Track Cycling - Team Pursuit

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 02:16, May 5, 2020 by BBQ Turtle (talk | contribs) (→‎Gallery: Adding Cycling category.)
Jump to navigationJump to search

Template:Event-infobox

Track Cycling - Team Pursuit is an Event that appears exclusively in the Wii version of Mario & Sonic at the London 2012 Olympic Games. It is set in the Velodrome. The objective of the event is to get the greatest time difference with the other team. Waluigi, Shadow, Wario, and Dr. Eggman can be seen taking part in this event during the opening, and the starting record in the event is held by Team Wario at 1:22.422.

Gameplay

The event starts out with a chart of who the player is playing against, as well as another two competing. This chart is shown again after winning the first round (but not if it was lost) except with the winner of the other two in the center. After choosing positions for the characters, the announcer announces the teams. It then shows the team's starting line. Before the race starts, the player is able to hold One Button or B Button (depending on the play style) to charge up and get a short boost. When the word "Go" appears on screen, the player must swing down the Wii Remote (and Nunchuck) to start the event. Doing so with perfect timing grants the player a starting dash. The player in the front must then constantly shake the Wii Remote (and Nunchuck) as fast as possible to cause their team to have high speeds. Players not in the front tilt their Wii Remote (and Nunchuck) to the line to have high speeds. Characters have hearts for stamina the deplete while cycling. Players can restore the characters health by pressing A Button and three other buttons shown above each character to send the character to the back. On the final lap, pressing A Button causes the leader to leave and the other three characters make a push for the finish line. The team who crosses the line first is declared the winner. The player can also be declared the winner if they pass the other team, but no time is recorded. After a match, the announcer announces the winner or how the player did.

Controls

Basics

Wii Remote (sideways)

  • Speed up: Swing Wii Remote up/down
  • Move left/right: Tilt Wii Remote
  • Switch positions: A Button
  • Swing the Wii Remote when "GO!" appears on the screen for a Starting Dash!
  • The lead player swings the Wii Remote up and down to speed up.
  • Other players can recover stamina by staying behind the leader.
  • When it is time to switch, enter the commands in order, starting with the leader.
  • Press A Button on the last lap and the leader leaves, and the other 3 do a final sprint!
  • The race ends when the 3 racers finish.

Wii Remote and Nunchuck

  • Speed up: Spin Wii Remote and Nunchuck
  • Move L/R: Tilt Wii Remote and Nunchuck
  • Switch positions: A Button
  • Swing the Wii Remote and Nunchuck when "GO!" appears on the screen for a Starting Dash!
  • The lead player spins the Wii Remote and Nunchuck to speed up.
  • Other players can recover stamina by staying behind the leader.
  • When it is time to switch, enter the commands in order, starting with the leader.
  • Press A Button on the last lap and the leader leaves, and the other 3 do a final sprint!
  • The race ends when the 3 racers finish.

Tips

  • Line up the whole team behind the leader to increase your maximum speed and catch the other team!
  • Complete a switch quickly to gain a speed boost. Communicate with your team for a smooth transition!

Challenges

The Perfect Rider challenge is achieved by preforming changeovers with PERFECT timing a number of times in this event. The criteria for unlocking each achievement are as follows:

  • Lv. 1- Perform 10 changeovers with PERFECT timing.
  • Lv. 2- Perform 20 changeovers with PERFECT timing.
  • Lv. 3- Perform 30 changeovers with PERFECT timing.

Gallery