List of Super Mario Land glitches
It has been requested that this article be rewritten and expanded to include more information. Reason: Explain where the "correct spot" of a wall is for performing the "wall jump glitch" and provide citations.
This is a list of glitches in Super Mario Land. Unless otherwise noted, all names are conjectural.
Audio
Simultaneous sound glitch
In Muda Kingdom-1, Mario must get hit by a Honen at the same time he falls from the bottom side of the screen, causing a glitch sound to play instead of the regular sound effects. This also occurs in Muda Kingdom-3 if Mario auto-fires a wall while turning into Super Mario.
Graphics
One-frame Small Mario
During the battle with Tatanga, Super Mario must defeat him and be hit at the same time. This causes Mario to turn directly into Small Mario, instead of playing the full-frame animation.
Walk the pipe
In any area with a Warp Pipe, Mario must dash to the top and swiftly press . Mario goes through the pipe, but he is shown walking as if as he did not.
Scripting
These glitches abuse interactions that cause objects or displayed information to perform unintended behaviors.
Ganchan Coin glitch
During the battle against Hiyoihoi, Mario must be on the left edge of the Hiyoihoi's platform. If done correctly, every time the boss throws a Ganchan, Mario collects it as a coin.
Out of bounds glitch
In Chai Kingdom-3, Mario must press while being pushed off against the left side of the screen by a wall or object. If done correctly, Mario does not lose a life and reappears in the right side of the screen. If pushed by object while invincible, Mario is able to lose a life. This only happens in version 1.0 of the game.[1]
Scroll control glitch
At the end of a level, the player must scroll the screen, come back and scroll the screen again. This can cause platforms, enemies and even bosses to move out of bounds.
Star freeze
The game may crash if the influence of a Super Star terminates as Mario touches enemies.
Superball and Yurarin Boo clip
In Muda Kingdom-1, Mario must be Superball Mario and throw a Superball at a Yurarin Boo, hitting it. After this, the superballs simply go through the Yurarin instead of hitting it.
Under the Pipe travel
In a bonus room in Muda Kingdom-1, Mario must break the two Brick Blocks under the pipe and jump to the left side of the gap. If done correctly, Mario freezes in his jump pose and goes left, as if as he went through the pipe.
Untouchable Piranha Plant
Sometimes, if Mario jumps onto a Piranha Plant, he goes right through it without getting harmed.
Wall jump glitch
If Mario jumps at a correct spot of a wall and jumps again, he can do a Wall Jump-like trick.
References
Super Mario Land | |
---|---|
Protagonists | Mario • Princess Daisy |
Bosses | King Totomesu • Dragonzamasu (Tamao) • Hiyoihoi • Biokinton (Chicken) • Tatanga (Pagosu) |
Locations | Sarasaland (Birabuto Kingdom • Muda Kingdom • Easton Kingdom • Chai Kingdom) |
Levels | World 1-1 • World 1-2 • World 1-3 • World 2-1 • World 2-2 • World 2-3 • World 3-1 • World 3-2 • World 3-3 • World 4-1 • World 4-2 • World 4-3 • Expert Level |
Items & vehicles | Super Mushroom • Superball Flower • Star • 1UP heart • Coin • Marine Pop • Sky Pop • Switch • Lift Block |
Enemies & obstacles | Batadon • Bombshell Koopa • Bullet Biff • Bunbun • Chikako • Dropping lift • Falling block • Falling spike • Fly • Ganchan • Gao • Gunion • Goombo • Honen • Kumo • Mekabon • Nyololin • Pionpi • Pipe Fist • Piranha Plant • Pompon Flower • Roketon • Roto Disc • Suu • Tokotoko • Torion • Yurarin • Yurarin Boo |
Other | Brick • Bonus game • Das Super Mario Spiel • Gallery • Glitches • Goal • Main Theme • Media • Mystery Block • Sub-area • Soundtrack |