Big Boo (Paper Mario series): Difference between revisions

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'''Atomic Boo''' is a [[Boo]] that is made of several Boos combining as one. The Atomic Boo is an optional mini-boss in ''[[Paper Mario: The Thousand-Year Door]]'', where is is composed of approximately two hundred different Boos. To fight this boss, Mario must go to the [[Creepy Steeple]] after freeing the Boos in Chapter 4 and agreeing to be nice to them, after which all the Boos will come out and swarm him. If Mario knocks the Boos away twice with the Super [[Hammer]] by using the Spin Attack, the Boos will combine together to make the Atomic Boo. Atomic Boo attacks by flinging Boos at Mario, charging up a powerful glare attack, hiding his face and becoming invisible like regular Boos, floating over and falling onto both Mario and his partner, and inflicting Mario with status ailments such as confusion and paralysis. Once Atomic Boo is defeated, he will relinquish his [[Lucky Start]] [[badge]] to Mario and the Boos will stop their swarming and appear as normal enemies.  
'''Atomic Boo''' is a [[Boo]] that is made of several Boos combining as one. The Atomic Boo is an optional mini-boss in ''[[Paper Mario: The Thousand-Year Door]]'', where it is composed of approximately two hundred different Boos. To fight this boss, Mario must go to the [[Creepy Steeple]] after freeing the Boos in Chapter 4 and agreeing to be nice to them, after which all the Boos will come out and swarm him. If Mario knocks the Boos away twice with the Super [[Hammer]] by using the Spin Attack, the Boos will combine together to make the Atomic Boo. Atomic Boo attacks by flinging Boos at Mario, charging up a powerful glare attack, hiding his face and becoming invisible like regular Boos, floating over and falling onto both Mario and his partner, and inflicting Mario with status ailments such as confusion and paralysis. Once Atomic Boo is defeated, he will relinquish his [[Lucky Start]] [[badge]] to Mario and the Boos will stop their swarming and appear as normal enemies.  


Atomic Boos are a rare enemy in ''[[Super Paper Mario]]''. In fact, only one appears in [[Merlee's Mansion]], where it is considerably weaker. This Atomic Boo will attempt to attack the player by charging at them while the are facing the direction opposite of them and will turn intangible and shy away if the player faces it. Also in ''Super Paper Mario'', Atomic Boos will occasionally appear in the minigame [[Mansion Patrol]]; though slower than regular Boos, Atomic Boos take several hits to defeat instead a single one.
Atomic Boos are a rare enemy in ''[[Super Paper Mario]]''. In fact, only one appears in [[Merlee's Mansion]], where it is considerably weaker. This Atomic Boo will attempt to attack the player by charging at them while the are facing the direction opposite of them and will turn intangible and shy away if the player faces it. Also in ''Super Paper Mario'', Atomic Boos will occasionally appear in the minigame [[Mansion Patrol]]; though slower than regular Boos, Atomic Boos take several hits to defeat instead a single one.

Revision as of 21:31, August 25, 2009

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Atomic Boo is a Boo that is made of several Boos combining as one. The Atomic Boo is an optional mini-boss in Paper Mario: The Thousand-Year Door, where it is composed of approximately two hundred different Boos. To fight this boss, Mario must go to the Creepy Steeple after freeing the Boos in Chapter 4 and agreeing to be nice to them, after which all the Boos will come out and swarm him. If Mario knocks the Boos away twice with the Super Hammer by using the Spin Attack, the Boos will combine together to make the Atomic Boo. Atomic Boo attacks by flinging Boos at Mario, charging up a powerful glare attack, hiding his face and becoming invisible like regular Boos, floating over and falling onto both Mario and his partner, and inflicting Mario with status ailments such as confusion and paralysis. Once Atomic Boo is defeated, he will relinquish his Lucky Start badge to Mario and the Boos will stop their swarming and appear as normal enemies.

Atomic Boos are a rare enemy in Super Paper Mario. In fact, only one appears in Merlee's Mansion, where it is considerably weaker. This Atomic Boo will attempt to attack the player by charging at them while the are facing the direction opposite of them and will turn intangible and shy away if the player faces it. Also in Super Paper Mario, Atomic Boos will occasionally appear in the minigame Mansion Patrol; though slower than regular Boos, Atomic Boos take several hits to defeat instead a single one.

Trivia

Stats

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  • HP: 10
  • Attack: 1
  • Defense: 0
  • Location: Merlee's Mansion
  • Catch Card Number: 95
  • Tattle: That's an Atomic Boo. That is one enormous Boo... Max HP is 10. Attack is 1. It will follow you until you turn around, then it just disappears... It has a lot of HP, so you may want to use an item while your back is turned... Some say this Boo is a huge massive ball of many smaller Boos...

Foreign Names

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