Mario Party: Island Tour

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Template:Infobox Mario Party: Island Tour is a party game for the Nintendo 3DS. It is the twelfth installment (seventeenth in Japan) in the Mario Party series and the third installment for a handheld console. This is the second Mario Party game to be developed by Nd Cube. Just as in Mario Party DS, it is possible for up to four people to join in wireless mode using only one game card.

Story

After a relaxing day around Peach's Castle, Mario and the gang notice a strange letter in a bubble saying they are happily invited to the Party Islands. The gang then cheers about it but then the letter suddenly traps the gang in bubbles to carry them though the sky to the Party Islands.

While Mario and the gang are partying and playing games, Bowser shows up, feeling jealous about why Mario and his friends are invited, so he builds Bowser's Tower, saying that anyone can join him at his evil party. He begins locking all the fun from the Party Islands in bubbles. He also puts evil magic in the bubbles made by the bubble machine to make bubble clones of the gang to guard the tower.

Play modes

There are five different play modes in the game. They are:

  • Party (1-4 players) - Party your way to the finish across a wild variety of game boards! Play time: 10-60 mins
  • Minigames (1-4 players) - Battle for first place in a huge collection of minigames. Play time: 1-30 mins
  • StreetPass Minigames (1 player) - Take on the world in minigame battles, and unlock special items! Play time: 1-15 mins
  • Bowser's Tower (1 player) - Win your way to the top of a terrifying tower! Play time: 90 mins
  • Collectables - Purchase bubbles with Mario Party Points! Can you complete the entire collection? Play time: N/A

Gameplay

Mario Party: Island Tour uses the traditional independent four player gameplay as seen in previous Mario Party entries, where players were able to roll dice with numbers from 1-10 though this time, like in Mario Party 9, players roll the dice from 1 to 6 or in some cases in some of the boards, the 6 is replaced by other things like a 0 or a Banzai Bill. Like Mario Party 9, players move along a linear board, though in this game it is a race to the end. Each board has its own play style, such as items and Mini Stars. The Spaces appear similar in function to those from Mario Party 9. During some specific game boards, players use items to progress and hinder their opponents, similar to the items used in Mario Party 2, 3, and 4. It also supports local multiplayer using Download Play. There is a single-player mode called Bowser's Tower, where the player plays against shadowy versions of the other playable characters in 30 minigames, with a boss minigame on every fifth floor.[1] Also, whenever a minigame ends with a tie, there will be a Dice Block tiebreaker to determine the final results.

Characters

Playable

There are a total of 10 playable characters in Mario Party: Island Tour, consisting of 9 default characters and 1 unlockable character (Bowser Jr.).

white white Template:Color-link-piped Template:Color-link-piped white
Artwork of Mario holding a Dice Block from Mario Party: Island Tour. Artwork of Luigi for Mario Party: Island Tour Artwork of Princess Peach on a bubble, from Mario Party: Island Tour. Daisy MPIT.png WarioMPIT.png
white white white white white*
Waluigi MPIT.png YoshiMPIT.png Artwork of Boo with a Dash Mushroom, from Mario Party: Island Tour. Toad MPIT.png Artwork of Bowser Jr. in Mario Party: Island Tour

*Bowser Jr. can be unlocked by completing Bowser's Tower.

Bosses

Goomba TowerChain ChompMr. BlizzardKing Bob-ombDry BowserBowser

Other

Boards

As the title suggests, the boards are split between various themed islands. Seven gameboards are included in the game. Of these boards, one is unlocked by playing through every other board except for Shy Guy's Shuffle City due to the necessity for three or more players (Bowser's Peculiar Peak), and the other six are available from the start of the game.

Boards
white white black
Perilous Palace Path File:RocketRoadIntro.jpeg Shy Guy's Shuffle City
Power yourself up and knock opponents out of the way with special items as you race to the finish! Blast yourself to the finish line by winning minigames and collecting Boosters! Outwit your opponents and avoid the dreaded Bowser Card to win this race!
Play Time: 45-60 minutes Play Time: 10-20 minutes Play Time: 20-40 minutes
Skill: File:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNGMushroom Outline Skill: File:Mushroom2.PNGFile:Mushroom2.PNGMushroom OutlineMushroom OutlineMushroom Outline Skill: File:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNG
Luck: File:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNGMushroom OutlineMushroom Outline Luck: File:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNG Luck: File:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNGMushroom OutlineMushroom Outline
Minigames: File:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNG Minigames: File:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNGMushroom Outline Minigames: File:Mushroom2.PNGFile:Mushroom2.PNGMushroom OutlineMushroom OutlineMushroom Outline
black black white white
File:BanzaiBill'sMadMountainIntro.jpg File:Star-CrossedSkywayIntro.jpg File:Kamek's Magic Carpet Ride.jpg File:Bowser'sPeculiarPeakIntro1.jpg
Should you go for the glory or hide out? Banzai Bill will test your luck and courage! You will need the most Mini Stars to win this game—no matter how fast you finish! Play your cards right to be the first player to reach the goal! First place is the worst place in this reverse race. Bowser is waiting for the "winner"!
Play Time: 15-30 minutes Play Time: 30-50 minutes Play Time: 20-40 minutes Play Time: 20-40 minutes
Skill: File:Mushroom2.PNGMushroom OutlineMushroom OutlineMushroom OutlineMushroom Outline Skill: File:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNGMushroom Outline Skill: File:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNGMushroom Outline Skill: File:Mushroom2.PNGFile:Mushroom2.PNGMushroom OutlineMushroom OutlineMushroom Outline
Luck: File:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNG Luck: File:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNGMushroom Outline Luck: File:Mushroom2.PNGMushroom OutlineMushroom OutlineMushroom OutlineMushroom Outline Luck: File:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNGMushroom OutlineMushroom Outline
Minigames: File:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNGMushroom Outline Minigames: File:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNGMushroom OutlineMushroom Outline Minigames: File:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNGMushroom OutlineMushroom Outline Minigames: File:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNGFile:Mushroom2.PNGMushroom Outline

Spaces

  • Dash Space - If the player lands here, they will leap forward (2, 3, 4, or 5) spaces.
  • Back Space - When the player landers here, they go back the number of spaces on it.
  • Item Space - Landing on this space earns the player an item.
  • Green Space - A normal space. Nothing special happens when the player lands here.
  • Piranha Plant Space - If the player lands on this space, a Piranha Plant will throw them back a number of spaces.
  • Lucky Space - If the player lands here, something good will happen.
  • Duel Space - These trigger a minigame battle for items/Mini Stars.
  • Bowser Space - A random act of fiendishness will happen if the player lands here.
  • Unlucky Space - Something bad will happen if the player lands here.
  • Dead-End Space - The player will be forced to stop on this space for an event.
  • Goal Space - The final space on the board.
  • Safe Spaces (only on Banzai Bill's Mad Mountain) - A space where the player cannot get hit by a Banzai Bill.
  • Danger Spaces (only on Banzai Bill's Mad Mountain) - A space where the player might get hit by a Banzai Bill.
  • Switch Space - If the player lands here, Banzai Bill will launch from a new location.
  • Banzai Bill Space - This space launches Banzai Bill.
  • Booster Spaces (appears only on Rocket Road)
  • Warp Spaces
  • Kamek Spaces (appears only on Kamek's Carpet Ride)
  • Just-Right Spaces (appears only on Kamek's Carpet Ride)

Items

Dice Blocks

Dice Blocks can be won from minigames in Perilous Palace Path and Bowser's Peculiar Peak.

Item Image Effect
Gold Dice Block Gold Dice Block Adds one to six spaces to the player's roll. Awarded to first place after a minigame.
Silver Dice Block Silver Dice Block Adds one to three spaces to the player's roll. Awarded to second place after a minigame. This is not given out if only two players are participating.
Bronze Dice Block Bronze Dice Block Adds one or two spaces to the player's roll. Awarded to third place after a minigame (or second place, if only two players are participating).
Custom Dice Block A Custom Dice Block in Mario Party: Island Tour. Allows the player to roll any number.
Bowser Dice Block Bowser Dice Block Same effects as a normal Dice Block. The players can remain where they are if they get the roll doubled with another Bowser Dice Block.
1-6 Bowser Dice Block A 1-6 Bowser Dice Block in Mario Party: Island Tour Adds one to six spaces to the player's roll. The players can remain where they are if they get the roll doubled with another Bowser Dice Block. Awarded to fourth place after a minigame (third place if there are only three players, or second place if there are only two players).
1-3 Bowser Dice Block A 1-3 Bowser Dice Block in Mario Party: Island Tour Adds one to three spaces to the player's roll. The players can remain where they are if they get the roll doubled with another Bowser Dice Block. Awarded to third place after a minigame. This is not given out if there are only two players.
1-2 Bowser Dice Block A 1-2 Bowser Dice Block in Mario Party: Island Tour Adds one or two spaces to the player's roll. The players can remain where they are if they get the roll doubled with another Bowser Dice Block. Awarded to second place after a minigame, or first place if there are two or three players.

Cards

In Kamek's Carpet Ride and Shy Guy's Shuffle City, cards are used to make the player move and have different effects on the character.

Item Image Effect
Random Card 1-6 Random Card Randomly decides how many spaces the player will move.
Precision Card Artwork of a card from Mario Party: Island Tour. Moves the player the number of spaces shown on the card.
Power Precision Card 1 Power Precision 1 Moves the user forwards by the number shown, while the others move backwards by the same amount.
Bowser Card Bowser Card from MPIT, Shy Guy Shuffle City. The player who holds this card after three turns will receive a Bowser Penalty.

Board-specific items

Perilous Palace Path

Star-Crossed Skyway

Rocket Road

  • Boosters - Multiplies the Dice Block roll.

Minigames

Main article: List of Mario Party: Island Tour minigames

Mario Party Points and the Bubble Gallery

Much like Mario Party DS and Mario Party 9, players can earn Mario Party Points by playing boards, completing Bowser's Tower or playing Minigames. This points can be used to buy "Bubbles", voice recordings or music from the various characters, boards or minigames. These bubbles need to be bought from the gallery with various points, and not all bubbles are unlocked initially.

Reception

Mario Party: Island Tour has received generally mixed reviews. The game currently averages a 59% based on 28 reviews on GameRankings and a 57 based on 47 reviews on Metacritic[12][13]. IGN gave Mario Party: Island Tour a 5.5, criticizing its motion control, "uninventive" minigames, and its "poor" single-player campaign unlike Mario Party 9, but praising its unique board rules and use of Download Play.[14] Destructoid gave the game an even lower score of 4.0. GameXplain gave the single-player mode a 2 1/2 stars out of 5, and multiplayer a 3 1/2 out of 5. Additionally, Official Nintendo Magazine gave the game a score of 60%.[15]

Mario Party: Island Tour is the 20th best selling game for the Nintendo 3DS, selling 1.14 million copies worldwide, as of March 31, 2014.

Pre-release and unused content

Main article: List of Mario Party: Island Tour pre-release and unused content

Glitches

Invisible Player Lucky Space Glitch

In order to perform this glitch, the player must land on a Lucky Space in the board Bowser's Peculiar Peak. If they happen to be blasted to a space that another player is currently on, then the two players will overlap each other.

A glitch from Mario Party: Island Tour.
The glitch in action.

Gallery

For this subject's image gallery, see Gallery:Mario Party: Island Tour.

Media

Template:More media

Staff

Main article: List of Mario Party: Island Tour staff

References to other games

Names in other languages

Language Name Meaning Notes
Japanese マリオパーティアイランドツアー[?]
Mario Pāti Airando Tsuā
Mario Party: Island Tour

Trivia

An error on the Nintendo eShop, accidentally listing Mario Party: Island Tour as an NES title.
The error showing the game to be an NES game.

References

External links

Template:MarioGames