The RPG King's talk page... WATCH OUT!!
The RPG Gamer has been blocked for 90 days from editing the Super Mario Wiki. See the block log and block time remaining. |
I have some rules on my talk page as listed below:
Everything else is completely acceptable so message me anything you want.
Archives Re: SubpageThanks. Yeah, it would be nice to have a complete North American list too. I still need the time to move that subpage to the mainspace. Shokora (talk · edits) 02:01, 26 October 2016 (EDT) Welcoming UsersI've noticed you've been giving the {{welcome}} treatment to users who haven't been on the wiki for a while. To name a few, Mcmadness (talk) (last edit was Nov. 2015), Zoraik (talk) (only made two edits in June 2016), and E (talk) (last edit was in February of 2016). It's great that you're trying to be friendly, but it'd probably be best if you welcomed them within a month of them joining (like in the case of Mcmadness, who's last edit was almost a full year ago). Nothing wrong with being friendly, but you should probably refrain yourself from making TOO many new talk pages. If you want to welcome them, best wait for them to edit again, see if they're actually still around. 18:26, 26 October 2016 (EDT)
RE: Welcome Back Dude!Well, I'm not back back yet, but it's a pleasure to make your acquaintance. Mario4Ever (talk) 21:26, 26 October 2016 (EDT) Re: TemplateHi there, I'll try and look into it tomorrow. Shokora (talk · edits) 18:22, 27 October 2016 (EDT)
RE: Compress/TransparencyVideo - First, let's talk about format. Think of JPEGs using a bitrate, something that a video or audio codec uses to measure how much quality the encoding has. I'm sure you have seen very good quality and very poor quality YouTube videos. You might even notice the image was divided into squares (containing a few pixels). Higher bitrates yield great visuals, being bigger in file size. The bitrate tells how much estimating is allowed during encoding; setting 1% using highest amounts of estimation while 100 being the lowest amounts of estimation (100% doesn't mean no estimations occur). That's what each square contains. This sort of compression is lossy and doesn't support transparency. This is acceptable for complex visuals, such as photographs (Charles Martinet) or maybe even art, because the artifacting caused by the JPEG format will be barely noticable. PNGs use a different kind of compression that looks at how redundant the pixels of the given bitmap are at tells the decompression algoritm to repeat this pixel x number of times. Instead of say KerstiIt doesn't go anywhere. Coincedences and tenuous connections simply aren't worth noting. RE: DidYouKnowYou don't need permission, Users can update the template; i just do it since no one else does. L151 EmulationI really wish you would try emulation to get your screenshots because they are loads better than using a YouTube video. I keep replacing your uploads. --Wildgoosespeeder (talk) (Stats - Contribs) 04:52, 31 October 2016 (EDT) Reminder AppealRE:Your new sigThanks! :) --(TALK) 19:13, 1 November 2016 (EDT) HeyI just did a review of Paper Mario Color Splash on my user page. Check it out! Also how do you get little pictures in your sig? Wariopig (talk) 17:56, 5 November 2016 (EDT)Wariopig,Master of Disguise RE:DYKBecause what you did was specifically against the guidelines: "These facts should be from a variety of series (i.e. not every fact should be from the Donkey Kong Country series or Super Smash Bros. series).". Three out of four of those facts you chose are from Mario RPGs, that is not a variety of series. Reread guidelines first before you ask next time. Ray Trace(T|C) 19:13, 5 November 2016 (EDT) Paper Mario seriesWhen that point comes, then it would be appropriate to change, but as it currently stand the Paper Mario series have gone through three generations in their genre and gameplay style. These are three entirely different generations of games that belong to the same series.-- 16:32, 7 November 2016 (EST) Re:BestiaryLook at how Mario Kart 8 handled stats. All general information easily accessible by regular users are on there, with more in-depth stats receiving their own pages. The same should apply to the RPG stats. The only reason BiS lacks a bestiary is that I removed it mostly because I was too lazy to add the general stats table back in. I'm not going to stop you from re-adding it back in, it's just that I have other stuff to handle. Also, I'd like to mention that creating empty sections goes against our policy as well, and I don't want to undertake more work for filling in empty section in that article Ray Trace(T|C) 18:41, 7 November 2016 (EST) ???Did you really need to classify the difference between a male Chain Chomp and a Female Chomp? It's like giving both male and female Humans or Goombas their own page. 14:19, 8 November 2016 (EST)
Re:BossesThe reason I merge them together because the game makes virtually no distinguishing between mid-bosses and "regular" bosses. Usually, mid-bosses are considerably weaker than the main boss, and they bigger bosses usually have different music playing in them (like in Paper Mario). Also, in this game, the Cobalt Star Shards are far less emphasized than the stuff you collect in Paper Mario. Overall, I think splitting off the two bosses when there are no official distinctions between them aside from the fact you fight one guy later in the level is not a good idea. And it doesn't matter how pathetically weak Jr. Shrooboid is, he's still a boss first and foremost by Mario and Luigi standards of beginner bosses. Ray Trace(T|C) 23:36, 8 November 2016 (EST) PMCS Chain ChompsThe Chain Chomps in the game don't attack you, and you can't attack them. they only appear once in battle, but they are part of the chariots in The Golden Coliseum.-- 17:51, 9 November 2016 (EST) Two Images Pending DeletionCan you be a little more specific what image(s) make these eligible for deletion? --Wildgoosespeeder (talk) (Stats - Contribs) 21:07, 9 November 2016 (EST)
RE: Template:Imagelicense-reminderI have had that idea before, but I think its more complicated than looking for the right categories or filling out {{aboutfile}} appropriately. There are many licenses. It would be easier to mention a drop-down below the summary box of Special:Upload, maybe an image like this. Another complication is that this issue is less prevalent than the categorization issue, at least from what I have seen. Yet another complication is that you can decide to skip the license and manually inserted in the summary. This is what I do because most of my uploads are replacements and lazy copypasta from the image I am trying to replace. Yet even another complication is that it is very hard to track untagged images to be licensed. The best we can do is link to Help:License and scan Special:NewFiles like we do with Special:RecentChanges. --Wildgoosespeeder (talk) (Stats - Contribs) 01:44, 10 November 2016 (EST) Color Splash statJust curious to know how we're getting the numeric values for the Koopalings' HP. --Zootalo (Talk) Carefully testing how much damage is done. The ATK is obvious because that is how much damage they do. I can tell Goombas have somewhere less than 5 HP due to an insta-kill from a worn-out Jump in this game unlike the predecessor. (talk) (edits) 22:00, 10 November 2016 (EST)
Did you knowJust in case you decide to try and add "Super Princess Peach is the only Mario spin-off to not receive a sequel" to the next DYK template, know that Yoshi's Safari, DDR:Mario Mix, Wario's Woods, and Mario's Time Machine didn't get one either. 22:08, 11 November 2016 (EST)
ArchivingHow do I archive my talk page? I just realized I have 41 messages when I'm supposed to archive every 40 messages. . RE: HeyThank you for the reply. I already know who you were on the forum, we haven't just talked much with each other. A51 Trooper 04:03, 13 November 2016 (EST) Image DeletionLooks like File:Shroobmothershipsprite.png is replacing File:Shroob Mothership.jpeg so you might want to switch over to the PNG. --Wildgoosespeeder (talk) (Stats - Contribs) 16:02, 13 November 2016 (EST) Paper Mario: Color Splash bestiaryHow do you plan to acquire the stats?-- 14:43, 14 November 2016 (EST)
I think I've settled on the look and format of the PMCS bestiary so take a look. -- 19:06, 15 November 2016 (EST)
RE: Deleted FileCan you clarify the page it's found. --L151 15:55, 14 November 2016 (EST) RE: Shadoo ImageA few faults with your argument:
I have been tagging images for deletion with this situation several times. A sysop would agree with me on this. --Wildgoosespeeder (talk) (Stats - Contribs) 01:12, 17 November 2016 (EST) DEJAPIERREBlocked him for ignoring his warnings, thanks for reporting. Mario JC 20:42, 17 November 2016 (EST) PMCS EnemyboxSince you made the enemybox for PMCS, do you think you could update it to fit with the PMCS bestiary template info? Or could the PMCS bestiary template be used in place of the enemybox, with minor adjustments to fit the "|align=" part of the enemybox templates. -- 22:10, 17 November 2016 (EST)
To save myself headache, I've formatted the template so it'll take the name input, ex: Blooper, and will use it in place of the image and card inputs, since the enemy cards and the idle animations all share the same filename format. To go around this, you just type something into the image or cards input. Anyways, I'd like you to take those inputs and make sure only those are used for the left and right aligned enemybox for PMCS. The horizontal align, however, I want that to very closely resemble the PMCS bestiary, save for the color scheme of course. The horizontal needs to remain the same in the way the information is displayed. Now, there is another idea I've had brewing in my head. I believe, once I figure it out, I could add the template for PMCS bestiary page to, say, the Boo, Goomba, and Shy Guy articles. However, instead of displaying the entire bestiary on those three articles, I'd be able to specify which part of the page to display on each article. In this way, the bestiary page would act as the independent source of enemy stats, while the individual boxes on the Boo, Goomba, and Shy Guy pages would be dependent on the bestiary page. Any change on the bestiary would be reflected across the wiki.-- 02:22, 18 November 2016 (EST)
-- 09:30, 18 November 2016 (EST)
RE: Super Princess Peach levelsThe LP that I'm watching doesn't have them, so in all honesty it depends on my real life workload at that point. If I don't have a big one, then I would like to do them, but if I feel like I'm struggling, I'll let you do them. You'll get a full answer when I get there. Yoshi876 (talk) CategorizingPlease be sure categorization happens before removing {{uncategorized}}. File:Hooktail minecraft.jpg would have been missed very easily. There is a category for images relating to Minecraft: Wii U Edition: Category:Minecraft: Wii U Edition Images --Wildgoosespeeder (talk) (Stats - Contribs) 16:59, 19 November 2016 (EST) Bestiary/Enemybox Proposal?I took a small break from filling out the bestiary (which I still need the stats for) to rework the Color Splash enemy box. It took me awhile to figure out, but I eventually came up with an excellent design. {{Pmcsenemy |align=horizontal }} Here, the only variable being used is align, which you use to chose how the box will look and align, so this varies between pages. The other variables are used to give the other stats. Now shown below is how I've retooled the enemy box.
The only difference is that the stats, name, and images are all there now, right? Wrong, because this is the exact code that's displaying this enemy box: {{:Paper Mario: Color Splash bestiary|transcludesection=Goomba |align=horizontal }}Again, only the align variable is active, but where is all the other info coming from, you ask? It's simple. THE BESTIARY
Okay, here's the start of my proposal. Please give me feedback on the discussion page there. -- 23:26, 21 November 2016 (EST) Image queryHello. Uh, I am really curious as to why you uploaded this under the title of my old personal image. Care to explain? Shokora (talk · edits) 06:54, 22 November 2016 (EST)
On a side note, just don't move files unless the file name is bad or could use a better name than the name that is decent. Don't do it to remove red links. --Wildgoosespeeder (talk) (Stats - Contribs) 18:34, 22 November 2016 (EST) HTML
Any reason why you are using HTML markup instead of MediaWiki markup? I've noticed this in a few other spots as well. One example. Don't use HTML if there is a suitable MediaWiki markup that can be used. --Wildgoosespeeder (talk) (Stats - Contribs) 15:41, 22 November 2016 (EST) Re:Bad newsOpen up your email (PReferences > email options > enable email from other users) and I'll sent you a dummy password. --Glowsquid (talk) 16:22, 23 November 2016 (EST) Edit Sniping
Your edit and history - I was editing the file making the necessary adjustments. Don't do that again. It's against MarioWiki:Courtesy. --Wildgoosespeeder (talk) (Stats - Contribs) 01:16, 26 November 2016 (EST)
QuoteWhere does one have this discussion and with whom?-- 02:27, 26 November 2016 (EST) WhoopsCame online today and the first thing I saw was you getting a block notice. I know you help out a lot, so how'd you like to be friends once the block expires? Also, send whatever data you have on the Color Splash bestiary to Eldritchdraaks (talk) as he was waiting for you on that. 11:54, 26 November 2016 (EST) |