Lowdown Depths: Difference between revisions

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|code=2-S2
|code=2-S2
|game=''[[Wario Land: Shake It!]]''
|game=''[[Wario Land: Shake It!]]''
|track=Savannah Valley (before freeing Merfle)<br>Lowdown Depths (after freeing Merfle)
|track=Savannah Valley (before holding a Merfle Barrel)<br>Lowdown Depths (after freeing a yellow Merfle)
|before=[[Sneak Peak|<<]]
|before=[[Sneak Peak|<<]]
|after=>>
|after=>>
Line 12: Line 12:


==Layout==
==Layout==
This level takes place in a cave of an Africa-like plain at midnight, filled with many forks in the roads. Blue rocks form most of the cave with moss and other plantlife growing from it. Inside the cave, [[List of treasures in Wario Land: Shake It!|treasures]] and [[coin]]s are scattered all around, as well as [[Bandinero]]s and [[Pitchfork]]s. The [[Merfle Barrel|caged]] [[Merfle]] is found right at the start of the level, so the majority of the level is an escape sequence. The instant Wario frees the Merfle, he rolls down from the slope and falls straight to the very depth of the cave, just as the title Lowdown Depths implies. There is a [[Max Fastosity Dasherator]] waiting for him at the corner of the depth, and Wario has to use it to rush to the right. The first section requires Wario to quickly choose a route in the face of several forks. The first treasure can be obtained only if he chooses the deeper route and avoids being struck by rocks. In the second section, Wario can see the bright blue sky where a [[Floating Bandinero]] roams cozily, which is the golden enemy in this level. Proceeding forward, Wario should break stone blocks and use [[Certainy Switch]]es to get coins and the second treasure, in the meantime jumping up to the next section. Entering the fourth section, Wario can jump on the rope above the water full of [[Scarracuda]]s only in max speed and collect hidden coins, then breaking stone blocks and switching the direction to the left. The fifth section is where the last few stone blocks lie, and it should be easy to pass. In the sixth section, Wairo encounters the long moving platforms from [[Savannah Valley]], and he needs to stay on them with his max speed so as to break metallic blocks for the last treasure and a diamond. As Wario enters the last section, he must strike the Certainy Switch to collect the last few coins. Eventually, he manages to come back from above and leaves the cave with all coins and treasures before time expires.
This level takes place in a cave of an Africa-like plain at midnight, filled with many forks in the roads. Blue rocks form most of the cave with moss and other plantlife growing from it. Inside the cave, [[List of treasures in Wario Land: Shake It!|treasures]] and [[coin]]s are scattered all around, as well as [[Bandinero]]s and [[Pitchfork]]s. A yellow [[Merfle]] caged in a [[Merfle Barrel]] is found right at the start of the level, so the majority of the level is an escape sequence. The instant Wario frees the Merfle, he rolls down from the slope and falls straight to the very depth of the cave, just as the title Lowdown Depths implies. There is a [[Max Fastosity Dasherator]] waiting for him at the corner of the depth, and Wario has to use it to rush to the right. The first section requires Wario to quickly choose a route in the face of several forks. The first treasure can be obtained only if he chooses the deeper route and avoids being struck by rocks. In the second section, Wario can see the bright blue sky where a [[Floating Bandinero]] roams cozily, which is the golden enemy in this level. Proceeding forward, Wario should break stone blocks and use [[Certainy Switch]]es to get coins and the second treasure, in the meantime jumping up to the next section. Entering the fourth section, Wario can jump on the rope above the water full of [[Scarracuda]]s only in max speed and collect hidden coins, then breaking stone blocks and switching the direction to the left. The fifth section is where the last few stone blocks lie, and it should be easy to pass. In the sixth section, Wairo encounters the long moving platforms from [[Savannah Valley]], and he needs to stay on them with his max speed so as to break metallic blocks for the last treasure and a diamond. As Wario enters the last section, he must strike the Certainy Switch to collect the last few coins. Eventually, he manages to come back from above and leaves the cave with all coins and treasures before time expires.


==Missions==
==Missions==
{{image|more=yes|section=yes|Each mission has an icon associated. They should be uploaded and added to this section.}}
{{image|more=yes|section=yes|Each mission has an icon associated. They should be uploaded and added to this section.}}
[[File:WLSI Lowdown Depths golden enemy.png|thumb|Wario dashing past the level's golden enemy]]
[[File:WLSI Lowdown Depths golden enemy.png|thumb|Wario dashing past the level's golden enemy]]
{{WLSI missions table
{| class="wikitable" style="text-align:center"
|icon1=[[File:No image.png|18px]]
! width="10%" | Icon
|mission1=''Finish before the clock hits 1:55:00''
! Mission
|icon2=[[File:No image.png|18px]]
! Description
|mission2=''Beat the stage without taking damage''
|-
|icon3=[[File:No image.png|18px]]
| [[File:No image.png|18px]]
|mission3=''Collect 42,000 [[coin]]s''
| style="text-align:left" | ''Finish before the clock hits 1:55:00''
|icon4=[[File:No image.png|18px]]
| style="text-align:left" | After holding a [[Merfle Barrel]], Wario must hurry back to the start of the level within a set time limit of one minute and thirty-five seconds (1:35:00).
|mission4=''Don't use any [[Max Fastosity Dasherator]]s''
|-
|icon5=[[File:No image.png|18px]]
| [[File:No image.png|18px]]
|mission5=''Defeat the golden enemy''
| style="text-align:left" | ''Beat the stage without taking damage''
|icon6=[[File:No image.png|18px]]
| style="text-align:left" | Wario must clear the level without taking any damage.
|mission6=''Break all [[Stone Block|stone block]]s''
|-
}}
| [[File:No image.png|18px]]
| style="text-align:left" | ''Collect 42,000 [[coin]]s''
| style="text-align:left" | Wario must collect at least 42,000 coins, including [[diamond]]s.
|-
| [[File:No image.png|18px]]
| style="text-align:left" | ''Don't use any [[Max Fastosity Dasherator]]s''
| style="text-align:left" | Wario must clear the level without using any [[Max Fastosity Dasherator]]s.
|-
| [[File:No image.png|18px]]
| style="text-align:left" | ''Defeat the golden enemy''
| style="text-align:left" | Wario must defeat a lone golden [[Floating Bandinero]].
|-
| [[File:No image.png|18px]]
| style="text-align:left" | ''Break all [[Stone Block|stone block]]s''
| style="text-align:left" | Wario must destroy every Stone Block in the level.
|}


==Enemies==
==Enemies==
Line 39: Line 54:


==Treasures==
==Treasures==
{|class="wikitable"style="text-align:center"
{| class="wikitable sortable" style="text-align:center"
! rowspan="2" width="5%" | Treasure
! rowspan="2" width="5%" class="unsortable" | Image
! colspan="2" width="30%" | Description
! rowspan="2" width="5%" class="unsortable" | Location image
|-
|-
!width="5%"|Chest location
! width="15%" class="unsortable" | NTSC-U
!width="5%"|Treasure
! width="15%" class="unsortable" | PAL
!width="15%"|NTSC-U description
!width="15%"|PAL description
|-
|-
|[[File:WLSI Lowdown Depths chest1.png|200px]]
| Lion-Mane Wig
|[[File:WLSItreasure37.png|55px]]<br>Lion-Mane Wig
| [[File:WLSItreasure37.png|55px]]
|align=left|''Like everyone, you've always wanted to look more like a lion. Admit it. Go on.''
| style="text-align:left" | ''Like everyone, you've always wanted to look more like a lion. Admit it. Go on.''
|align=left|''Haven't you always wanted to look more like a lion? Go on, admit it!''
| style="text-align:left" | ''Haven't you always wanted to look more like a lion? Go on, admit it!''
| [[File:WLSI Lowdown Depths chest1.png|200px]]
|-
|-
|[[File:WLSI Lowdown Depths chest2.png|200px]]
| Moon Light
|[[File:WLSItreasure38.png|55px]]<br>Moon Light
| [[File:WLSItreasure38.png|55px]]
|align=left|''Illuminate your desk with light from a real chunk of moon! May smell of cheese, though.''
| style="text-align:left" | ''Illuminate your desk with light from a real chunk of moon! May smell of cheese, though.''
|align=left|''Now you can enjoy romantic moonlight any time, anywhere!''
| style="text-align:left" | ''Now you can enjoy romantic moonlight any time, anywhere!''
| [[File:WLSI Lowdown Depths chest2.png|200px]]
|-
|-
|[[File:WLSI Lowdown Depths chest3.png|200px]]
| B.C. Bongo<br><small>Prehistoric Bongo</small>
|[[File:WLSItreasure39.png|55px]]<br>B.C. Bongo<br><small>Prehistoric Bongo</small>
| [[File:WLSItreasure39.png|55px]]
|align=left|''The first bongo drums were made of rock. Lousy sound, but they sure were durable.''
| style="text-align:left" | ''The first bongo drums were made of rock. Lousy sound, but they sure were durable.''
|align=left|''The first bongo drums were made of rock. They sound awful, but they're built to last!''
| style="text-align:left" | ''The first bongo drums were made of rock. They sound awful, but they're built to last!''
| [[File:WLSI Lowdown Depths chest3.png|200px]]
|}
|}


==Data==
==Data==
{{WLSI level data
{| class="wikitable" style="text-align:center"
|time=3:30:00
! Given time
|coins=49,720
! Sum of coins
}}
|-
| 3:30:00
| 49,720
|}


==Names in other languages==
==Names in other languages==

Revision as of 17:23, January 12, 2025

Level
Lowdown Depths
LowdownDepths.png
Level code 2-S2
Game Wario Land: Shake It!
Music track Savannah Valley (before holding a Merfle Barrel)
Lowdown Depths (after freeing a yellow Merfle)
<< Directory of levels >>
“This is Lowdown Depths. This one'll be tough for sure!”
Yellow Merfle, Wario Land: Shake It!

Lowdown Depths is a secret level in Wiggly Wilds in the game Wario Land: Shake It!, also one of the two all-escape levels in the game. It is unlocked by finding a Secret Map in Sneak Peak.

Layout

This level takes place in a cave of an Africa-like plain at midnight, filled with many forks in the roads. Blue rocks form most of the cave with moss and other plantlife growing from it. Inside the cave, treasures and coins are scattered all around, as well as Bandineros and Pitchforks. A yellow Merfle caged in a Merfle Barrel is found right at the start of the level, so the majority of the level is an escape sequence. The instant Wario frees the Merfle, he rolls down from the slope and falls straight to the very depth of the cave, just as the title Lowdown Depths implies. There is a Max Fastosity Dasherator waiting for him at the corner of the depth, and Wario has to use it to rush to the right. The first section requires Wario to quickly choose a route in the face of several forks. The first treasure can be obtained only if he chooses the deeper route and avoids being struck by rocks. In the second section, Wario can see the bright blue sky where a Floating Bandinero roams cozily, which is the golden enemy in this level. Proceeding forward, Wario should break stone blocks and use Certainy Switches to get coins and the second treasure, in the meantime jumping up to the next section. Entering the fourth section, Wario can jump on the rope above the water full of Scarracudas only in max speed and collect hidden coins, then breaking stone blocks and switching the direction to the left. The fifth section is where the last few stone blocks lie, and it should be easy to pass. In the sixth section, Wairo encounters the long moving platforms from Savannah Valley, and he needs to stay on them with his max speed so as to break metallic blocks for the last treasure and a diamond. As Wario enters the last section, he must strike the Certainy Switch to collect the last few coins. Eventually, he manages to come back from above and leaves the cave with all coins and treasures before time expires.

Missions

It has been requested that more images be uploaded for this section. Remove this notice only after the additional images have been added. Specifics: Each mission has an icon associated. They should be uploaded and added to this section.

Wario and a golden enemy in Lowdown Depths
Wario dashing past the level's golden enemy
Icon Mission Description
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Finish before the clock hits 1:55:00 After holding a Merfle Barrel, Wario must hurry back to the start of the level within a set time limit of one minute and thirty-five seconds (1:35:00).
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Beat the stage without taking damage Wario must clear the level without taking any damage.
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Collect 42,000 coins Wario must collect at least 42,000 coins, including diamonds.
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Don't use any Max Fastosity Dasherators Wario must clear the level without using any Max Fastosity Dasherators.
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Defeat the golden enemy Wario must defeat a lone golden Floating Bandinero.
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Break all stone blocks Wario must destroy every Stone Block in the level.

Enemies

Treasures

Treasure Image Description Location image
NTSC-U PAL
Lion-Mane Wig WLSItreasure37.png Like everyone, you've always wanted to look more like a lion. Admit it. Go on. Haven't you always wanted to look more like a lion? Go on, admit it! The first treasure chest in Lowdown Depths
Moon Light WLSItreasure38.png Illuminate your desk with light from a real chunk of moon! May smell of cheese, though. Now you can enjoy romantic moonlight any time, anywhere! The second treasure chest in Lowdown Depths
B.C. Bongo
Prehistoric Bongo
WLSItreasure39.png The first bongo drums were made of rock. Lousy sound, but they sure were durable. The first bongo drums were made of rock. They sound awful, but they're built to last! The third treasure chest in Lowdown Depths

Data

Given time Sum of coins
3:30:00 49,720

Names in other languages

Language Name Meaning Notes
Japanese サバンヌー[?]
Sabannū
From "savanna"
French Dédales Souterrains[?] Underground Labyrinths
German Schwindelnde Tiefen[?] Dizzying Depths
Italian Profondità rocciose[?] Rocky depths