br>[[Koopa Surfin' Switch Star]]<br>[[Inside the Cage]]<br>[[The Manta Ray's Reward]]<br>
|stars='''''Super Mario 64'':'''<br>[[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]]<br>'''''Super Mario 64 DS'':'''<br>[[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]]
|stars='''''Super Mario 64'':'''<br>[[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]]<br>'''''Super Mario 64 DS'':'''<br>[[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]]
}}
}}
'''Dire, Dire Docks''' is the ninth course in ''[[Super Mario 64]]'' and its [[Super Mario 64 DS|DS remake]]. The entrance to the course is through the [[Star Door]] to the left of the [[Princess Peach's Castle|castle]]'s main room of the basement. Thirty [[Power Star]]s are needed to unlock the door. The entrance to Dire, Dire Docks is a large, water-like substance and walking or jumping through it will bring the player to the course. Before collecting the course's first Power Star, Dire, Dire Dock's entrance is covering the way to [[Bowser in the Fire Sea]], but once the Power Star is collected, the entrance to Dire, Dire Docks moves back to the end of the hall, opening Bowser in the Fire Sea. Additionally, [[Bowser]]'s Sub in Dire, Dire Docks will not move until Bowser in the Fire Sea is completed.
==Layout==
[[File:SM64DS-Dire Dire Docks Map.PNG|frame|left|Map of '''Dire, Dire Docks''' in ''[[Super Mario 64 DS]]''.]]
[[File:SM64DS-Dire Dire Docks Map.PNG|frame|left|Map of '''Dire, Dire Docks''' in ''[[Super Mario 64 DS]]''.]]
'''Dire, Dire Docks''' is the ninth course in ''[[Super Mario 64]]'' and its remake, ''[[Super Mario 64 DS]]''.  Like [[Jolly Roger Bay]], this course takes place in and about a large, deep body of water.  The entrance to the course is above a large pool of water connected to a submarine dock by an underwater passageway. A variety of marine life, including [[Sushi]]s and a [[Manta Ray]], live in the first pool. This course is located in the lower areas of the castle; it is accessible by having thirty stars to open a star door. The course is notable as the only course which changes based on the completion of another: [[Bowser's Sub]] sits in the docking area of this world until [[Mario]] defeats him in [[Bowser in the Fire Sea]], after which Bowser's submarine disappears, the gate blocking the passageway to the pond outside [[Princess Peach's Castle]] opens, and moving poles appear in the framework of the docks. In the DS version, there are also [[Bill Blasters]] which also disappear after completing Bowser in the Fire Sea. The level contains 106 [[Coin|Yellow Coins]], and it has a Blue Coin Block. Barring secret courses, it's the smallest level in the game.
A majority of the course is underwater. The player will immediately start falling into a body of water, and in the DS version of the game, there are some [[Black Brick]]s and [[Skeeter]]s on the surface. Below the surface are [[Cheep Cheep]]s, a [[Manta]], a cyclone that will make the player lose a life if they get trapped in it, and several treasure chests along the bottom. A large tunnel connects the two areas of the course, and there is a place to come up for air halfway through the tunnel.
 
==Levels==
The level titles and numbers correspond to ''Super Mario 64'' unless otherwise noted. Also, this level has a "Through the Jet Stream" level, likewise in [[Jolly Roger Bay]].
 
===Star 1: Board Bowser's Sub===
[[File:Board_Bowser's_Sub.PNG|200px|left|thumb|]]
This level is the same in both ''Super Mario 64'' and its remake, ''Super Mario 64 DS''.
 
As mentioned previously, Mario must collect this Power Star before he can fight Bowser the second time.  Due to the presence of Bowser's sub and other changes throughout the dock area, this is the only Power Star currently accessible to Mario.  The hero must dive down into the first pool, swim through the underwater tunnel, find a [[! Switch]] on the dock, and use the blocks that appear for a short time to jump on top of the sub.  The Power Star was located at the front of the sub.
 
Obtaining this Power Star gives Mario access to Bowser in the Fire Sea as the entire painting face is pushed back revealing the opening in the floor. On a side note, Bowser's Sub will disappear after getting the key from [[Bowser in the Fire Sea]], replacing it with the moving poles that are necessary to get a different star. Therefore, re-doing this star after this point is extremely difficult, though it is a lot easier in the DS version because Mario can use the Power Flower.
 
It should be mentioned that the sub causes some lag on the N64 version of the game. The lag issue was fixed in the [[Virtual Console]] re-release and the DS remake.
;Names in other languages
{{foreignname
|Jap=クッパのせんすいかん
|JapR=Kuppa no sensuikan
|JapM=Bowser's Submarine
|Fra=Sous-marin de Bowser
|FraM=Bowser's Submarine
|Kor=쿠파의잠수함
|KorR=Kupa ui jamsuham
|KorM=Bowser's Submarine
|Chi=酷霸王的潜水艇<ref name="iQue"/>
|ChiR=Kúbàwáng de Qiǎnshuǐtǐng
|ChiM=Bowser's Submarine
}}
 
===Star 2: Chests In The Current===
[[File:Coffre 64.png|200px|right|thumb|]]
Returning for the second star, Mario should dive down into the pool. Around the tornado, treasure chests are located. Mario will need to open all four chests in a specific order to reveal the power star while resisting the pull of the tornado. The star will appear near the tornado.
 
This level is the same in ''Super Mario 64 DS'', but there are three chests instead of four.
 
;Names in other languages
{{foreignname
|Jap=うずしおのたからばこ
|JapR=Uzushio no takarabako
|JapM=Treasure Chests around the Whirlpool
|Fra=Coffres dans le courant
|FraM=Chests in the current
|Kor=소용돌이의보물상자
|KorR=Soyongdori ui bomul sangja
|KorM=Treasure Chest of the Whirlpool
|Chi=湍流中的宝箱<ref name="iQue"/>
|ChiR=Tuānliú zhōng de Bǎoxiāng
|ChiM=Chest Box in the Current
}}


===Star 3: Pole-Jumping For Red Coins===
The next area of the course has several [[Clam]]s along the floor, a cage containing a Power Star to the left, and a grate spouting [[Water Ring]]s. If [[Bowser in the Fire Sea]] has yet to be completed, there will be a large sub on the water's surface. Otherwise, the sub will be missing and a large exit into the castle's courtyard will be open to the south. Above the surface is a boardwalk with [[! Block|Metal and Vanish Cap Blocks]], as well as a [[Purple Switch]] that creates [[Block (Super Mario 64)|Blocks]] to the platforms above when stood on. Several poles slide across the ceiling of this course, though they will not appear is Bowser's Sub is still present.
[[File:PoleJumpingForRedCoins.png|left|thumb|200px]]
This level is the same in both ''Super Mario 64'' and its remake. Red coins are scattered throughout the submarine dock. Nearly all are near the ceiling and Mario will need to utilize the moving poles. After collecting the eight coins, a Power Star will appear above the [[star marker]]. The poles necessary to reach the red coins and star in the usual way will not appear unless Mario has completed [[Bowser in the Fire Sea]] which will make Bowser's Sub disappear. Alternatively, Mario can jump from the submarine itself and get the red coins and star that way. In ''Super Mario 64 DS'', he can also use the Power Flower to float into them.
 
;Names in other languages
{{foreignname
|Jap=にげたクッパの あかコイン
|JapR=Nigeta Kuppa no aka koin
|JapM=Red Coins of Escaped Bowser
|Fra=Perches pour pièces rouges
|FraM=Poles for red coins
|Kor=도망친쿠파의레드코인
|KorR=Domangchin Kupa ui redeu koin
|KorM=Red Coins of Bowser Escaped
|Chi=天才的杂技演员<ref name="iQue"/>
|ChiR=Tiāncái de Zájì Yǎnyuán
|ChiM=Genius Acrobat
}}
{{br|left}}
{{br|left}}


===Star 4: Through The Jet Stream===
==Missions==
[[File:Through_The_Jet_Stream.PNG|right|200px|thumb|Metal Wario sinking towards the rings.]]
{{image|Needs [[Inside the Cage]] screenshot}}
The next star is located on the floor literally underneath where the submarine was. Mario will need to pass through five [[Coin Ring|coin rings]] that are being emitted from the jet stream. The Star will appear afterward and be right atop the stream generator. Since the current is too powerful to swim against, Mario will need to become metal and sink to the bottom.
{|class="wikitable" text-align="center"
 
!Mission
In ''Super Mario 64 DS'', the mission is the same as in the original, however Wario must be used to collect the Star, as he is the only playable character who can turn to [[Metal Mario (form)#Super Mario 64 DS|Metal Wario]] in this game.
!Appears in
 
!Summary
;Names in other languages
|-
{{foreignname
![[File:Board_Bowser%27s_Sub.PNG|200px]]<br>[[Board Bowser's Sub]]
|Jap=ふきだす みずを くぐれ
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|JapR=Fukidasu mizu o kugure
|This mission's objective is to collect the [[Power Star]] on Bowser's Sub.
|JapM=Pass through the Spouting Water
|-
|Fra=Dans le geyser
![[File:Coffre_64.png|200px]]<br>[[Chests in the Current]]
|FraM=In the geyser
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|Kor=솟는물을뚫고들어가라
|The mission's objective is to open the chests in the correct order.
|KorR=Sonneun mul eul ttulko deureogara
|-
|KorM=Pass through the Spouting Water
![[File:PoleJumpingForRedCoins.png|200px]]<br>[[Pole Jumping for Red Coins]]
|Chi=急流勇进<ref name="iQue"/>
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|ChiR=Jíliúyǒngjìn
|This mission's goal is to collect the eight [[Red Coin]]s.
|ChiM=Venturing through the Rapid Stream
|-
}}
![[File:Through_The_Jet_Stream.PNG|200px]]<br>[[Through the Jet Stream (Dire, Dire Docks)|Through the Jet Stream]]
 
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
===Star 5: The Manta Ray's Reward (''N64'') / 7 (''DS'')===
|This mission's objective is to pass through the [[Water Ring]]s at the bottom of the course's second area.
[[File:The_Manta_Ray's_Reward.PNG|200px|left|thumb|]]
|-
For this Star, Mario must find the [[Manta Ray]] in the first part of the course. Mario must swim through five of the [[Coin Ring]]s that the Manta Ray leaves behind it. When Mario has done this, the star will appear just above the whirlpool.
![[File:The_Manta_Ray%27s_Reward.PNG|200px]]<br>[[The Manta Ray's Reward]]
Unless Mario has completed the first mission, Board Bowser's Sub, the Manta ray won't appear.
|''[[Super Mario 64]]'' (5th Star)<br>''[[Super Mario 64 DS]]'' (7th Star)
This mission is the same in ''Super Mario 64 DS'', although it is moved to Star 7, with Koopa Surfin' Switch Star as Star 5.
|This mission's objective is to pass through the Water Rings from the [[Manta]].
 
|-
;Names in other languages
![[File:Koopa_Surfin%27_Switch_Star.PNG|200px]]<br>[[Koopa Surfin' Switch Star]]
{{foreignname
|''[[Super Mario 64 DS]]''
|Jap=マンタの おくりもの
|This mission involves collecting the course's [[Switch Star]].
|JapR=Manta no okurimono
|-
|JapM=Manta Ray's Gift
![[File:Collect_the_Caps.PNG|200px]]<br>[[Collect the Caps...]]
|Fra=Récompense de la raie
|''[[Super Mario 64]]''
|FraM=The ray's reward
|This mission's objective is to use the [[Vanish Cap]] to obtain the Power Star.
|Kor=만타의선물
|-
|KorR=Manta ui Seonmul
![[Inside the Cage]]
|KorM=Manta's Gift
|''[[Super Mario 64 DS]]''
|Chi=鳐鱼的奖励<ref name="iQue"/>
|This mission's objective is to use [[Luigi]] to obtain the Power Star.
|ChiR=Yáoyú de Jiǎnglì
|}
|ChiM=Ray's Reward
}}
{{br|left}}
 
===Star 5 (''DS'' ): Koopa Surfin' Switch Star===
[[File:Koopa_Surfin'_Switch_Star.PNG|200px|right|thumb|]]
In this ''Super Mario 64 DS''-exclusive mission, Wario must be used to collect the Star. He must swim over to and hit the yellow block, avoiding the shell. Breaking the three black blocks reveals a switch, which can be reached using the shell. Flipping the switch reveals the Power Star, which Wario must retrieve before the time runs out. It is impossible to reach the Star without the shell.
;Names in other language
{{foreignname
|Jap=カメサーフィンの スイッチスター
|JapR=Kame sāfin no suicchi sutā
|JapM=Switch Star of Turtle Surfing
|Kor=등껍질서핑스위치스타
|KorR=Deungkkeopjil seoping seuwichi seuta
|KorM=Shell Surfing Switch Star
|Chi=龟壳冲浪的开关星星<ref name="iQue"/>
|ChiR=Guīké Chōnglàng de Kāiguān Xīngxīng
|ChiM=Switch Star of Turtle Shell Surfing
}}
 
===Star 6: Collect the Caps… (N64)===
[[File:Collect_the_Caps.PNG|left|thumb|200px]]
To get this Star, Mario must collect the [[Vanish Cap]] and the [[Metal Cap]], (hence the name, Collect the Caps) in the area where Bowser's Sub was, and drop down to the sea floor, into a cage at the side where the Power Star awaits. It is also possible for Mario to simply collect the [[Vanish Cap]] and swim down to the cage, though doing this is not what [[Nintendo]] had intended upon creating this mission.
 
===Star 6: Inside the Cage (DS)===
 
In ''Super Mario 64 DS'', the mission '''Inside the Cage''' replaces '''Collect the Caps...''' from the original version, and the player has to use [[Luigi]] in order to retrieve the Star, as he's the only one who can turn invisible in the remake. For Luigi to retrieve the star, he should grab a Power Flower from the red ? Box, which is located where the Invisible Cap Box was in the original version. Then, he should swim to the cage as fast as possible. Once Luigi reaches the cage and is inside, he can collect the power star.
{{br|left}}
;Names in other languages
{{foreignname
|Jap=ぼうしがそろったら (N64)<br />かなあみの むこうがわ (DS)
|JapR=Bōshi ga sorottara<br />Kanaami no mukougawa
|JapM=When the Caps are Collected<br />Inside the Wire Net
|Fra=Association de casquettes…
|FraM=Association of caps…
|Kor=철망너머
|KorR=Cheolmang neomeo
|KorM=Over the Wire Net
|Chi=金属网中<ref name="iQue"/>
|ChiR=Jīnshǔwǎng Zhōng
|ChiM=Inside the Metal Net
}}


==Enemies==
==Enemies==

Revision as of 12:34, February 2, 2017

Template:Galaxybox Dire, Dire Docks is the ninth course in Super Mario 64 and its DS remake. The entrance to the course is through the Star Door to the left of the castle's main room of the basement. Thirty Power Stars are needed to unlock the door. The entrance to Dire, Dire Docks is a large, water-like substance and walking or jumping through it will bring the player to the course. Before collecting the course's first Power Star, Dire, Dire Dock's entrance is covering the way to Bowser in the Fire Sea, but once the Power Star is collected, the entrance to Dire, Dire Docks moves back to the end of the hall, opening Bowser in the Fire Sea. Additionally, Bowser's Sub in Dire, Dire Docks will not move until Bowser in the Fire Sea is completed.

Layout

A majority of the course is underwater. The player will immediately start falling into a body of water, and in the DS version of the game, there are some Black Bricks and Skeeters on the surface. Below the surface are Cheep Cheeps, a Manta, a cyclone that will make the player lose a life if they get trapped in it, and several treasure chests along the bottom. A large tunnel connects the two areas of the course, and there is a place to come up for air halfway through the tunnel.

The next area of the course has several Clams along the floor, a cage containing a Power Star to the left, and a grate spouting Water Rings. If Bowser in the Fire Sea has yet to be completed, there will be a large sub on the water's surface. Otherwise, the sub will be missing and a large exit into the castle's courtyard will be open to the south. Above the surface is a boardwalk with Metal and Vanish Cap Blocks, as well as a Purple Switch that creates Blocks to the platforms above when stood on. Several poles slide across the ceiling of this course, though they will not appear is Bowser's Sub is still present.

Missions

It has been requested that at least one image be uploaded for this article. Remove this notice only after the image(s) have been added. Specifics: Needs Inside the Cage screenshot

Mission Appears in Summary
File:Board Bowser's Sub.PNG
Board Bowser's Sub
Super Mario 64
Super Mario 64 DS
This mission's objective is to collect the Power Star on Bowser's Sub.
Dire, Dire Docks Star 2
Chests in the Current
Super Mario 64
Super Mario 64 DS
The mission's objective is to open the chests in the correct order.
Mario in the mission Pole Jumping for Red Coins at the course Dire, Dire Docks.
Pole Jumping for Red Coins
Super Mario 64
Super Mario 64 DS
This mission's goal is to collect the eight Red Coins.
File:Through The Jet Stream.PNG
Through the Jet Stream
Super Mario 64
Super Mario 64 DS
This mission's objective is to pass through the Water Rings at the bottom of the course's second area.
File:The Manta Ray's Reward.PNG
The Manta Ray's Reward
Super Mario 64 (5th Star)
Super Mario 64 DS (7th Star)
This mission's objective is to pass through the Water Rings from the Manta.
File:Koopa Surfin' Switch Star.PNG
Koopa Surfin' Switch Star
Super Mario 64 DS This mission involves collecting the course's Switch Star.
File:Collect the Caps.PNG
Collect the Caps...
Super Mario 64 This mission's objective is to use the Vanish Cap to obtain the Power Star.
Inside the Cage Super Mario 64 DS This mission's objective is to use Luigi to obtain the Power Star.

Enemies

Statistics from Super Mario 64

Names in other languages

Template:Foreignname

Trivia

  • While Mario is swimming underwater, there is additional calm music; when on land in the second area, there is a beat to it.

Media

References

Template:BoxTop

Template:SM64 Levels