The Tall Tower: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
No edit summary
Line 9: Line 9:
|after=[[Poochy and Nippy|>>]]
|after=[[Poochy and Nippy|>>]]
}}
}}
'''Tall Tower''' is stage 3-2 in ''[[Yoshi's Story]]''. The boss of the Tall Tower is [[Inviso]].
The '''Tall Tower''' is Stage 3-2 in ''[[Yoshi's Story]]''. [[Inviso]] acts as the boss of the stage.


Riddling this large tower are many springs and small platforms. [[Raven]]s and [[Peeper]]s can be found on the way to the tower's highest point as well. In many of the areas where giant maces swing and smash into the creaking catwalks, the small planets the Ravens walk across dot the area. Even [[ComBat]] haunt the higher floors. During the level, the Yoshis can find a few leaves to surf the air on. They can help them cross large gaps and collect many [[Heart Coin]]s.
Many springs and small platforms can be found within the large tower. [[Raven]]s and [[Peeper]]s can be found on the way to the tower's highest point as well. Many of the areas are filled with giant maces swing and smash into the creaking catwalks, as well as many small, Raven-inhabited planets. Even [[ComBat]]s haunt the higher floors. During the level, the Yoshis can find a few leaves to surf the air on; they can ride across large gaps and collect many [[Heart Coin]]s this way.


Haunting the very top of the dark, foreboding tower is the mighty ghost, Inviso. Inviso, despite what he says, can only become ''near'' invisible. Although he appears to vanish, his surroundings reflect on him.
Haunting the very top of the dark, foreboding tower is the mighty ghost, Inviso. Despite what he says (and what his name implies, he can only become ''near'' invisible. Although he appears to vanish, his surroundings reflect on him.


==Other Information==
==Other Information==
===Storybook Segment===
===Storybook Segment===
''The Yoshis saw a tall tower; maybe they could see a happy ending from there. After a tough climb, the Yoshis found Inviso waiting for them at the top. With a closer, they beat the invisible ghost and saw a castle far away.''
''The Yoshis saw a tall tower; maybe they could see a happy ending from there. After a tough climb, the Yoshis found Inviso waiting for them at the top. With a closer, they beat the invisible ghost and saw a castle far away.''

Revision as of 20:21, February 19, 2011

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed soon.

Template:Level The Tall Tower is Stage 3-2 in Yoshi's Story. Inviso acts as the boss of the stage.

Many springs and small platforms can be found within the large tower. Ravens and Peepers can be found on the way to the tower's highest point as well. Many of the areas are filled with giant maces swing and smash into the creaking catwalks, as well as many small, Raven-inhabited planets. Even ComBats haunt the higher floors. During the level, the Yoshis can find a few leaves to surf the air on; they can ride across large gaps and collect many Heart Coins this way.

Haunting the very top of the dark, foreboding tower is the mighty ghost, Inviso. Despite what he says (and what his name implies, he can only become near invisible. Although he appears to vanish, his surroundings reflect on him.

Other Information

Storybook Segment

The Yoshis saw a tall tower; maybe they could see a happy ending from there. After a tough climb, the Yoshis found Inviso waiting for them at the top. With a closer, they beat the invisible ghost and saw a castle far away.

Names in Other Languages

Template:Foreignname