Diddy Kong

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“After all we did to get them back last time? Donkey Kong would go crazy if he lost his bananas again!”
Diddy Kong, Donkey Kong Country 2: Diddy Kong's Quest

Template:Character-infobox

Diddy Kong is Donkey Kong's nephew or companion who has gone on countless adventures with him. He is a creation of the British company, Rareware; but however, he has a Nintendo logo on his hat, probably to signify the publisher of the DK series. The name 'Diddy' is a slang word used in some parts of northern England for 'small', as Diddy is. Diddy has also gone on many adventures by himself and has even starred in his own racing game for the N64.

Biography

The First Adventure

File:Diddy.jpg
The old render of Diddy Kong.

Diddy Kong first appeared in Donkey Kong Country, here he was still Donkey Kong's apprentice and an in-training video-game star. Wanting to humor an over eager Diddy, Donkey decided to let Diddy guard his Banana Hoard. Unfortunately, when DK assigned this duty to Diddy he hadn't expected the Kremling Krew to attack. Unable to hold off an attack by a Krusha, Diddy was sealed in a barrel. The next morning Donkey awoke and, realizing his bananas were missing, he found and released Diddy and the two set off to reclaim them and drive the Kremlings off of Donkey Kong Island.Eventually Donkey and Diddy managed to defeat King K. Rool and the Kremling Krew.

A False Fight

Unfortunately this victory was short as a while later Diddy and Donkey were tricked into a bet by Cranky Kong in Donkey Kong Land, and the two once again set off to reclaim Donkey's golden bananas from K. Rool. In the end Diddy and D.K. managed to defeat King K. Rool and his Kremling Krew once more.

From Sidekick to Hero

Diddy Kong as seen in Donkey Kong Country 2: Diddy's Kong Quest.

After the events of Donkey Kong Land all seemed well for Diddy; he even got a girlfriend by the name of Dixie Kong. Unfortunately disaster soon struck in Donkey Kong Country 2: Diddy's Kong Quest, when the Kremling Krew kidnapped Donkey Kong and whisked him away to their own island, Crocodile Isle. K. Rool threatened to never return Donkey Kong unless he was given the Banana Hoard, which Diddy refused to give because all the trouble that he and Donkey Kong went through to recover it in the previous game. It was up to Diddy and Dixie to venture through Crocodile Isle and rescue Donkey Kong from Kaptain K. Rool. Near the end of DK Country 2, Donkey Kong was rescued by Diddy and Dixie and Crocodile Isle sank into the ocean. Diddy had saved the day once more

The Revival of Crocodile Isle

After DK's rescue, Diddy and the rest of the Kongs once again went back to relaxing in Donkey Kong Land 2. Unfortunately, K. Rool and the Kremlings struck again. After raising their island back up to the surface, the Kremlings kidnapped Donkey Kong once more. Diddy and Dixie had to, once again venture to Crocodile Isle and rescue Donkey Kong. After a long journey Diddy and Dixie rescued DK once more

From Hero to Captive

Diddy ended up captured in the events Donkey Kong Country 3: Dixie Kong's Double Trouble!. After the stressing events of Donkey Kong Land 2 Diddy and Donkey decided to go vacationing in the Northern Kremisphere, planning to return to Donkey Kong Island in a few days time. The duo never came back. Dixie, worried about the two Kongs, decided to venture to the Northern Kremisphere to search for them, her cousin Kiddy Kong in tow with her. After Dixie and Kiddy defeated Baron K. Roolenstein they discovered that KAOS, K. Rool's stand-in leader for the Kremling Krew, contained Diddy and Donkey. It seemed K. Rool had abducted Diddy and Donkey for the purpose of using their brain energy to power KAOS. After being rescued Diddy and Donkey went back to Donkey Kong Island while Dixie and Kiddy took care of what was left of the Kremling Krew.

A Reckless Adventure

A few months after the events of DKC:3 Diddy and Donkey, restless decided to enter a contest to find the recently re-sunken island of Lost World with leaving a disgruntled Dixie, Kiddy and K. Rool behind. Despite having an integral role in Donkey Kong Land 3 Diddy (along with Donkey) doesn't actually appear in the game. Where the two Kongs were during the events of the game is unknown.

To The Rescue

Diddy in his car.

In Diddy Kong Racing, while lazing around one day while the rest of the Kong clan was out, Diddy eventually got a letter from his long-time friend Timber. The letter was asking Diddy for help, as an intergalactic bully named Wizpig had invaded Timber's Island and Timber needed Diddy's help to get rid of him. Diddy and Timber, along with a few friends eventually managed to drive off Wizpig and release those who were under his mind-control.

K. Rool's Revenge

Soon after the events of Diddy Kong Racing trouble once again brewed in Donkey Kong 64.

Diddy Kong
Diddy Kong back in action.

King K. Rool, hungry for revenge, tried to attack Donkey Kong Island. Luckily for the island's inhabitants K. Rool's weapon, the Blast-O-Matic was damaged after K. Rool's Ship crashed into a small island. To buy time to repair his weapon K. Rool had Donkey Kong's Banana Hoard re-stolen, and had several Kong's kidnapped, Diddy included.

Diddy was eventually freed from his captivity in Jungle Japes by Donkey Kong early on in the game. From then on Diddy aided Donkey and the other Kongs with shutting down the Blast-O-Matic and getting rid of King K. Rool by collecting red bananas and coins and using his abilities gained from Cranky, as well as his electric guitar from Candy and his popguns from Funky. Eventually K. Rool was defeated by the kongs in a wrestling match. The method for defeating him for good involved a plan by Funky and Candy in which Funky brought a shoe gun to kick him out of the ring.

Musical Fun

Diddy, along with Donkey and Dixie, became a musical star in Donkey Konga and Donkey Konga 2. He also appears in Donkey Konga 3. He helped them earn plenty of money, which was presumably used to buy Bananas.

Saving the Party

In DK: King of Swing Diddy is capable of being played as in the games adventure mode by collecting twenty-four DK Coins in the games adventure mode with Donkey Kong. He along with Donkey Kong, helps to save the Jungle Jam from the Kremling Krew.

Racing Again

Diddy Kong
Diddy as seen in Diddy Kong Racing DS.

Diddy Kong has recently appeared in Diddy Kong Racing DS, a semi-remake of Diddy Kong Racing. In this game he had to save Timber's Island again from the evil Wizpig, this time with Dixie and Tiny by his side.

Jungle Climber

Diddy Kong appears in DK Jungle Climber as well. In this game, DK can use him as a launch to hit objects and reach areas where DK can't reach. Diddy is also required to use three powerups: Hammer, Wings, and Torch. The player has to race a low-AI Diddy at the beginning of the game, and in one of the minigames, the Player also has to race a hard-to-beat Diddy. Diddy plays a role in the plot as Donkey Kong's sidekick, as usual.

Barrel Blast

File:Normal diddy.jpg
Diddy Kong, as he appears in Donkey Kong Barrel Blast.

Diddy returned to his racing roots as a playable character in Donkey Kong Barrel Blast. Diddy has low speed, but a good boost and handling. His rival is Kip. He is one of the six characters playable at the start of the game.

Lost in the Jungle

Diddy Kong has a non-playable role in Mario Party DS. In the third stage of Story Mode, Donkey Kong was transformed into a statue by a Dry Bones. Mario and friends help him recover Donkey Kong, and soon defeat the Dry Bones. After its defeat, Diddy hands Mario and friends the third Sky Crystal, while Donkey Kong heads off to Bowser's Castle.

Cancelled Appearances

Diddy was to star in both Diddy Kong Pilot and Donkey Kong Racing as a main character and a sidekick, respectively, but these games were canceled before they could be released when Rare moved over to Microsoft.

Physical Appearance

Perhaps one of his most famous parts of appearance is that Diddy wears a red cap with the Nintendo logo on it. Other than that, Diddy has a red tank top with Stars on it, two big, blue eyes, a long tail that he sometimes uses as an attack, a belly button, and other characteristics of a monkey.

Relations

Donkey Kong

Main article: Donkey Kong

Diddy Kong is Donkey Kong's best friend. Together they have been on countless adventures. Diddy idolizes him and will usually help him whenever he needs it. Together they pair up as an "apish" Mario Bros. They have since usually appeared together in sports games.

Dixie Kong

Main article: Dixie Kong

Dixie Kong, Diddy Kong's best friend and love interest, is another who has been on adventures with Diddy. Dixie has worked with her cousin Kiddy Kong to free him and Donkey from K. Rool's control in DKC3. Dixie has also appeared in a few sports games with Diddy. She was one of the Kongs that Diddy brought with him to help Timber in Diddy Kong Racing DS.

Cranky Kong

Main article: Cranky Kong

Cranky is somewhat of a fatherly figure to Diddy. In DKC2 Cranky often complains about Diddy getting a starring role while he is stuck in a gloomy shed with no chair. If Diddy collects all the hero coins Cranky will call Diddy a true video game hero and comments that he must take after him and Donkey.

Candy Kong

Main article: Candy Kong

Candy is one of Diddy's friends. In DKC she would treat him the same way she would treat Donkey. In the ending to DK64 Diddy Kong is seen showing off trying to impress her which apparently he does.

Tiny Kong

Main article: Tiny Kong

Tiny is another one of Diddy's many best friends. She was rescued by him in DK64 and joined him in retrieving the golden bananas. She also joined him in his quest to help Timber in Diddy Kong Racing DS. According to Diddy's Super Sluggers card he would stack his team with Dixie and Tiny any chance he got.

Appearances in Mario Games

Mario Golf

Diddy Kong was playable in Mario Golf: Toadstool Tour. He was put into the game to act as a partner for Donkey Kong. This was the very first time Diddy Kong appeared in any traditional Mario series game, and it would not be the last time.

Mario Kart

Diddy Kong later managed to appear in Mario Kart: Double Dash!!. He was a light character, and his special weapon was the Giant Banana, which is shared with Donkey Kong. Additionally, his partner is Donkey Kong, and his own personal car is the Barrel Train. Diddy also made a cameo at the end of Banana Ruins of Mario Kart Arcade GP. Diddy returns as a playable character in Mario Kart Wii as a middleweight character, but is unlockable this time. He is unlocked by winning the 50cc Lighting Cup, or by playing 450 races. Also joining the race is Funky Kong; the fourth Donkey Kong character to be playable in Mario Kart.

Mario Tennis

Eventually, Diddy appeared in the Mario Tennis Series. In Mario Power Tennis, he was a speedy character, and was usually paired with Donkey Kong. His Offensive Power Shot and Defensive Power Shot are Acrobatic Banana and Barrel Jet, respectively. Diddy Kong, however, has yet to appear in another Mario Tennis game.

Mario Superstar Baseball

In Mario Superstar Baseball, Diddy Kong was once again a playable character. He was a Team Captain in Exhibition Mode, and a Sub-Captain in Challenge Mode. During Challenge Mode, Diddy played on Donkey Kong's team. His special ball is the Boomerang Ball, which launches the ball out like a Boomerang, to trick the other team. This was also the first traditional Mario game appearance of Diddy Kong's girlfriend, Dixie Kong.

Diddy Kong also appears as a captain in Mario Super Sluggers. Funky Kong, Tiny Kong, and Baby DK also appear in that game.

Mario Hoops

Diddy Kong was playable in Mario Hoops 3 on 3. Diddy Kong is a default player, and is of the Speedy class. His Special Shot is the Jet Shot, which summons a jet pack, which attaches to Diddy Kong's back. He then flies towards the basket. Additionally, Dixie Kong also managed to appear in this, once again, as an unlockable character.

Mario Strikers

Diddy Kong's Mega Strike
Diddy Kong using his Mega Strike.

He is also an unlockable captain in Mario Strikers Charged, unlocked by beating Diddy Kong in the Crystal Cup. Diddy Kong is a Playmaker Captain, and is very swift and agile. His Super Ability is Red Card!, which summons a beam of light that pulls any player, except for Diddy Kong, into the skies for 15 Seconds. A new trait of Diddy Kong in this game is that he does not smile very often, with the exception of his victory scenes, as do most other players.

Diddy Kong gained some new interesting abilities in this game. He is shown to have super natural powers, as seen with Red Card!, which summons a beam of light to take players out of the field, and his Mega Strike. When he uses his Mega Strike, he launches in the air, moves into a Buddha position, and launches the ball towards the goal without even touching it.

Super Smash Bros. Series

Template:SSB Infobox Diddy Kong joins the Super Smash Bros. series in Super Smash Bros. Brawl. He is swift and agile, and is very acrobatic, just like he is in the DK series. His Final Smash, Rocketbarrel Barrage, combines two of his special moves, Peanut Popgun and Rocketbarrel Boost, together. Diddy Kong is the first character to represent the Donkey Kong series in a Super Smash Bros. game since Donkey Kong himself. And although he did not appear in Super Smash Bros. Melee or Super Smash Bros., he was mentioned in both games.

Role in the Subspace Emissary

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File:Subspace diddykong.PNG
Diddy Kong's snapshot in The Subspace Emissary.

In the Jungle, Diddy Kong helps Donkey Kong recover bananas stolen from the Koopa Troop, only to have Bowser appear and attempt to use his Dark Cannon on the Kongs. Donkey knocks Diddy away to safety before anything happens, however. At the Lake, Diddy encounters Rayquaza, teams up with Fox McCloud by force, and fights False Bowser, but they end up fleeing from the real Bowser. As they reach the Swamp, Bowser succesfully attacks Diddy and clones him into False Diddy Kong. After Diddy is revived, he defeats the clone and teams up with Falco Lombardi, again by force.

Upon discovering that Donkey is being taken to the Island of the Ancients, Falco drops Diddy off in order for the little Kong to rescue him. After recieving help from Captain Falcon and Captain Olimar to fend of the Subspace Army, all four of them end up at the Subspace Bomb Factory. Upon meeting Samus and Pikachu, R.O.B. reveals himself just before they are forced to evacuate the island as it is sucked into Subspace.

In Subspace, Tabuu turns all of the gathered heroes, including Diddy, into trophies. However, Diddy is among the fighters rescued by King Dedede and his team before they all head into the Great Maze to defeat Tabuu and save the world, along with help from Sonic the Hedgehog. Template:Endspoiler

Special Moves

Peanut Popgun
File:Brawl Peanut Popgun.jpg
Diddy's Peanut Popgun.

The Peanut Popgun appears in Super Smash Bros. Brawl, as an attack for Diddy Kong. It is Diddy Kong's standard special move, and can be charged up. When charged up, the peanuts fired are much faster, and will have a better chance at hitting the opponents. However, charging it up too long is dangerous, as it might explode on Diddy Kong. The attack occasionally releases Peanuts, which can be eaten for a slight health increase. Diddy Kong also uses two Peanut Popguns when using his Final Smash, the Rocketbarrel Barrage. If Diddy Kong's powers are copied by Kirby, he will also be able to use Peanut Popgun.

Monkey Flip
Diddy's Monkey Flip.

Monkey Flip is Diddy Kong's Side Special Move in Super Smash Bros. Brawl. Diddy Kong leaps forward towards the enemy, latches onto them, and begins attacking. B can be used to pummel while latched on, and A can be used to push off of them, knocking them away. As this sends Diddy forward, it can be used in addition to his Up-B recovery as it does not put Diddy into Helpless state afterwards. If Diddy pressed A while performing this move, he sticks a foot out, and will kick the opponent instead of latching on. However, this kick will prevent you from using his Up-B until the next time he lands. By pressing the jump button after latching onto an enemy, you jump onto their head and push them downwards which performs a spike. The Monkey Flip can also set up a 'Diddycide' (a term that many professional Smash players use).

Rocketbarrel Boost
Super Smash Bros. Brawl
Diddy's Rocketbarrel Boost.

The Rocketbarrel Boost is Diddy's Up special move in Super Smash Bros. Brawl. Rocketbarrel Boost allows Diddy to fly with only his Jet Pack. Diddy Kong can charge this attack up, and if it is charged, he will be able to fly farther. Tilting the control stick allows Diddy to curve his flight path, allowing him to fly in several different directions. It causes damage to anyone who hits it. However, if Diddy Kong is attacked while flying, he will lose his jetpack, and fall down. The jetpack will then fly away, and has a chance of hitting another player. The Rocketbarrel Boost is also used during Diddy Kong's Final Smash, Rocketbarrel Barrage.

Banana Peel
File:Diddy Banana Peel.jpg
Diddy's Banana Peel.

Diddy Kong can throw out a Banana Peel as his Down special move in Super Smash Bros. Brawl. He can have up to two Banana Peels on the field at the same time, and they can be useful for messing up the opponent. However, the items can backfire at times. On a side note, Diddy can throw out a Banana Peel, even if he's holding onto another item.

Final Smash: Rocketbarrel Barrage

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File:Rocketbarrel Barrage.jpg
Diddy's Rocketbarrel Barrage.

Rocketbarrel Barrage is Diddy Kong's Final Smash, in Super Smash Bros. Brawl. It utilizes both the Peanut Popgun and Rocketbarrel Boost attacks, from Donkey Kong 64, and fuses them to create a very powerful attack. When the Smash Ball is collected, Diddy Kong gets his Rocketbarrel Boost out, and holds two Peanut Popguns. He then continues to fly around the entire stage, with the player being able to control him. Pressing the attack button will cause him to shoot explosive Peanuts at the opponents. When they hit a player or the ground, they explode with a large blast radius, devastating anyone hit. However, any Peanut that doesn't hit a player will open up, and reveal a Food item, which can be eaten to restore health. When time is up, the Rocketbarrel explodes, hurting anyone nearby. It does not hurt Diddy, however.

Solid Snake Codec Conversation

  • Snake: Otacon, there's a chimpanzee here wearing a Nintendo hat.
  • Otacon: That's Diddy Kong. He's Donkey Kong's partner. Not only is he lightweight, he can use a wide range of weapons as well. He can fly using those barrel jets on his back, and he can shoot nuts with his Peanut Popgun.
  • Snake: Peanuts? As in the ones in the little shells? Are you serious?
  • Otacon: Wait, here's the best part. You see them lying on the ground after he shoots? If you pick up some of those peanuts, they'll restore your health a little.
  • Snake: Hmm. Edible ammunition, huh... Times sure have changed.

Super Smash Bros. Brawl Trophies

Name Image Game Description
Diddy Kong File:TrDiddy kong.jpg SNES Donkey Kong Country Donkey Kong's little buddy. He's famous for his quickness and his long tail. He usually plays second banana to DK, but he teamed up with his girlfriend, Dixie, to rescue DK when he got captured. He's spent some time playing music and competing in races, and he's also an expert at using barrels.
N64 Donkey Kong 64
Rocketbarrel Barrage File:Rocketbarrel barrage trophy.jpg Wii Super Smash Bros. Brawl Diddy Kong's Final Smash. Equipping his rocketbarrels and dual peanut popguns or peanut launchers, Diddy can fly around attacking opponents in rapid-fire fashion. He can tilt the barrel jets left or right to control his flight and shoot peanuts straight down, too. This is a technique that tests one's ability to control both movement and attack direction.

Stickers (Brawl)

Image Game Effect
Diddy Kong Donkey Kong 64 Launch Power +20
Usable by: Donkey Kong, Diddy Kong
File:Diddy DKC Sticker.jpg Donkey Kong Country [Tail] - Attack +28
Usable by: Diddy Kong
Diddy Kong Mario Hoops 3-on-3 [Leg] - Attack +28
Usable by: Donkey Kong, Diddy Kong
File:MsbDiddy.jpg Mario Superstar Baseball [Leg] - Attack +12

Super Smash Bros. Brawl Prima Rating

Offense: 8
Defense: 7
Projectile: 8
Final Smash: 7
Throwing Ability: 6
Speed: 10
Overall: 8

Appearances in Other Media

Diddy Kong, as seen on the Donkey Kong Country animated series.

Diddy Kong was featured as a main character on the Donkey Kong Country television series. Here he was still Donkey Kong's little buddy who went on countless adventures with him.

Diddy was voiced by Andrew Sabiston during the entire run of the Donkey Kong Country cartoon.

He also appeared in the Club Nintendo comic "Donkey Kong Country", serving a similar role to the one in the game of the same name. Diddy's task is to watch over the Banana Hoard, however King K. Rool finds him and puts him into a Barrel. When discovered by Donkey Kong, both start searching for the villain.

During the events of the comic "Super Mario in Die Nacht des Grauens", published in the same magazine, he lives in a skyscraper in Brooklyn together with many other Nintendo characters. Due to a contract signed by Wario, the skyscraper is invaded by several monsters. One of them, Chuckie, invades the Kongs' room, while Diddy and Donkey are watching TV. They are terrified by the evil doll, but get rescued by Mario, Link and Kirby.

Diddy makes another appearance in the Club Nintendo comic "Donkey Kong in: Banana Day 24". The Kongs have to save the world from freezing, since a giant ufo is pulling the Earth away from the sun. Together with Donkey, Dixie, Kiddy and Cranky, Diddy enters a space shuttle and flies into space, in order to talk to the aliens. As it turns out, the reason for them pulling away the Earth is that they mistook the planet for a giant coconut. Diddy finds a solution to this problem by giving bananas to the aliens, and in return they promise to return the Earth to its original position.

Sports Info

Mario Kart: Double Dash!! Information

Mario Superstar Baseball

Good Chemistry

Bad Chemistry

  • None

Stats

  • Batting: 3
  • Pitching: 6
  • Fielding: 7
  • Running: 7

Bios

"DK’s partner and buddy. Diddy’s trademark is his red baseball hat. While Donkey Kong boasts incredible power, Diddy’s forte is his nimbleness. Using his prehensile tail to great effect, Diddy Kong is a natural fielder who won’t ever boot routine balls."

Mario Strikers Charged

Stats

  • Movement: 10
  • Shooting: 3
  • Passing: 10
  • Defense: 3

Mario Kart Wii

  • Size: Medium
  • Actual Bonuses
    • Acceleration: +1
    • Drift: +1
    • Mini-Turbo: +2

Mario Super Sluggers

Template:Sluggers

Chemistry

Character Good Chemistry Bad Chemistry
Diddy Kong Donkey Kong, Dixie Kong, Funky Kong, Tiny Kong, Brown Mii King K. Rool, Kritter

Gallery

Trivia


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