Mario Bros. (game)

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Mario Bros.-e has been merged with this page. For its talk, See Talk:Mario Bros.-e.

Template:Infobox Mario Bros. is an arcade game made by Nintendo and released in 1983. It was also released on the NES, Atari 2600, Atari 5200, and Atari 7800. The game introduces the first appearance of Luigi in a game, and is the first installment in the Mario Bros. series. It was also released for the Virtual Console on the Wii for 500 Wii Points.

A port of the Mario Bros. also appears on the Game & Watch, but without color and two screens. Mario Bros. is included as a separate mini-game, playing like the original game with updated graphics in the Two-player mode of Super Mario Bros. 3 for the NES, and for the RPG game Mario & Luigi: Superstar Saga and all 4 games on the Super Mario Advance series on the Game Boy Advance. For these Game Boy Advance remake games, there is also an added two to four-player battle mode, meaning that other players can join the player's game through the use of a Game Boy Advance link cable. Also, in every remake for the Game Boy Advance, the Shellcreepers are replaced by Spinies. Mario Bros. is also ported to the e-Reader under the name, Mario Bros.-e. And in 1995 a sequel called Mario Clash was released on the short lived Virtual Boy.

Story

The story of this game revolves around two plumbers, Mario and Luigi, who are working in the sewers.[1]. The sewers are overrun by waves of enemies and the Mario Bros. have to defeat the enemies and get coins to receive their pay.

Gameplay

File:MarioBros7.png
Mario in Phase 1 of the NES version.

The game features a simple stage in which the player plays in an endless game. Enemies come from the pipes on the top and head downwards, where they may enter the pipes again to return to the top. The goal in each Phase is to defeat all enemies. This is done by jumping against the floor when enemies are walking on from below to knock them out, and then the player has to kick them away. The player could also use the POW Block to flip enemies, however it could be used only three times. When all enemies are defeated, the player gets to the next phase. In later levels, different types of enemies and harming fireballs appear. From time to time, there is a bonus level where the player has to collect all coins in order to get an extra 3000-5000 points. The POW Block regenerates after the second bonus level and every subsequent bonus level.

Characters

Playable

Enemies

Target enemies must be defeated to clear the phase while other enemies should be defeated by the player's discretion. Each phase consists of one or two types of targets with a maximum of six targets. Shellcreepers and Sidesteppers appear together only in Phase 5 (6 in Japan). The last target enemy will always move at its fastest pace.

Target enemies

  • Shellcreeper - The first enemies in the game, a possible relation to Koopas. They are replaced by Spinies in the Super Mario Advance games, but reappear in the Virtual Console version.
  • Sidestepper - Crab creatures that are harder to defeat and have appeared in various games. They first appear in Phase 4 (5 in Japan).
  • Fighter Fly - Flies that jump up and down. They first appear in Phase 6 (7 in Japan).

Other enemies

  • Slipice - Ice creatures that appear in a lot of games. They have been renamed Freezie, and first appear in Phase 9 (10 in Japan). When one self-destructs, it covers its platform in ice, hence the name.
  • Icicle - They first appear in phase 16 (17 in Japan) and attack by dropping from the ceiling.
  • Fireball - Red ones bounce diagonally around the stage while Green ones travel horizontally. They can be defeated by bashing them from underneath, just as they hit the ground. The player can also use a POW Block to defeat them as well. The sprites for green fireballs are swapped with Boos in the Super Mario All-Stars version's Battle Game but not for the in-game 2 player mode where both types appear red.

Remake Exclusives

  • Koopa Troopa (Super Mario Bros. 3 version)
  • Spiny (Super Mario Bros. 3, Super Mario Advance and Mario & Luigi: Superstar Saga versions)
  • Boo (Super Mario All-Stars version)

Mario Bros.-e

Mario Bros.-e

Mario Bros.-e is a game for the e-Reader, released on November 11, 2002 in the United States only. The game is a port of the NES version and the plot of the game is exactly same as the original game. The only difference from the NES version is that there are Green, Red, Yellow, and Blue Shellcreepers throughout the game, and there is no two-player support.

References in Later Games

Gallery

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Names in Other Languages

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Trivia

  • Phase 2 was removed for non-Japanese versions of the game.
  • There is a Game & Watch game titled Mario Bros., in which Mario and Luigi have to prepare cakes moving along a conveyer belt.
  • There's a trick in the game where Mario or Luigi can stay behind a Warp Pipe and not get damaged by enemies. However, fireballs and icicles can still harm them.
    • This trick also works on the Super Smash Bros. Brawl stage.
  • The music that plays when the player begins Phase 1 is Mozart's Eine kleine Nachtmusik, which is also featured in Dance Dance Revolution: Mario Mix and Super Smash Bros. Brawl.
  • Like in Donkey Kong, Mario's clothes are different on the game cover and different in the game. This is the same with Luigi.
  • A cameo appearance of the Mario Bros. arcade appears in Tron Legacy in the arcade center.
  • Due to limitations, the NES version has notably reduced graphics. The wheels were removed from the pipes, and the enemy introduction screens were removed entirely.
  • When playing 2 player, one player can push or jump on the other player. Or both players can push each other at the same time.

References

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