Bowser's Castle Hangout: Difference between revisions
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m (It's now Fake Bowser.) |
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|world=World 1 | |world=World 1 | ||
|game=''[[Super Mario Run]]'' | |game=''[[Super Mario Run]]'' | ||
|boss=[[ | |boss=[[Fake Bowser]] | ||
|before=[[Paratroopas in Mushroom Valley|<<]] | |before=[[Paratroopas in Mushroom Valley|<<]] | ||
|after=[[Ghost-Door Deception|>>]] | |after=[[Ghost-Door Deception|>>]] | ||
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==Layouts== | ==Layouts== | ||
===Pink Coins=== | ===Pink Coins=== | ||
The level immediately starts out with some back arrow blocks leading to a [[Super Mushroom]]. Jumping off that platform leads to a ceiling that the player can climb to the first Pink Coin. Upon exiting that area and dropping down, there is another climbable ceiling leading to the second Pink Coin. Upon exiting that sub-area, there is a row of [[? Blocks]] and [[Brick Blocks]] that the player can get on via the nearby back arrow blocks, then use to jump onto another climbable ceiling to a platform surrounded by [[Lava Bubble]]s to get to the third Pink Coin. Upon dropping down, the player must jump onto a row of back arrow blocks, then use them to jump onto yet another climbable ceiling to a platform with the fourth Pink Coin. Immediately afterwards, the player must wall jump between two walls, then use yet still another climbable ceiling to reach the platform with the fifth and final Pink Coin. The player must then utilize a [[Pause Block]] to get past the Lava Bubbles, leading to the [[ | The level immediately starts out with some back arrow blocks leading to a [[Super Mushroom]]. Jumping off that platform leads to a ceiling that the player can climb to the first Pink Coin. Upon exiting that area and dropping down, there is another climbable ceiling leading to the second Pink Coin. Upon exiting that sub-area, there is a row of [[? Blocks]] and [[Brick Blocks]] that the player can get on via the nearby back arrow blocks, then use to jump onto another climbable ceiling to a platform surrounded by [[Lava Bubble]]s to get to the third Pink Coin. Upon dropping down, the player must jump onto a row of back arrow blocks, then use them to jump onto yet another climbable ceiling to a platform with the fourth Pink Coin. Immediately afterwards, the player must wall jump between two walls, then use yet still another climbable ceiling to reach the platform with the fifth and final Pink Coin. The player must then utilize a [[Pause Block]] to get past the Lava Bubbles, leading to the [[Fake Bowser]] fight. The player must wait at the next Pause Block until the Fake Bowser jumps to hit an ax, completing the level. | ||
==Enemies== | ==Enemies== | ||
*[[Dry Bones]] | *[[Dry Bones]] | ||
*[[Lava Bubble]]s | *[[Lava Bubble]]s | ||
*[[ | *[[Fake Bowser]] (boss) | ||
{{BoxTop}} | {{BoxTop}} |
Revision as of 22:30, January 22, 2017
This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.
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Template:Levelbox Bowser's Castle Hangout (or World 1-4) is the fourth level of Super Mario Run.
Layouts
Pink Coins
The level immediately starts out with some back arrow blocks leading to a Super Mushroom. Jumping off that platform leads to a ceiling that the player can climb to the first Pink Coin. Upon exiting that area and dropping down, there is another climbable ceiling leading to the second Pink Coin. Upon exiting that sub-area, there is a row of ? Blocks and Brick Blocks that the player can get on via the nearby back arrow blocks, then use to jump onto another climbable ceiling to a platform surrounded by Lava Bubbles to get to the third Pink Coin. Upon dropping down, the player must jump onto a row of back arrow blocks, then use them to jump onto yet another climbable ceiling to a platform with the fourth Pink Coin. Immediately afterwards, the player must wall jump between two walls, then use yet still another climbable ceiling to reach the platform with the fifth and final Pink Coin. The player must then utilize a Pause Block to get past the Lava Bubbles, leading to the Fake Bowser fight. The player must wait at the next Pause Block until the Fake Bowser jumps to hit an ax, completing the level.
Enemies
- Dry Bones
- Lava Bubbles
- Fake Bowser (boss)