Magician (enemy)
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Magicians[1] are enemies in Wario World. These vampires in straitjackets[2] are encountered in Mirror Mansion only. Magicians are tied up at first and hop after Wario. Magicians are vulnerable to punches, but can execute a fast spinning attack in this state. If Wario stuns and Piledrives a Magician the first time, one of their two lives will be used up.[3] The Magician grows more powerful in this state, shedding its bonds to reveal bat-like wings and throwing the lock that once imprisoned it at Wario. It takes another Piledriver, Wild Swing-Ding or Mega Toss to defeat the Magician permanently.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | マシュー伯爵[4] Mashū Hakushaku |
Count Matthew |
References[edit]
- ^ Stratton, Steve (July 1, 2003). Wario World: Prima’s Official Strategy Guide. Prima Games (American English). ISBN 0-7615-4323-6. Page 15.
- ^ "Monster dolls, ninja birds and vampires in straitjackets—loonies pack Mirror Manion to the breaking point. Learn each foe’s foibles and mop up the madhouse." – Grimm, Steven (2003). Wario World Player's Guide. Nintendo of America (American English). ISBN 1-930206-26-7. Page 86.
- ^ Grimm, Steven (2003). Wario World Player's Guide. Nintendo of America (American English). ISBN 1-930206-26-7. Page 90.
- ^ 2003. 「ワリオワールド任天堂公式ガイドブック」 (Wario World Nintendo Kōshiki Guidebook). Shogakukan (Japanese). Page 156 .