Mouse

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This article is about the Luigi's Mansion enemy. For the enemy from Wario World, see Mouse (Wario World). For the boss from Super Mario Land 2: 6 Golden Coins, see Sewer rat. For the rat from Super Mario Odyssey, see Small animal.
Mouse
Artwork of a mouse from Luigi's Mansion 3
Artwork from Luigi's Mansion 3
First appearance Luigi's Mansion (2001)
Latest appearance Luigi's Mansion 2 HD (2024)
Variants

Mice[1] appear in the Luigi's Mansion series as ambient pest enemies that are generally very small, slow, and weak. Gold Mice are a particular subtype that carries a large amount of treasure.

History

Luigi's Mansion

Blue and Purple Mice in the game Luigi's Mansion.
Two Blue Mice and two Purple Mice

In Luigi's Mansion, mice are depicted as a type of ghost. Blue Mice move along floors, while Purple Mice are additionally able to go up and through walls as well as climb on ceilings. They deal five HP of damage if Luigi touches them. They are very common and have no HP value or heart; they are simply sucked up instantly when the Poltergust 3000 is activated. They are found almost entirely in hallways, though Blue Mice are also found in a few darkened rooms, a number that increases in the PAL Hidden Mansion.

Luigi's Mansion: Dark Moon

Artwork of a mouse from Luigi's Mansion Arcade. It was potentially produced for Luigi's Mansion: Dark Moon, as the arcade game otherwise utilizes its promotional assets.
Artwork for Luigi's Mansion: Dark Moon

Mice reappear in Luigi's Mansion: Dark Moon, now appearing organic with a stylized appearance shaped similarly to a computer mouse. They flee when Luigi shines the light on him, but they still do five HP of damage to him if stepped on. Mice are usually found near mouseholes, where they are generated. They are defeated either when Luigi uses the Poltergust 5000 to suck them in or by shining a Strobulb on them. When a Strobulb is shined on them, they can drop a coin, a heart, or nothing.

One mouse plays a role at the beginning of the game. When Luigi first visits the Gloomy Manor, he is unable to open the door since it is locked. A mouse scurries out of the mousehole, holding a key on its tail. Only after Luigi retrieves the key is he able to access the Gloomy Manor. Later, a mouse in the Haunted Towers holds one of the 13 emeralds in the Seedling Laboratory.

Luigi's Mansion 3

Mice reappear in Luigi's Mansion 3 as enemies, acting as they did in Luigi's Mansion: Dark Moon, though now with a more realistic appearance with a distinct head. After Luigi defeats Chef Soulfflé, several mice steal the elevator button released from him, prompting Luigi to chase them around the Mezzanine to retrieve the button.

Profiles

  • Luigi's Mansion (Nintendo 3DS) Gallery descriptions
    • Blue Mouse: A blue ghost mouse that wanders around in the hallways.
    • Purple Mouse: A purple ghost mouse that can scurry through walls.

Gallery

Names in other languages

Mouse

Language Name Meaning Notes
Japanese ミミー[2]
Mimī
Comes from「耳」(mimi, ear) or a partial repetition of「」(nezumi, rat)
Chinese 米米鼠[?]
Mǐ mǐ shǔ
Japanese name +「鼠」(shǔ, mouse)
French Souris[?] Mouse
German Maus[?] Mouse
Italian Topo[?] Mouse
Spanish Ratón[?] Mouse

Blue Mouse

Language Name Meaning Notes
Japanese ミミー(青)[?]
Mimī (Ao)
Mouse (Blue)
French Souris bleue[?] Blue mouse
German Blaumaus[?] Blue Mouse
Italian Topo blu
Topo fantasma blu
[?]
Blue mouse
Blue ghost mouse
Korean 찍찍이(파랑)[?]
Jjikjjigi (Parang)
Mouse (Blue)
Spanish (NOE) Ratón azul[?] Blue mouse

Purple Mouse

Language Name Meaning Notes
Japanese ミミー(紫)[?]
Mimī (Murasaki)
Mouse (Purple)
French (NOE) Souris mauve[?] Mauve mouse
German Purpurmaus[?] Purple Mouse
Italian Topo viola
Topo fantasma viola
[?]
Purple mouse
Purple ghost mouse
Korean 찍찍이(보라)[?]
Jjikjjigi (Bora)
Mouse (Purple
Spanish (NOE) Ratón morado[?] Purple mouse

References

  1. ^ "Move back to the right to find a mouse with a Key wrapped in its tail. After Luigi recovers, follow the mouse down the steps and chase it around the Front Yard. The mouse tries hard to evade you, but you have a slight speed advantage. Catch the mouse to collect the Key, then climb back up the steps and unlock the front doors." – von Esmarch, Nick (March 24, 2013). Luigi's Mansion: Dark Moon PRIMA Official Game Guide. Prima Games (American English). ISBN 978-0-307-89554-7. Page 15.
  2. ^ Shogakukan staff (April 25, 2013). 『ルイージマンション 2: 任天堂公式ガイドブック』. Tokyo: Shogakukan (Japanese). ISBN 978-4-09-106520-9. Page 9.

External links