Trio Move
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
- This article is about the moves used on the field. For the moves used in battle, see Trio Attack.
Trio Moves[1] (Trio Actions in the British English version[2]) are the field moves in Mario & Luigi: Paper Jam. Most of these moves are invented by Paper Mario when the Mario Bros. are in a problematic situation (the only exception is the Trio Grab, which is invented by Luigi, though the idea came from Paper Mario's rescue). There are a total of five moves, and are all used (except for Trio Jump) by selecting the appropriate icon (either by touching it or using and ), then pressing , and in succession.
Moves
Technique | Image | Description | Location Unlocked |
---|---|---|---|
Trio Jump | The player can press to make the trio jump simultaneously. | Sunbeam Plains | |
Trio Hammer | The player can press →→ to make the trio use their hammers simultaneously. | Doop Doop Dunes | |
Trio Grab | The player can press →→ to make the trio stand on top of each other and grab out-of-reach objects. | Twinsy Tropics Dungeon | |
Trio Drill | The player can press →→ to make the trio burrow underground. | Mount Brrr | |
Trio Glider Trio Aeroplane |
The player can press →→ to make the trio glide in a certain direction. | Bowser's Castle |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | トリオアクション[?] Torio Akushon |
Trio Action | |
Italian | Azioni Trio[?] | Trio Move |