Red Coin: Difference between revisions
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===''New Super Mario Bros. Wii''=== | ===''New Super Mario Bros. Wii''=== | ||
Red Coins and Red Rings also make a return in ''[[New Super Mario Bros. Wii]]''. They serve the exact same function as in the preceding game and they will still give the player a power up if all coins are collected. | Red Coins and Red Rings also make a return in ''[[New Super Mario Bros. Wii]]''. They serve the exact same function as in the preceding game and they will still give the player a power up if all coins are collected. However, small [[Mario]] collecting the coins would make a [[Fire Flower]] (or other power-ups of a similar power) instead of a [[Mushroom]]. | ||
===''Mario Hoops 3 on 3''=== | ===''Mario Hoops 3 on 3''=== |
Revision as of 14:47, January 26, 2010
Template:Item-infobox Red Coins are coins that sometimes appear along with Yellow Coins in the Mario series. The only difference between a yellow coin and a red coin is that red coins are red and they are worth 2 coins while yellow coins are yellow and are worth one coin.
History
Super Mario World 2: Yoshi's Island
Red Coins were first seen in Super Mario World 2: Yoshi's Island, in which they were hidden behind regular Gold Coins. Red coins tend have a slightly red tint to them, but this cannot be a guaranteed way of finding out, as some Gold Coins also have a red tint and vice-versa. The only way to tell for sure which Gold Coins hid Red Coins was to grab them, or use a Magnifying Lens. There were 20 Red Coins in each level, and grabbing one added one point to Yoshi's score tally at the end of the level.
Super Mario Bros. Deluxe
Red Coins were once again seen in Super Mario Bros. Deluxe. In certain missions they (along with Yoshi Eggs) had to be collected to complete that mission.
Super Mario 64
Red Coins were later seen again in Super Mario 64 and Super Mario 64 DS, in which each one was worth two Yellow Coins. Collecting all 8 red coins in one course would make a Power Star appear over a Star Marker.
Super Mario Sunshine
Red Coins made another appearance in Super Mario Sunshine. Similar to Super Mario 64, collecting all eight in a level would make a Shine Sprite appear. However, Red Coins did not affect the player's amount of Gold Coins and were treated as a completely different currency. In addition, there's a red or pink spot in Secret Levels, when Mario ground pound the red or pink spot, the red coins appear and sets off the timer. Mario must collect the 8 red coins before time runs out or Mario will lose a life and must restart the Level.
New Super Mario Bros.
In New Super Mario Bros. and New Super Mario Bros. Wii, there were Red Rings in several levels, and if Mario, Luigi, Blue Toad, or Yellow Toad jumped or swam through one, eight Red Coins would appear. If they collect them all in the time limit, they are rewarded with a power-up.
New Super Mario Bros. Wii
Red Coins and Red Rings also make a return in New Super Mario Bros. Wii. They serve the exact same function as in the preceding game and they will still give the player a power up if all coins are collected. However, small Mario collecting the coins would make a Fire Flower (or other power-ups of a similar power) instead of a Mushroom.
Mario Hoops 3 on 3
Red Coins appeared in Mario Hoops 3 on 3 under the name, 10 Coins. They can be found in ? Panels, and as evident by their name are worth 10 Coins. They are only found if the player manages to combo the dribbling of acquiring the coins without being interrupted.
Yoshi's Island DS
In the sequel to Yoshi's Island, Yoshi's Island DS, Red Coins worked the same way as they did in their first appearance; however, the Magnifying Lens was absent in that game. If the player can collect all the red coins in the level, the player will get a better score upon completing the level.
Mario Party Series
Mario Party DS
In Mario Party DS, Red Coins replace Coin Bags in bonus minigames unlike the previous versions of the Mario Party games. They are, like Coin Bags, worth 5 Coins. They are obtained like Coin Bags too; rarer and sometimes harder to acquire.