Ice Land
- Not to be confused with Land of Ice.
Template:Location-infobox Template:Quote2 Ice Land[1][2] (alternatively Iced Land[3], Winter Wonderland[4], the Ice World[5], or Ice Country[6]) is the sixth world in Super Mario Bros. 3. It is the largest world in the game, with ten levels, three Hammer Brothers, three fortresses, three Spade Panels, two Toad Houses, and a castle that has been taken over by an airship. As the name implies, it is a frozen wasteland covered with slippery floors and frozen lakes. Lemmy Koopa takes over this icy kingdom by stealing the royal magic wand and turning the king of Ice Land into a seal (a Monty Mole in the game's remakes). The map in Super Mario Advance 4: Super Mario Bros. 3 shows that Ice Land is north of Dark Land, and east of Pipe Land.
Level information
Level | Preview | Summary |
---|---|---|
World 6-1 | The first level of Ice Land, where the ground is covered in ice and Ptooies are introduced. | |
World 6-2 | An autoscrolling level with moving cloud platforms. | |
World 6-3 | A level made up of small, icy platforms. | |
World 6-Fortress 1 | The first fortress level of Ice Land, this level has a platform on a track in the first room. | |
World 6-4 | A level with many Rotary Lifts on pillars of ice. | |
World 6-5 | An underground cove with Buster Beetles that requires a flight power-up to finish. | |
World 6-6 | An underground stage that is partly underwater. | |
World 6-7 | An autoscrolling level with Donut Lifts. | |
World 6-Fortress 2 | The second fortress level made up of ice and several sliding Thwomps. | |
World 6-8 | A long grassy level with many hills, Spikes, Walking Piranhas, and Buster Beetles. | |
World 6-9 | Another underwater cavern stage. | |
World 6-10 | A long ice level with many frozen coins and Ice Blocks. | |
World 6-Fortress 3 | The third fortress level, made up of many Conveyor Belts and Stretches. | |
World 6-Airship | Lemmy Koopa's Airship, containing Bolt Lifts and uneven platforms. | |
World 6- | Three sets of Hammer Brothers traverse the map. Each of them have two rows of seven bricks and a floor made of ice. The first set will give up a Hammer when defeated, the second set will drop a Starman, and the third set will leave behind a Lakitu's Cloud. If the player meets the requirements for the Treasure Ship, a Hammer Brother will be replaced with that ship. |
The Adventures of Super Mario Bros. 3
In The Adventures of Super Mario Bros. 3, Ice Land, though never referred to as such, only appeared in the episode "Life's Ruff", where it had a different ruler named King Windbag. He bullied his servants and never said "please", but when Hip and Hop came, they stole his wand and turned him and Luigi into dogs and harassed them for a bit, but were eventually defeated and returned to Dark Land. The castle is depicted with igloos around it.
Super Mario World television series
An icy tundra, referred to as "Ice Land", appears in the first episode of the Super Mario World television series, "Fire Sale". Here, it is under the control of Kootie Pie, who had stolen Mama Fireplant to make it warmer. However, Ice Land began to melt because of the heat, and Mario, Luigi, Princess Toadstool, and Yoshi arrived to save both Mama Fireplant and Ice Land.
Gallery
World 6 as seen in BS Super Mario Collection
Tanooki Mario in Ice Land
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ワールド6 氷の国[7][8] Wārudo6 Kōri no Kuni |
World 6: Ice Land (alternatively "Iced Land"[9] in-game) | |
German | Eisigland[?] | Icyland | |
Italian | Terra di Ghiaccio[?] | Ice Land | |
Romanian | Ținutul înghețat (Super Mario World television series)[?] | Frozen land | |
Spanish | Tierra Congelada[?] | Frozen Land |
Trivia
- The map theme from this world plays whenever Mario recieves anonymous e-mails in Paper Mario: The Thousand-Year Door. An arrangement, "Slowly, Slowly", also appears in Mario Party during the Pedal Power and Ghost Guess minigames.
- This is the only world of the game that is possible to go backwards from using a Whistle, as using it in the sixth world will allow one to return to the fifth. However, in Worlds 5 and 8, using it can cause one to return to the current world.
References
- ^ Super Mario Bros. 3 English instruction booklet, page 33.
- ^ Super Mario Bros. 3 North American re-release and European ending.
- ^ Super Mario Bros. 3 North American original, Super Mario All-Stars and Super Mario Advance 4: Super Mario Bros. 3 International ending.
- ^ Nintendo Power Volume 13, pages 3 & 53-62.
- ^ Nintendo Power Volume 13, pages 6, 52, 54 & 60.
- ^ Nintendo Power Volume 13, page 62.
- ^ Super Mario Bros. 3 Japanese instruction booklet, page 33.
- ^ Super Mario Advance 4: Super Mario 3 + Mario Bros. Japanese ending (in kana).
- ^ Super Mario Bros. 3 and Super Mario Collection Japanese ending.