The Pit of 100 Trials of Rogueport appears in Paper Mario: The Thousand-Year Door. It is the first Pit of 100 Trials to appear in a Mario game, with Super Paper Mario expanding on the concept by introducing two new Pits: The Flipside Pit of 100 Trials and the much more difficult Flopside Pit of 100 Trials.
The pipe that leads down to the Rogueport Pit of 100 Trials is found near the entrance to the Palace of Shadow, which makes sense as, according to Grifty, the Shadow Queen created this dungeon and filled it with powerful monsters. She threw people she didn't like into the pit and left them to the mercy of the monsters down there. Sometime after her defeat the pit was closed off from the public.
The first few floors are considerably easy to clear, but as Mario progresses deeper into the pit the enemies become quite challenging. This is partially due to fact that Mario and his company get worn out by the relentless waves of enemies, but the adversaries themselves get stronger, culminating with the Shadow Queen's eldest pet dragon, Bonetail, inhabiting the final floor.
Every tenth floor contains a brief rest from battles, a treasure chest, and a pipe to take Mario back to the surface should he choose to use it, but no Save Blocks or Heart Blocks can be found anywhere in the pit. Accordingly, Mario is recommended to carry many healing items for his trek, and should master guarding and superguarding techniques. Occasionally, Charlieton or a Mover can be found; Charlieton offers to sell Mario items for an unreasonably high price (though they can spell the difference between victory or grueling defeat), while Movers accept payment for taking Mario back up to the surface or skipping him down two or five levels.
Two troubles at the Trouble Center require Mario to enter the Pit; Pine T. Jr.'s father needs rescuing on Level 18, and another trouble necessitates the destruction of a wall on Level 50.
Enemies in the Pit of 100 Trials
Each floor has one enemy in the overworld, but when Mario enters battle, there are usually at least 2 enemies in the battle, with the deeper floors having more. There is no way to get down to the next floor without winning the battle, as the defeat of the enemies causes a Pipe to appear out of the ground, leading to the next room of the pit.
Floors 1-9
Floors 11-19
Floors 21-29
Floors 31-39
Floors 41-49
Floors 51-59
Floors 61-69
Floors 71-79
Floors 81-89
Floors 91-99
Enemy |
HP |
Attack |
Defense |
Floor Locations
|
Elite Wizzerd |
12 |
8 |
5 |
91; 95; 99
|
Poison Puff |
15 |
8 |
0 |
92; 96
|
Bob-ulk |
10 |
4 |
2 |
93; 97
|
Swampire |
20 |
6 |
0 |
94; 98
|
Amazy Dayzee |
20 |
20 |
1 |
Appears randomly amongst the other enemies. One may appear on 92, 93, 96 or 97; two may appear on 94 or 98; they never appear on 91, 95 or 99.
|
Floor 100
Enemy |
HP |
Attack |
Defense |
Floor Locations
|
Bonetail |
200 |
8 |
2 |
100
|
Enemy Combos for the Pit of 100 Trials
When you go down floor by floor, every floor will always have the same Enemy, but when you go into battle the combination of enemies for the floor can vary. There are only 3 possible combinations though (With the exception of the 100th floor, in which case the enemy is always the same). Below is the list of all the possible combinations of enemies you can face for each floor.(Not fully complete though)
Floors 1-9
Floor |
Enemy |
Combo 1 |
Combo 2 |
Combo 3
|
1 |
Gloomba |
1 Gloomba |
1 Gloomba; 1 Spania |
1 Gloomba;1 Dull Bone
|
2 |
Spinia |
1 Spinia; 1 Gloomba |
3 Spinia; 2 Spania |
Unknown
|
3 |
Spania |
4 Spania |
2 Spania; 2 Fuzzy |
Unknown
|
4 |
Dull Bones |
1 Dull Bones; 1 Gloomba |
1 Dull Bone; 1 Spinia |
Unknown
|
5 |
Fuzzy |
2 Fuzzies; 1 Gloomba |
2 Fuzzies; 2 Dull Bones |
Unknown
|
6 |
Gloomba |
Unknown |
1 Gloomba; 1 Spania |
1 Gloomba; 1 Dull Bone
|
7 |
Spinia |
1 Spinia; 1 Gloomba |
3 Spinia; 2 Spania |
5 Spinia
|
8 |
Spania |
1 Spania; 1 Gloomba |
2 Spania; 2 Fuzzies |
4 Spania
|
9 |
Dull Bones |
1 Dull Bones; 1 Gloomba |
1 Dull Bone; 2 Spinia |
4 Dull Bones
|
Floors 11-19
Floor |
Enemy |
Combo 1 |
Combo 2 |
Combo 3
|
11 |
Paragloomba |
2 Paragloomba |
1 Paragloomba; 2 Pider |
1 Paragloomba; 2 Pokeys
|
12 |
Cleft |
2 Cleft; 1 Paragloomba |
Cleft, Pider, Dark Puff |
4 Cleft
|
13 |
Pokey |
1 Pokey; 1 Dark Puff |
2 Pokeys; 2 Spania |
4 Pokeys
|
14 |
Dark Puff |
2 Dark Puff; 1 Pokey |
3 Dark puff |
Unknown
|
15 |
Pider |
1 Pider; 1 Paragloomba |
2 Pider; 2 Pokeys |
4 Pider
|
16 |
Paragloomba |
2 Paragloomba |
Unknown |
1 Paragloomba; 2 Pokeys
|
17 |
Cleft |
Unknown |
Cleft, Pider, Dark Puff |
Unknown
|
18 |
Pokey |
1 Pokey; 1 Dark Puff |
2 Pokeys; 2 Pider |
4 Pokeys
|
19 |
Dark Puff |
1 Dark Puff; 1 Paragloomba |
3 Dark puff |
2 Dark Puff; 1 Pokey
|
Floors 21-29
Floor |
Enemy |
Combo 1 |
Combo 2 |
Combo 3
|
21 |
Spiky Gloomba |
Unknown |
2 Spiky Gloomba; 1 Bob-omb; 1 Bandit |
3 Spiky Gloomba
|
22 |
Bandit |
1 Bandit; 1 Spiky Gloomba |
3 Bandits; 2 Boo |
5 Bandits
|
23 |
Lakitu |
1 Lakitu; 1 Spiky Gloomba |
2 Lakitu; 2 Bob-omb |
`4 Lakitu
|
24 |
Bob-omb |
2 Bob-omb; 1 Spiky Gloomba |
2 Bob-omb; 2 boo |
Unknown
|
25 |
Boo |
2 Boo; 1 Spiky Gloomba |
2 Boos; 2 Bandits |
4 Boo
|
26 |
Spiky Gloomba |
2 Spiky Gloomba; 2 Boo |
2 Spiky Gloomba; 1 Bob-omb; 1 Bandit |
3 Spiky Gloomba
|
27 |
Bandit |
1 Bandit; 1 Spiky Gloomba |
3 Bandits; 2 Boo |
5 Bandits
|
28 |
Lakitu |
1 Lakitu; 1 Spiky Gloomba |
2 Lakitu; 2 Bob-omb |
`4 Lakitu
|
29 |
Bob-omb |
2 Bob-omb; 1 Spiky Gloomba |
3 Bob-omb; 2 boo |
4 Bob-omb
|
Floors 31-39
Floor |
Enemy |
Combo 1 |
Combo 2 |
Combo 3
|
31 |
Dark Koopa |
1 Dark Koopa; 2 Flower Fuzzy |
1 Dark Koopa; 2 Parabuzzy |
2 Dark Koopa
|
32 |
Hyper Cleft |
2 Hyper Cleft; 1 Parabuzzy |
2 Hyper Cleft; 1 Shady Koopa |
Unknown
|
33 |
[[Parabuzzy] |
1 Parabuzzy; 1 Flower Fuzzy |
2 Parabuzzy; 2 Shady Koopa |
4 Parabuzzy
|
34 |
Shady Koopa |
2 Shady Koopa; 1 Parabuzzy |
2 Shady Koopa; 1 Dark Koopa |
Unknown
|
35 |
Flower Fuzzy |
1 Flower Fuzzy; 1 Hyper Cleft |
2 Flower Fuzzy; 1 Dark Koopa |
5 Flower Fuzzies
|
36 |
Dark Koopa |
Unknown |
1 Dark Koopa; 2 Parabuzzy |
2 Dark Koopa
|
37 |
Hyper Cleft |
2 Hyper Cleft; 1 Parabuzzy |
2 Hyper Cleft; 1 Shady Koopa |
3 Hyper Clefts
|
38 |
[[Parabuzzy] |
1 Parabuzzy; 1 Flower Fuzzy |
2 Parabuzzy; 2 Shady Koopa |
4 Parabuzzy
|
39 |
Shady Koopa |
Unknown |
2 Shady Koopa; 1 Dark Koopa |
Unknown
|
Floors 41-49
Floor |
Enemy |
Combo 1 |
Combo 2 |
Combo 3
|
41 |
Dark Paratroopa |
2 Dark Parabuzzy;1 Spiky Parabuzzy |
2 Dark Paratroopa; 1 Bulky Bob-omb |
4 Dark Paratroopa
|
42 |
Bulky Bob-omb |
Unknown |
1 Bulky Bob-omb, 1 Poison Pokey; 1 Spiky Parabuzzy |
Unknown
|
43 |
Lava Bubble |
2 Lava Bubble; Dark Paratroopa |
2 Lava Bubble;1 Poison Pokey; 1 Bulky Bob-omb |
3 Lava Bubble
|
44 |
Poison Pokey |
1 Poison Pokey;1 Dark Paratroopa |
2 Poison Pokey;2 Spiky Parabuzzy |
4 Poison Pokey
|
45 |
Spiky Parabuzzy/Spike Top |
2 Spike tops |
2 Spiky Parabuzzy;2 Lava Bubble |
4 Spiky Parabuzzy
|
46 |
Dark Paratroopa |
2 Dark Paratroopa; 1 Spiky Parabuzzy |
2 Dark Paratroopa; 1 Bulky Bob-omb |
4 Dark Paratroopa
|
47 |
Bulky Bob-omb |
2 Bulky Bob-omb |
1 Bulky Bob-omb, 1 Poison Pokey; 1 Spiky Parabuzzy |
4 Bulky Bob-ombs
|
48 |
Lava Bubble |
2 Lava Bubble; Dark Paratroopa |
Unknown |
Unknown
|
49 |
Poison Pokey |
1 Poison Pokey;1 Dark Paratroopa |
2 Poison Pokey;2 Spiky Parabuzzy |
Unkown
|
Prizes in the Pit of 100 Trials
Image |
Name |
Effect |
Floor Location
|
File:Sleepystomp.gif |
Sleepy Stomp |
For 2 FP, Mario can, in addition to causing damage, can put an enemy to sleep. Requires 1 BP. |
10
|
File:Firedrive.gif |
Fire Drive |
For 5 FP, it will assault all ground enemies and burn them. Requires 3 BP. |
20
|
File:Zaptap.gif |
Zap Tap |
Electrifies Mario, causing most enemies to take 1 damage when they physically attack him. It makes Mario damage proof when jumping on electrified enemies. Makes some enemies unable to damage Mario whatsoever. Requires 3 BP. |
30
|
File:Pityflower.gif |
Pity Flower |
When Mario takes damage, he occasionally recovers 1 FP. Requires 3 BP. |
40
|
File:Strange sack.PNG |
Strange Sack |
Allows Mario to carry up to 20 items. |
50
|
File:Doubledip.gif |
Double Dip |
Adds an option in the items command for Mario to use 2 items in one turn, for 4 FP. Requires 3 BP. |
60
|
File:Doubledipp.gif |
Double Dip P |
Adds an option in the items command for Mario's partner to use 2 items in one turn for 4 FP. Requires 3 BP. |
70
|
File:Bumpattack.gif |
Bump Attack |
Mario can defeat weak enemies (who no longer give Star Points) by walking into them. Does not work in Pit of 100 Trials. Requires 5 BP. |
80
|
File:Luckyday.gif |
Lucky Day |
Causes enemies' attacks against Mario to miss more frequently than with Pretty Lucky. Requires 7 BP. |
90
|
File:Returnpostage.gif |
Return Postage |
Makes direct-attackers take 1/2 the damage they do to Mario. Odd-numbered attacks are rounded down. Requires 7 BP. |
100
|
Area Tattles
- This is the Pit of 100 Trials. That pipe just seems to lead down forever... Still, the air seems kinda fresh here. I guess it's flowing down from above, huh?
- This is the Pit of 100 Trials, but I don't see any enemies in this room. At least there's a pipe to take us back to the entrance if you wanna bail. Then again, we'd have to fight our way back down to this level again... Better think it through before we do anything hasty, know what I mean?
- This is an intermediate floor in the Pit of 100 Trials. These appear every 10 floors. At least there's a pipe to take us back to the entrance if you wanna bail. Then again, we'd have to fight our way back down to this level again... Better think it through before we do anything hasty, know what I mean?
- This is the Pit of 100 Trials. We just gotta keep on fighting and descending... But this endless repetition of rooms is starting to totally wear me out, y'know? I guess we gotta soldier on, though...
- This is the Pit of 100 Trials. We've come pretty far, looks like. The air's getting super-dank... Who knows how deep it goes, but let's keep going as long as we can...
- This is the lowest floor in the Pit of 100 Trials. A zombified dragon named Bonetail used to protect this room. Yuuuuuck. Mario, I bet you're the first person to make it this far! I totally knew you'd do it! Now let's get out of this creepy place and back to the world above, OK?
Trivia
- It is possible to complete the Pit of 100 Trials before Chapter 1 by getting the sideways (paper-thin) curse in Hooktail's Castle and then coming to Pit of 100 Trials before going up to Hooktail.
Names in Other Languages
Template:Foreignname
Template:PM2