Dream Machine: Difference between revisions
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LinkTheLefty (talk | contribs) (Really sketchy if it's a sequel, considering people have translated some of the speech (particularly the ending) and this "BSSMUSA takes place after SMB2" thing seems to be fan-fluff.) |
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====''BS Super Mario USA==== | ====''BS Super Mario USA==== | ||
The Nightmare Machine made its return in the | The Nightmare Machine made its return in the [[Satellaview]] rendition of the aforementioned, ''[[BS Super Mario USA]]''. It only makes an appearance in Wart's secret room in a [[Vase]] from [[Subspace]] that is almost identical to that of the [[World 7 (Super Mario Bros. 2)#World 7-2|Subcon Castle]]'s final room. The Nightmare Machine is used for the same purpose it had. | ||
{{SMB2}} | {{SMB2}} | ||
[[Category:Villains' Items]] | [[Category:Villains' Items]] | ||
[[Category:Objects]] | [[Category:Objects]] |
Revision as of 00:59, February 20, 2012
Template:Item-infobox The Nightmare Machine (also known as the Dream Machine) is a machine stolen by Wart prior to the events of the non-Mario game, Yume Kojo: Doki Doki Panic and the Mario game, Super Mario Bros. 2.
History
Yume Kojo: Doki Doki Panic
In the Tale of the Dream World of Muu (known as Subcon in the Mario series), the Dream Machine was created by the Muu people to control the weather and sustain good dreams to all the people. Mamu (later renamed Wart) suddenly appeared and converted the Dream Machine to produce several monsters to conquer the land. The Muu people originally managed to defeat Mamu on their own, but when the twins Piki and Poki accidentally ripped out the book's ending, Mamu stopped them in their tracks and kidnapped them. At the final battle, the Dream Machine creates Turnips, which the Arabian Family has to throw four times in Mamu's open mouth in order to defeat him.
Super Mario series
Super Mario Bros. 2
In Super Mario Bros. 2, the Nightmare Machine creates monsters that Wart then uses to increase the numbers of soldiers for the 8 bits and to take control of the land of Subcon and imprison the lands protectors, the Subcon Fairies. During the final battle between Mario and Wart, the Nightmare Machine will shoot out vegetables, which are the only way to defeat Wart.

BS Super Mario USA
The Nightmare Machine made its return in the Satellaview rendition of the aforementioned, BS Super Mario USA. It only makes an appearance in Wart's secret room in a Vase from Subspace that is almost identical to that of the Subcon Castle's final room. The Nightmare Machine is used for the same purpose it had.