High-Voltage Gauntlet is a course in Petal Isles of Super Mario Bros. Wonder. It is the second level of Bowser's Castle. It is unlocked after completing Missile Meg Mayhem and its own completion unlocks the level Evade the Seeker Bullet Bills!. This course houses two Wonder Seeds.
Layout
This level takes place in a dark factory. The main obstacles here are electric currents generated by Electricity blocks, which also provide the only source of light. If an enemy walks into a current, it is electrified and becomes impervious to stomp attacks or fireballs, though the electricity will dissipate after a while. The currents turn on and off at regular intervals, necessitating the player time their movements to pass when they are inactive.
The level opens with single currents, then rows of several which the player must quickly run through. Following the first Checkpoint Flag they take on more complex spiral patterns. After a large eight-directional current there is a split path. To the right is a pipe that leads to the Goal Pole, but to the left is a second Checkpoint Flag and a Zip Track that leads to the Wonder Flower.
Wonder Flower
The Wonder Flower transforms Mario into Metal Mario. In this state, the player is invincible as if they had a Super Star, and can electrify themselves by passing through a current; this lights the area and magnetises coins and Flower coins to their location. However, the player also becomes twice as heavy. The Wonder Seed is at the top of a passage of moving platforms which the player must carefully time their jumps across.
10-flower coins
- 10-flower coin 1: Shortly into the level, there is a pit with a horizontal Electricity blocks and a stack of three Takebos. The 10-flower coin is on the right side of the pit and must be reached while the current is inactive.
- 10-flower coin 2: Immediately afterward is a row of vertical Electricity blocks with the second 10-flower coin on top. The player should wall-jump up a nearby shaft to get on top of it.
- 10-flower coin 3: The Zip Track on the ceiling passes over an electric current. There is a platform in the middle of the current with the 10-flower coin.
Enemies and obstacles
Gallery
Names in other languages
Language
|
Name
|
Meaning
|
Notes
|
Japanese
|
ビリビリループバリケード[?] Biribiri rūpu barikēdo
|
Electrifying loop barricade
|
|
Italian
|
Scosse e percosse ad alta tensione[?]
|
Shocks and beats on high voltage
|
|
Portuguese
|
Alta tensão na fortaleza eletrizante![?]
|
High voltage in the electrifying fortress!
|
|
Spanish
|
Entramado de barricadas eléctricas[?]
|
Network of Electric Barriers
|
|
Super Mario Bros. Wonder levels
|
Pipe-Rock Plateau |
Main courses
|
Welcome to the Flower Kingdom! • Piranha Plants on Parade • Scram, Skedaddlers! • Bulrush Coming Through! • Here Come the Hoppos • Rolla Koopa Derby • Swamp Pipe Crawl • Angry Spikes and Sinkin' Pipes • Bulrush Express • Sproings in the Twilight Forest • Cosmic Hoppos • Pipe-Rock Plateau Palace
|
Badge Challenges
|
Parachute Cap I • Wall-Climb Jump I • Jet Run I
|
Break Time!
|
Hurry, Hurry • Wonder Token Tunes • Pop Up, Hoppo!
|
KO Arena
|
Pipe-Rock Rumble
|
Wiggler Race
|
Mountaineering!
|
Poplin levels
|
Badge House in Pipe-Rock Plateau
|
Fluff-Puff Peaks |
Main courses
|
Outmaway Valley • Pokipede Pass • Condarts Away! • Pole Block Passage • Up 'n' Down with Puffy Lifts • Jump! Jump! Jump! • Countdown to Drop Down • Cruising with Linking Lifts • Fluff-Puff Peaks Flying Battleship • Fluff-Puff Peaks Palace
|
Badge Challenges
|
Wall-Climb Jump II • Floating High Jump I • Spring Feet I
|
Break Time!
|
Kick It, Outmaway • Cloud Cover • Zip-Go-Round
|
KO Arena
|
Fluff-Puff Kerfuff
|
Search Party
|
Puzzling Park
|
Poplin levels
|
Fluff-Puff Peaks Cabin
|
Shining Falls |
Main courses
|
The Hoppycat Trial: Hop, Hop, and Awaaay • The Anglefish Trial: Ready, Aim, Fly! • The Midway Trial: Hop to It • The Sharp Trial: Launch to Victory • The Sugarstar Trial: Across the Night Sky • The Final Trial: Zip Track Dash
|
POOF! Badge Challenges
|
Crouching High Jump I
|
Break Time!
|
Unreachable Treasure? • Watery Wonder Tokens • Timer-Switch Climb • Timer-Switch Dash
|
Search Party
|
An Empty Park?
|
Poplin levels
|
Master Poplin's House • Royal Seed Mansion
|
Sunbaked Desert |
Main courses
|
Armads on the Roll • The Desert Mystery • Rolling-Ball Hall • Ninji Jump Party • Bloomps of the Desert Skies • Valley Fulla Snootles • Color-Switch Dungeon • Secrets of Shova Mansion • Flight of the Bloomps • Sunbaked Desert Palace
|
Badge Challenges
|
Parachute Cap II • Crouching High Jump II • Invisibility I
|
Break Time!
|
Treasure Vault • Raise the Stage • Revver Run • Floating Wonder Tokens • Bouncy Tunes • Lights Out
|
KO Arena
|
Sunbaked Skirmish
|
Search Party
|
Pipe Park
|
Poplin levels
|
Sunbaked Desert House
|
Fungi Mines |
Main courses
|
Upshroom Downshroom • Taily's Toxic Pond • Light-Switch Mansion • Beware of the Rifts • An Uncharted Area: Wubba Ruins • Another Uncharted Area: Swaying Ruins • A Final Uncharted Area: Poison Ruins
|
Badge Challenges
|
Grappling Vine I
|
Break Time!
|
Tumble House • Trottin' Piranha Plants
|
KO Arena
|
Fungi Funk
|
Poplin levels
|
Loyal Poplin's House • Operation Poplin Rescue
|
Deep Magma Bog |
Main courses
|
Where the Rrrumbas Rule • Raarghs in the Ruins • Pull, Turn, Burn • Hot-Hot Hot! • Wavy Ride through the Magma Tube • Dragon Boneyard • Deep Magma Bog Flying Battleship • Deep Magma Bog Palace
|
Badge Challenges
|
Floating High Jump II • Boosting Spin Jump II • Grappling Vine II • Jet Run II • Invisibility II • Spring Feet II
|
Break Time!
|
Hot-Hot Rocks
|
KO Arena
|
Magma Flare-Up
|
Search Party
|
Item Park
|
Poplin levels
|
Deep Magma Bog Observatory (#1, #2, #3, #4)
|
Petal Isles |
Main courses
|
Leaping Smackerel • Robbird Cove • Blewbird Roost • Downpour Uproar • Jewel-Block Cave • Gnawsher Lair • Maw-Maw Mouthful • Muncher Fields • Petal Isles Flying Battleship • Missile Meg Mayhem • High-Voltage Gauntlet • Evade the Seeker Bullet Bills! • KnuckleFest Bowser's Blazing Beats • The Final Battle! Bowser's Rage Stage
|
Badge Challenges
|
Dolphin Kick I • Dolphin Kick II • Boosting Spin Jump I
|
KO Arena
|
Petal Meddle
|
Wiggler Race
|
Swimming! • Spelunking!
|
Poplin levels
|
Angler Poplin's House
|
Special World |
Main courses
|
Pipe-Rock Plateau Special Bounce, Bounce, Bounce • Fluff-Puff Peaks Special Climb to the Beat • Shining Falls Special Triple Threat Deluge • Sunbaked Desert Special Pole Block Allure • Fungi Mines Special Dangerous Donut Ride • Deep Magma Bog Special Solar Roller • Petal Isles Special Way of the Goomba • The Semifinal Test Piranha Plant Reprise • The Final Test Wonder Gauntlet • The Final-Final Test Badge Marathon
|
Poplin levels
|
WONDER?
|
Bonus
|
Bonus: Coins Galore!
|