Yoshi's Safari

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It has been requested that this article be rewritten and expanded to include more information.

Template:Infobox Yoshi's Safari is a video game made for the Super Nintendo Entertainment System in 1993. It is one of the few games to use the SNES's Super Scope light gun peripheral, and is the only dedicated rail shooting game in the Mario series.

In Yoshi's Safari, Mario and Yoshi (at the request of Princess Peach) have to save King Fret and his son, Prince Pine, from King Bowser and his Koopalings, who have invaded the kingdom of Jewelry Land. The Koopalings are equipped with powerful mechs built by Iggy Koopa and command legions of minions. Mario rides Yoshi and uses the Super Scope to combat the Koopas.

Story

Bowser and the Koopalings attack Jewelry Land and imprison its rulers, King Fret and Prince Pine. They also steal the twelve gems that keep the land stable and the resulting earthquake splits the kingdom into two halves: the Light Realm and the Dark Realm. The gems are distributed amongst Bowser, the Koopalings and five powerful minions, all of whom lord over the many regions of the captured kingdom. Fortunately, Prince Pine is a friend of Princess Peach, who promptly sends Mario and Yoshi to save Jewelry Land; she gives them the Super Scope to aid in their quest.

After defeating the Koopalings in the Light Realm and freeing King Fret, Mario and Yoshi head to the Dark Realm to save Prince Pine from Bowser. At the end of the game, a code for a harder game is given to use at the title screen. This not only changes the colors of the levels, but it also makes the bosses harder and changes the text of the story scenes to say that the events of the story are repeating themselves.

Gameplay

Regular Gameplay

The game is played from the perspective of Mario, who rides on Yoshi's back and must shoot incoming enemies with the Super Scope. Yoshi's head is always visible, and accidentally shooting at him causes a loss of health. The Super Scope could fire automatically, which quickly drained power. The RPM of the Super Scope would decrease when its Power Meter was close to empty; when it becomes completely empty, the Scope will continue firing, but only one shot at a time, even if the Fire Button was still held down (signifying that the player needs to release the Fire Button and let it recharge). There are two Fire Flowers in the game, and collecting them increases the amount of time that the Scope can shoot before needing to recharge.

Yoshi's Safari puts some emphasis on platforming, and at times it's imperative to jump (via the Cursor button) in order to avoid some obstacles. Also, there are branching paths that leads to different enemies, mini-bosses or prizes; they always end with the same main road, which leads to a boss. The bosses include the Koopalings, with some of them piloting Mechs; bigger versions of normal enemies (such as a large Magikoopa or the Big Boo); and Bowser himself, wearing a suit of armor equipped with two Gun-Hands and a devastating energy cannon located in the stomach.

Characters

Playable

Non-playable

Enemies

Normal enemies

Yoshi and Mario battling Koopa Troopa Sub.

Mini-bosses

Bosses

Levels

(While they are all numbered, the levels in each realm can be played in any order, except for Bowser's Castle, which is unlocked after beating levels 8-11.)

Light Realm of Jewelry Land


Dark Realm

Appearances in other media

Kazuki Motoyama's manga adaptation of Yoshi's Safari.
Cover of the manga.

There was a manga by Kazuki Motoyama, who also wrote adaptations of Yoshi and Super Mario World 2: Yoshi's Island.

Gallery

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Names in other languages

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Trivia

  • Yoshi's Safari is the first game outside Japan to refer to Princess Toadstool as "Princess Peach".
  • Yoshi's Safari is the first and only dedicated shooting game that Mario has starred in.
  • Yoshi's Safari is the first game that Princess Peach does not appear in the final game (Plus, she just appears early in the game)

External links

References


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