Toaster Jam: Difference between revisions
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{{minigame infobox | {{minigame infobox | ||
|image=[[File:Toaster Jam.png]] | |image=[[File:Toaster Jam.png]] | ||
|appears_in=''[[WarioWare: Twisted!]] | |appears_in=''[[WarioWare: Twisted!]]'' | ||
|type=[[Orbulon]] | |type=[[Orbulon]] | ||
|intro=''Toast! / Grab it!'' | |intro=''Toast! / Grab it!'' | ||
Line 11: | Line 11: | ||
==Gameplay== | ==Gameplay== | ||
The game's purpose is to rotate the bread so it can fit into the toaster. After that, the player has to catch it when it gets out. If done so, the game is won. However, if it does not get into the toaster or the player does not catch it when it jumps, the player loses. | The game's purpose is to rotate the bread so it can fit into the toaster. After that, the player has to catch it when it gets out. If done so, the game is won. However, if it does not get into the toaster or the player does not catch it when it jumps, the player loses as a voice saying, "No, no, no!" can be heard. | ||
*'''1st level difficulty:''' The toaster is large. | *'''1st level difficulty:''' The toaster is large. | ||
Line 29: | Line 29: | ||
==Notes== | ==Notes== | ||
*The second music in the microgame only plays after getting the bread in the toaster. | *The second music in the microgame only plays after getting the bread in the toaster. | ||
{{Orbulon's microgames}} | {{Orbulon's microgames}} | ||
{{WarioWare: Twisted! microgames}} | {{WarioWare: Twisted! microgames}} | ||
[[Category:WarioWare: Twisted! microgames]] | [[Category:WarioWare: Twisted! microgames]] |
Latest revision as of 02:57, April 8, 2025
Toaster Jam | |
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Appears in | WarioWare: Twisted! |
Type | Orbulon |
Command(s) | Toast! / Grab it! |
Info | "Fit the bread into the toaster! Once it's ready, catch it!" |
Controls | ![]() ![]() |
Points to clear | 10 |
Toaster Jam is one of Orbulon's microgames in WarioWare: Twisted!
Gameplay
The game's purpose is to rotate the bread so it can fit into the toaster. After that, the player has to catch it when it gets out. If done so, the game is won. However, if it does not get into the toaster or the player does not catch it when it jumps, the player loses as a voice saying, "No, no, no!" can be heard.
- 1st level difficulty: The toaster is large.
- 2nd level difficulty: The toaster is small.
- 3rd level difficulty: Same as Level 2, but a bite is taken from the bread as well, meaning that the player cannot grab it by that part.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | あさのトースト[?] Asa no Tōsuto |
Morning Toast |
See also
Notes
- The second music in the microgame only plays after getting the bread in the toaster.