Koopa Troopa

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Has a big dick. Template:Sectionstub

Mario Kart series

Koopa Troopa's appearance in Super Mario Kart.
Koopa Troopa's appearance in Mario Kart Wii.

Super Mario Kart

A Koopa Troopa first appeared as a playable character in Super Mario Kart, where he was a lightweight whose special item was a Koopa Shell.

Mario Kart 64

He was replaced by Wario in Mario Kart 64 (in fact, the Mario Kart 64 instruction booklet claims that Wario stole the Koopa's kart).

Mario Kart: Double Dash!!

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A Koopa re-appeared in Mario Kart: Double Dash!! where he was partnered with a Paratroopa, and their special items were the Triple Shells.

Mario Kart Arcade GP 2

Koopa Troopas made a cameo in Mario Kart Arcade GP 2.

Mario Kart Wii

File:Rocket Start (Mario Kart Wii).jpg
Koopa Troopa performing a Rocket Start in Mario Kart Wii.

A Koopa was playable in Mario Kart Wii, where he was given an outstanding Mini-Turbo bonus that was rivaled by Dry Bowser's, Dry Bones', and Wario's; he also was given a small handling bonus and he owns a course called Koopa Cape.

Mario Kart 7

Koopa Troopa

Koopa Troopa also appears as a playable racer in Mario Kart 7, for the Nintendo 3DS. It is a Feather class racer, with acceleration and off-road being its best stats.

Mario is Missing!

File:Marioismissing.jpg
A Koopa Troopa behind Luigi in Mario is Missing!.

Koopas accompanied Bowser and the Koopalings to the Real World during the events of Mario is Missing!. In this game, Bowser sends Koopa Troopas to different cities throughout Earth, where they wreak havoc by stealing precious artifacts from various museums and national monuments. Before Luigi can advance through Bowser's Castle, he must return every missing artifact to its place. The Koopas in this game do not resist Luigi's attacks, and it is impossible to be hurt by them. When jumped on, the Koopas without artifacts disappear, while the ones carrying artifacts disintegrate into dust. (This disintegration was a style commonly used in cartoons, where the body of a creature turns to dust until only its eyes remain. The eyes blink once, and then disappear.

Yoshi's Safari

Koopa Troopa in Yoshi's Safari.

A single Koopa Troopa enemy appeared in Yoshi's Safari, to aid Bowser in his invasion of Jewelry Land. This Koopa Troopa appears as the penultimate boss in the game, fighting in a giant robot made in the likeness of a Koopa. It had a gun turret manned by four Koopa Troopas. Several Koopa Shells appear as enemies throughout the game, however these may not have actually contained Koopas, as none were seen.

Mario Tennis series

A male Koopa Troopa has appeared in two games in the Mario Tennis series. His first appearance was in the game Mario's Tennis, which featured every playable character from Super Mario Kart with, the exception of Bowser. He did not appear in Mario Tennis for the Nintendo 64, despite the fact that Paratroopa did appear. Koopa Troopa reappears in Mario Power Tennis as a speedy character. His Offensive Power Shot was the Water Bomb, which Koopa performed a special drop shot that forced the characters to get closer to the net. His other special move, the Defensive Power Shot named Water Shell Dash, consisted of saving the loose ball by hiding into his shell and homing in to the ball to make the return. Paratroopa was also present in this game. However, instead of Paratroopa being Koopa Troopa's default doubles partner like in Mario Kart: Double Dash!! since Paratroopa is not playable from the start, Koopa Troopa's default partner is Yoshi. This could be because Birdo isn't playable, and that Koopa Troopa and Yoshi have a similar head shape.

Yoshi series

Super Mario World 2: Yoshi's Island

Koopas also appeared (albeit less frequently) in Super Mario World 2: Yoshi's Island, a prequel to the entire Mario series. In this game Shy Guys largely replace Goombas and Koopas as the game's most persistent foes; while Shy Guys appear in almost every level, Koopa Troopas are much rarer. They first appear in the level Visit Koopa and Para-Koopa. In this game only red and green shelled Koopas appear, and neither walk off the side of cliffs. Like in Super Mario World, these Koopas can be knocked out of their shells. There is also a boss Red Koopa in this game named Hookbill the Koopa. He first started out as a Red Koopa, but then was put under Kamek's spell, so Hookbill turned into a large, old Koopa that walks on all fours.

Tetris Attack

Hookbill the Koopa reappears in Tetris Attack as an enemy.

Yoshi's Island DS

Koopas and Para-Koopas reappear in Yoshi's Island DS as enemies. They look similar to as they did in the prequel, but with a much lighter outline and a slight increase in size. Like in the previous game, if stomped on, the Koopas are kicked out of their shells.

Super Mario RPG: Legend of the Seven Stars

Koopas were absent from Super Mario RPG: The Legend of the Seven Stars, seemingly replaced by Terrapins (which were basically armored Koopas, similar to Koopatrols). However, many four-legged Paratroopas were present in the game, including the Heavy Troopa and Tub-O-Troopa.

Mario's Time Machine

In Mario's Time Machine, they had to be defeated so Mario can get an item and warp to other times in history. Template:Sectionstub

Dance Dance Revolution: Mario Mix

The instructions on how to defeat a Koopa in DDR: Mario Mix.

In Dance Dance Revolution: Mario Mix they are messing around with Lakitu's farm. They must be stepped on once, then stepped on again to a) kill them or b) send them down to destroy a step. For this to happen, Mario/Luigi will have to get a perfect step. Once defeated, Lakitu gives Mario/Luigi the Key to the Truffle Towers. They also appear in Mush Mode. Koopas seem to struggle while on the screen in this game.

Mario Party series

Beginning with Mario Party, Koopa's most frequent role in the Mario Party series has been the proprietor of the Koopa Bank or the Koopa Bank Capsule, a location which both takes and gives coins to and from the Player. A Koopa appears as Mario's starting partner in Battle Mode in Mario Party 3. Throughout the series, they appear as background characters in boards and minigames.

Mario Party

A Koopa Troopa holding a flag.
A Koopa Troopa in the original Mario Party.

Koopas appear in the original Mario Party to award the player with ten Coins each time the player passes the starting point (in a similar style to the game Monopoly).

Mario Party 2

File:Koopaparty2.jpg
A Koopa in Mario Party 2.

A Koopa appears in the intro of Mario Party 2 trying to warn the characters of Bowser's attack. They also host the Koopa Bank in this game.

Mario Party 3

A Koopa appears as Mario's starting partner in Battle Mode in Mario Party 3. They also host the Koopa Bank once again.

Mario Party 4

Koopa Troopa is one of the hosts that organized the party with the Party Cube, along with Toad, Shy Guy, Boo and Goomba. He sports a hawaiian shirt and is the host of his board, Koopa's Seaside Soiree and the option room. The Koopa Troopa made this board because he always wanted to own his own resort. He always appears to be laid back as well. Koopa Troopas (and related species) also appear in the following minigames: Paratrooper Plunge, where the characters have to avoid red Paratroopas, GOOOOOOOAL!!, as a member of the crowd Kareening Koopas, where in Story mode, he's the opponent fought against and as an unlockable character in the Beach Volley Folley minigame.

Mario Party 8

In Mario Party 8, there is a rather notable Koopa Troopa called Holly Koopa who is quite minor in Shy Guy's Perplex Express, giving out money in exchange for candy when a player lands on her Green Space. In Duel Mode however, players must get 50 coins to her to win the match. Some other Koopa Troopas are found occupying the seats. There is also a green space that summons Kamek. Koopa Troopas also have their own board named after them in Koopa's Tycoon Town. Koopa Troopas are found nearly everywhere in this board from being bellboys to sitting on park benches. Some also act as taxis to get places. Another Magikoopa is found in Bowser's Warped Orbit. A Koopa Troopa is the main baker in Sugar Rush, a minigame. Other minigames they are in in Mario Party 8 include Picture Perfect where a flying Red Shell is one of the pictures, Blazing Lassos where they make a cameo, Breakneck Building in another cameo, Specter Inspector as an enemy to find, audiences in Fruit Picker, Pour to Score, Stampede, a biker in Moped Mayhem, and finally the proprietor in the Surprise Wagon and the music maker in the Carnival Calliope.

Mario Party 9

A Koopa Troopa appears as a playable character in Mario Party 9.

Mario Party Advance

A Koopa Troopa appears as the manager of the Town Koopa Bank, and is also the cousi

Mario Party DS

File:Koopa Krag.PNG
Koopa Krag and his grandson

An unnamed Koopa and his grandfather, Koopa Krag, had major roles in Mario Party DS. In the game, Koopa Krag was trapped in a book by Kamek in Kamek's Library. While Mario and friends are heading for Bowser's Castle to get back to their normal sizes, Koopa shows up, requesting to the player to save his grandfather and defeat Kamek. After winning the party, the boss minigame features the player riding the magic book Koopa Krag was trapped in to face Kamek, by shooting ink blots from a pen at his face while avoiding Kamek's books. Once Kamek is defeated, Koopa Krag will return to normal and thank the player by giving them a Sky Crystal.

Mario Golf series

Mario Golf 64

Though not playable, Koopas do appear in the original Mario Golf for the Nintendo 64.

Mario Golf: Toadstool Tour

A Koopa Troopa appears as a playable character in the GCN game Mario Golf: Toadstool Tour. In the opening movie, he is seen sleeping with Yoshi, because they were default partners in Mario Power Tennis.

Paper Mario series

Paper Mario

Unshelled Koopa

Several Koopas appear in Paper Mario, both as enemies and allies. All of the enemy Koopas in this game have red shells; a pair of sunglasses; and spiked, black arm bands and collars, like Bowser. These Koopas aid Bowser in his plot to kidnap Princess Peach. In this game, Koopas are shown to be quite resilient, as they have a fair defense (full damage can only be dealt once they are flipped onto their backs) and have the ability to withdraw into their shells and shoot themselves at their opponents.

The "good" Koopas all live in Koopa Village, a place which is overrun by Fuzzies at one point in the game. After Mario and Goombario get rid of all the Fuzzies they become quite popular in the village (Mario even receives a Letter from the Koopas of the village at one point). One Koopa, Kooper, actually joins Mario's party to aid him in his fight against Bowser. There is also a baby Koopa Troopa by the name of Jr. Troopa, who constantly stalks Mario and his allies to pick fights with them. He shows up and is fought six times in the game. He also makes a very small cameo in Paper Mario: The Thousand-Year Door.

Paper Mario: The Thousand-Year Door

The red-shelled sunglasses-wearing style of Koopa was carried over to Paper Mario: The Thousand-Year Door as common enemies, despite Bowser not being the main antagonist of that game. In fact Bowser himself may encounter some Koopa Troopas during the parts of the game where he can be played as, though they all run away from Bowser when he approaches them. The "good" Koopas of Paper Mario: The Thousand-Year Door live in Petalburg. Mario once again receives a Koopa partner, Koops. It is also mentioned that a heroic Koopa was one of the original four heroes who defeated the Shadow Queen; this Koopa's spirit is encountered at Keelhaul Key, as one of the four Black Chest Demons.

Super Paper Mario

The bad and good Koopa Troopas, as seen in Super Paper Mario.

Red and Green Koopas reappear in Super Paper Mario. In this game, they don't have as much HP or Defense as in Paper Mario: The Thousand-Year Door. This time, defeating Koopas is almost impossible, although one can do it with Boomer, Cudge or certain items. Even though they only have 1 HP, they would duck inside their shells. One could easily be defeated by another's shell.

This game uses the Good/Bad Koopas system that was introduced in the earlier Paper Mario titles, but with a twist: in this game Koopas under Bowser's control weren't the "Bad" Koopas, and some even tried to save Princess Peach from Count Bleck. However, these "Good" Koopas still attack Mario and his party (in fact, if the player revisits the earlier levels as Bowser, Koopas without glasses still attack him), as do the Koopas wearing sunglasses under Nastasia's spell. They appear in Flipside Pit of 100 Trials in room 11, 14, 16, and 19.

Paper Mario (Nintendo 3DS)

Screenshot of Mario, in a hilly, grassy area.
Koopa Troopas in the latest Paper Mario game.

Koopa Troopas will re-appear in the upcoming game Paper Mario for the Nintendo 3DS. It seems that the bad ones won't be wearing sunglasses.

Super Smash Bros. series

Super Smash Bros. Melee

Koopas appear in Super Smash Bros. Melee as enemies in the Mushroom Kingdom stage during adventure mode. They may also appear during a regular match by coming out of a Party Ball, though this is uncommon.

Super Smash Bros. Brawl

Koopa Troopa Koopa Troopa
The green and red Koopa Troopas, from the Subspace Emissary.

Koopas appear as part of Bowser's army in Super Smash Bros. Brawl; Donkey Kong and Diddy Kong face many of them while attempting to get Donkey Kong's Banana Hoard back, and a Koopa is actually the creature that stole the Bananas in the first place (under Bowser's order). Diddy Kong, Fox McCloud, and Falco Lombardi also fight some Koopas while searching for the kidnapped Donkey Kong. Bowser last uses Koopa Troopas to attack King Dedede's castle in order to steal the trophies that he had amassed. This was the last appearance of Koopas in the game. Koopas are not the most common enemies in this game (due to Bowser not being the main antagonist); Primids are actually the most frequently encountered enemies. In all the games where Koopas appear, their shells can't break, but in a cutscene where the Koopas steal Donkey Kong's Banana Hoard, it is shown that Donkey Kong can break their shells with his fist.

Mario & Luigi series

Mario & Luigi: Superstar Saga

In Mario & Luigi: Superstar Saga, Bowser takes many Koopas along with him, Mario, and Luigi inside his Koopa Cruiser when he flies to the Beanbean Kingdom. Bowser had planned to do battle with Cackletta, the witch who had stolen Princess Peach's voice, with his army of Koopas and Goombas (accompanied by the Mario Bros.); however, the Koopa Cruiser was attacked by Fawful, Cackletta's henchman, before it could reach the BeanBean Kingdom. The Koopa Cruiser, along with all of its Koopas, crashed just outside the Mushroom Kingdom/BeanBean Kingdom Border, the impact of which knocked all of the Koopas unconscious. The Koopas of this game are last seen lying on the ground, although some are already starting to regain consciousness by the time Mario awakens.

During Mario and Luigi's time on the Koopa Cruiser the Koopas taught them many things, including how to battle. While on the Koopa Cruiser some of Bowser's Goombas started running rampant, and the Koopas ask the Mario Bros. to help them control the situation.

Mario & Luigi: Partners in Time

Standard Koopa Troopas do not appear in this game; however as in Mario & Luigi: Superstar Saga, Koopa Troopas are the crew of the Koopa Cruiser and look the same as their past appearance in the series. A reporter named Kylie Koopa also makes an appearance.

Mario & Luigi: Bowser's Inside Story

As opposed to the past two games, standard Koopa Troopas make an appearance here. In Blubble Lake, Bowser rescues a group of Koopas from a cage and is able to use them as a Special Attack called Koopa Corps, where he spins his shell and rebounds Koopas (which go into their shells) onto enemies. Koopa Troopas are also some of the characters that are seen inhabiting Bowser's Castle.

Mario Baseball series

Koopa Troopas also appeared as team players in Mario Superstar Baseball, along with Mario Super Sluggers. Only two colors were playable, which were the green and red variants.

In Mario Superstar Baseball, the Koopa Troopa was a balanced type player, but its pitching was a bit weak. The Red Koopa Troopa sacrifices some speed to enhance its batting skills.

In Mario Super Sluggers, both Koopa Troopas had good batting and running skills. However, they weren't very good with their pitching and fielding skills.

Official Profiles and Statistics

Paper Mario series

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Mario Kart series

Mario Kart: Double Dash!!

  • Partner: Paratroopa
  • Kart: Koopa Dasher
  • Special Item: Triple Shells
  • Bio: Make no mistake: this is one turtle with some zip. He may be small, but don't blink or you'll miss him.

Mario Kart Wii

File:Roster koopa.PNG
Koopa Troopa's complete vehicle roster.
  • Size: Small
  • Actual Bonuses
    • Handling: +3
    • Mini-Turbo: +6
  • Site Bio:
    • Flag of the United States of America since July 4, 1960. For North American (and sometimes South American) release dates. "Koopa Troopa may be light, but he's rollin' heavy when you put him behind the wheel of this machine."
    • Flag of the European Union (previously the European Economic Community). For European release dates. "A racer with the heart of a champion, Koopa Troopa suffers the ultimate irony every time a shell hits him."

Mario Kart 7

  • Class: Feather
  • Stat Boosts
    • Speed: 3
    • Acceleration: 4
    • Weight: 2.25
    • Handling: 3
    • Off-Road: 4
  • Site Bio:
    • Flag of the United States of America since July 4, 1960. For North American (and sometimes South American) release dates. "Bowser's green-shelled trooper uses his light weight and small size to his advantage."
    • Flag of the European Union (previously the European Economic Community). For European release dates. "This lightweight driver has excellent acceleration, but it's on corners that he can really show what he's capable of."

Mario Power Tennis

Bio: Koopa Troopa relies on his amazing footwork to spin back and forth and outrace his opponent's shoes.

Mario Baseball series

Mario Superstar Baseball

  • Type: Balanced
  • Starting Team Captain: Donkey Kong
  • Status: Player
  • Stats:
    • Green Koopa Troopa Stats:
      • Batting: 5/10
      • Pitching: 4/10
      • Fielding: 5/10
      • Running: 5/10
    • Red Koopa Troopa Stats:
      • Batting: 6/10
      • Pitching: 4/10
      • Fielding: 5/10
      • Running: 4/10
  • Player Profile:
    • Strong Point: Nothing Particular
    • Special Talents: Sliding Catch
    • Trajectory:
      • Field: Center
      • Height: Normal
  • Star Pitch: Curveball
  • Star Swing: Center
  • Default Batting Position: Left
  • Default Throwing Arm: Right
  • Sweet Spot: The shell on the bat
  • Compatiable Relationships: Bowser, Dry Bones, Paratroopa
  • Bio: "A familiar face of the Mario series, this member of the Koopa clan can pull his feet inside his shell to protect himself. Long ago, he didn't even walk upright, but now he's even playing baseball! Though he can do just about everything, he's slow because...well, you know."

Stats Mission

  1. Drive in a run!
  2. Pitch a whole game and win!
  3. Crack a long hit!
  4. Smack more than 3 hits in a game!

Mario Super Sluggers

Name Bio Ability Bat Glove Stats
Koopa A contact hitter with good speed. Spin Attack Left Right Pitch 3/10
Bat 6/10
Field 4/10
Run 6/10
Red Koopa A player who can use a spin attack. Spin Attack Left Right Pitch 4/10
Bat 6/10
Field 3/10
Run 6/10

Mario Strikers Charged Football

Stats

  • Movement: 6
  • Shooting: 6
  • Passing: 6
  • Defense: 6

Super Smash Bros. series

Super Smash Bros. Melee Trophies

# Name Image First Game / Move Description
194 Koopa Troopa File:Trophy194.PNG Super Mario Bros.
10/85
"Common soldiers in Bowser's army, Koopa Troopas can retreat into their shells. Unbelievable as it may seem, they're clearly unaware of being kicked and sent sliding when in this position. There are many Koopa types, each with a different shell color and unique traits. They all wear T-shirts and shorts under their shells."

Super Smash Bros. Brawl Trophies

Name Image Game Description
Green Koopa Troopa Koopa Troopa (Green) trophy NES Super Mario Bros. "A henchman of Bowser. In the old days, they'd retreat into their shells for a short while to protect themselves after being stepped on. Recently, however, some have begun to immediately pop back out. You'll often find them marching straight ahead--if the path ends, they'll just march into the abyss. Surely there are no braver turtles to be found."
SNES Super Mario World
Red Koopa Troopa Koopa Troopa (Red) trophy NES Super Mario Bros. "A turtle in the employ of Bowser. Koopas formerly traveled on four legs, but they've recently been spotted strolling on two. This has freed up their hands, allowing them to chase Mario with nets. Their adaptability must make Bowser very happy indeed. Unlike their green-shelled brethren, red ones do about-faces when they run out of road. They're a bright group."
SNES Super Mario World

Mario Party 9

  • Site Bio: Koopa might be one of Mario’s oldest foes, but he’s never lost his competitive edge. Will he leave the rest of the party shell-shocked by picking up the most Mini Stars?

Gallery

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Names in Other Languages

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Trivia

  • Koopa Troopas bear more resemblance to real-world tortoises than they do turtles. For example, they seem to be land-based, having no real affinity for water and lacking webbing, and the rounder, less streamlined shape of their shells more closely resembles tortoises. It should also be noted that the Koopa Troopas' ability to remove their shells is not true to actual turtles or tortoises.
  • A Koopa Troopa makes a cameo in the NES game Zoda's Revenge: Startropics II when a man who is riding him delivers pizza to the protagonist, Mike Jones.
  • Though Koopa Troopas are absent from the 1993 live-action Super Mario Bros. film, early production artwork of the film version of Goombas had them labeled with the name "Koopa's Troopas"[1].

References

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