Toaster Jam: Difference between revisions

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{{minigame infobox
{{minigame infobox
|image=[[File:Toaster Jam.png]]
|image=[[File:Toaster Jam.png]]
|appears_in=''[[WarioWare: Twisted!]]
|appears_in=''[[WarioWare: Twisted!]]''
|type=[[Orbulon]]
|type=[[Orbulon]]
|intro=''Toast! / Grab it!''
|intro=''Toast! / Grab it!''
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==Gameplay==
==Gameplay==
The game's purpose is to rotate the bread so it can fit into the toaster. After that, the player has to catch it when it gets out. If done so, the game is won. However, if it does not get into the toaster or the player does not catch it when it jumps, the player loses.
The game's purpose is to rotate the bread so it can fit into the toaster. After that, the player has to catch it when it gets out. If done so, the game is won. However, if it does not get into the toaster or the player does not catch it when it jumps, the player loses as a voice saying, "No, no, no!" can be heard.


*'''1st level difficulty:''' The toaster is large.
*'''1st level difficulty:''' The toaster is large.
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==Notes==
==Notes==
*The second music in the microgame only plays after getting the bread in the toaster.
*The second music in the microgame only plays after getting the bread in the toaster.
*Every time the microgame fails, a voice can be heard saying "No, no, no!"


{{Orbulon's microgames}}
{{Orbulon's microgames}}
{{WarioWare: Twisted! microgames}}
{{WarioWare: Twisted! microgames}}
[[Category:WarioWare: Twisted! microgames]]
[[Category:WarioWare: Twisted! microgames]]

Latest revision as of 02:57, April 8, 2025

Toaster Jam
WarioWare: Twisted! game screenshot: A screenshot of the microgame Toaster Jam
Appears in WarioWare: Twisted!
Type Orbulon
Command(s) Toast! / Grab it!
Info "Fit the bread into the toaster! Once it's ready, catch it!"
Controls Tilt motion control – Turn the bread
A Button – Catch
Points to clear 10

Toaster Jam is one of Orbulon's microgames in WarioWare: Twisted!

Gameplay

The game's purpose is to rotate the bread so it can fit into the toaster. After that, the player has to catch it when it gets out. If done so, the game is won. However, if it does not get into the toaster or the player does not catch it when it jumps, the player loses as a voice saying, "No, no, no!" can be heard.

  • 1st level difficulty: The toaster is large.
  • 2nd level difficulty: The toaster is small.
  • 3rd level difficulty: Same as Level 2, but a bite is taken from the bread as well, meaning that the player cannot grab it by that part.

Names in other languages

Language Name Meaning Notes
Japanese あさのトースト[?]
Asa no Tōsuto
Morning Toast

See also

Notes

  • The second music in the microgame only plays after getting the bread in the toaster.