Dash Attack

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File:BamBlackBetty.jpg
Wario performing the Dash Attack in Wario World

The Dash Attack[1], also known as Shoulder Bash[citation needed], Wario Attack[2], Body Slam[3], Dashing[4], or simply Attack[5][6][7], is Wario's signature attack. It consists of Wario charging at high speed while ramming everything on his path using his powerful shoulders. It first appeared in Wario Land: Super Mario Land 3 and has since then appeared in many games featuring Wario, most prominently in the Wario Land series. Its main purpose is to attack enemies, but it can also be used to hit switches or break open treasure chests and blocks.

History

SNES Wario's Woods title screen

Wario's Woods

When Wario performs an attack, it makes the ceiling fall on Toad.

Wario Land series

The move is a simple attack in these games; it can be used to attack one enemy at a time or to destroy blocks, and normally allows Wario to move faster than running. Jumping in the middle of this attack changes it into a Jump Attack[8], which ends upon landing or turning around. In Wario Land 3, it can be upgraded to break harder blocks and attack several enemies at once. In Wario Land 4, the "Dash Attack" and "Jumping Dash Attack"[9] were introduced to describe a more powerful variant of the same moves where Wario quickly rushes as his speed greatly increases; then, he is able to run into multiple blocks and enemies without stopping. He is also able to break the more solid, blue blocks. His regular attack is also present, but compared to the "Dash Attack", it is less powerful and Wario bounces back against blocks. To avoid future confusion in later games, the name Dash Attack was given to Wario's regular attack, with the original "Dash Attack" ability getting removed, but also giving Wario different alternatives to perform similar moves like the Max Fastosity Dasherators seen in Wario Land: Shake It!.

Wario World

In this game, the Dash Attack makes Wario take off in a burst of speed when the player presses the R Button Button. This is handy for quickly moving around or barreling through enemies. Another move, coupling a Dash Attack with a punch, can be executed by pressing, holding, and releasing the B Button Button.

WarioWare series

In the WarioWare games, the attack is used in some microgames, for example to enable Wario to break through walls to escape an avalanche of gold and treasure.

Wario: Master of Disguise

The attack returns in Wario: Master of Disguise, but only Thief Wario can use it. Unlike in past platformers featuring the move, Wario does not rush forward while executing it.

Super Smash Bros. Brawl

The attack appears in Super Smash Bros. Brawl as Wario's side Smash Attack. Like in Wario: Master of Disguise, he stays in one spot while executing it (unless in his Wario-Man form).

Trivia

Names in other languages

Dash Attack

Language Name Meaning Notes
German Rippentriller (Wario Land: Super Mario Land 3)[?] Rib Trill, possibly a pun on Lippentriller (lip trill), a type of trill performed on brass instruments
Italian Attacco fulmineo[?] Rapid attack
Spanish Empellón (Wario Land: Super Mario Land 3)
Ataque relámpago (Dash Attack variant, Wario Land 4)
Ataque raudo (Wario Land: Shake It!)
[?]
Shove
Lightning attack
Swift attack

Jump Attack

Language Name Meaning Notes

References

  1. ^ Wario World instruction booklet, page 9.
  2. ^ WarioWare, Inc.: Mega Microgame$!, Loot Scoot, info
  3. ^ Wario Land: Super Mario Land 3 instruction booklet, pages 4 and 5.
  4. ^ Stratton, Steve. Wario Land: Shake It! Prima Official Strategy Guide, page 4.
  5. ^ Wario Land II instruction booklet, page 5.
  6. ^ Wario Land 3 English instruction booklet, page 5.
  7. ^ Wario Land 4 American instruction booklet, page 7.
  8. ^ Wario Land 4 American instruction booklet, page 9.
  9. ^ Wario Land 4 American instruction booklet, page 10.
  10. ^ Wario Land 3: Fushigi na Orgel Japanese instruction booklet, page 5.
  11. ^ a b Wario Land Advance: Yōki no Otakara Japanese instruction booklet, pages 7 and 10.
  12. ^ Wario Land Shake Japanese instruction booklet, pages 19, 24 and 25.