Crash Kong: Difference between revisions

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{{Kongs}}
{{Kongs}}
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[[Category:Donkey Kong's robots]]
[[Category:Donkey Kong's robots]]
[[Category:Cannon Kaos]]
[[Category:Cannon Kaos]]
[[Category:Mario vs. Donkey Kong 2: March of the Minis enemies]]
[[Category:Mario vs. Donkey Kong 2: March of the Minis enemies]]
[[it:Crash Kong]]
[[it:Crash Kong]]

Revision as of 15:29, January 1, 2025

Crash Kong
Crash Kong artwork for Mario vs. Donkey Kong 2: March of the Minis
First appearance Mario vs. Donkey Kong 2: March of the Minis (2006)
Variant of Donkey Kong's robot
Comparable

Crash Kongs[1] are monkey robots that appear in Mario vs. Donkey Kong 2: March of the Minis, being introduced in Room 3-6 of Pipe Works. Crash Kongs appear as small cymbal-banging monkey toys with a wind-up key. They walk back and forth, stopping briefly upon reaching an edge. If a Crash Kong sees a Mini, it attempts to ram the Mini into a wall to crush it. A Mini can jump on a Crash Kong to stand on it, preventing the Mini from being crushed and allowing the Crash Kong to carry the Mini across hazards such as spikes. While on a Crash Kong, a Mini can jump again to reach a Warp Pipe from below. Crash Kongs can be temporarily stunned using hammers or a Fire Flower.

In the Construction Zone, Crash Kongs can be used in the Pipe Works construction kit, Special Kit 1, Special Kit 2, and Special Kit 3.

Names in other languages

Language Name Meaning Notes

References

  1. ^ "Look out for hordes of mini-minions, like Capture Kongs, Crash Kongs, and Mummy Guys!" - Mario vs. Donkey Kong 2: March of the Minis box back