Dark Koopatrol: Difference between revisions
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{{articleabout|the enemies from ''[[Paper Mario: The Thousand-Year Door]]''|the enemies from ''[[Super Paper Mario]]''|[[Dark Koopatrol (Super Paper Mario)]]}} | {{articleabout|the enemies from ''[[Paper Mario: The Thousand-Year Door]]''|the enemies from ''[[Super Paper Mario]]''|[[Dark Koopatrol (Super Paper Mario)]]}} | ||
{{pmenemybox | |||
{{ | |||
|PM2=yes | |PM2=yes | ||
|image= [[Image:Dark Koopatrol.PNG]] | |image= [[Image:Dark Koopatrol.PNG]] | ||
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They have the highest [[HP]] of any enemy in the game (excluding Boss Fight's). | They have the highest [[HP]] of any enemy in the game (excluding Boss Fight's). | ||
== Names in Other Languages == | ==Names in Other Languages== | ||
{{Foreignname| | {{Foreignname| | ||
|Jap=トゲノコエース | |Jap=トゲノコエース | ||
|JapR=Togenoko Ēsu | |||
|JapM=Koopatrol Ace | |JapM=Koopatrol Ace | ||
|Fra=Koopatrélite | |Fra=Koopatrélite | ||
|FraM= Portmanteau of "Koopatrouille" (translation of "Koopatrol") and "elite" | |FraM=Portmanteau of "Koopatrouille" (translation of "Koopatrol") and "elite" | ||
|Spa=Koopatrullero Oscuro | |Spa=Koopatrullero Oscuro | ||
|SpaM=Dark Koopatrol | |SpaM=Dark Koopatrol | ||
|Ger= Asspatrouille | |Ger=Asspatrouille | ||
|GerM= Pun on "Ass" (Ace) and Koopatrouille (Koopatrol) | |GerM=Pun on "Ass" (Ace) and Koopatrouille (Koopatrol) | ||
}} | }} | ||
<br clear=all> | <br clear=all> |
Revision as of 12:34, January 24, 2011
Template:Articleabout Template:Pmenemybox Dark Koopatrols are the strongest type of Koopa enemy in Paper Mario: The Thousand-Year Door. Dark Koopatrols are purple versions of the Koopatrols, and are one of the most powerful enemies in the game. These elite Koopa soldiers wear a spiky metallic helmet, so as not to be jumped on by Mario, and also have intimidating spikes on their shell. Much like the Dark Craw, the first Dark Koopatrol encountered, named the Koopinator, is found in the Glitz Pit. He is the last fighter Mario must defeat before his battle with Rawk Hawk. Dark Koopatrols attack by charging at Mario and his partners, or by using a move similar to Power Shell. Unlike the regular Koopatrols, they are unable to call in reinforcements. They can even increase their Offense by charging their attack by +5. The one weakness they have is that they can be flipped onto their shells like normal koopas through the use of an earthquake attack or Mario's jump if he's wearing the Spike Shield badge.
They have the highest HP of any enemy in the game (excluding Boss Fight's).