Level 8-4+: Difference between revisions

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'''Level 6-4+''' is the fourth level of [[Twilight City Plus]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 20000.
'''Level 8-4+''' ('''Level 6-4+''' in the GBA version) is the fourth level of [[Twilight City Plus]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 20000.
==Overview==
==Overview==
The player will activate the [[Mini Mario (toy)|Mini-Mario]] as soon as the level starts. After passing through the first laser, the player needs to [[crouch]] on a raised platform or move quickly to avoiding being hit by the horizontal laser as they progress. Next, the player has to pass through four lasers on a [[Conveyor Belt|conveyor belt]], and they need to crouch at the end to get through the passage. After grabbing and tossing the [[Wrench Shy Guy]] out of the way but still on the red platform, the player and Mini-Mario need to jump across a gap to a blue [[Color Switch]]. The player needs to press the blue Color Switch when the Wrench Shy Guy is on the red platform to make it fall, then press the red Color Switch below, then climb back up and press the blue Color Switch again when the Wrench Shy Guy is on the red blocks to make it fall onto the [[Spike Trap|spikes]] below. After climbing down and pressing the red Color Switch again, the player has to ride the Wrench Shy Guy across the spikes while the Mini-Mario moves through the passage above. On the other side of the spikes is the locked door.
The player will activate the [[Mini Mario (toy)|Mini-Mario]] as soon as the level starts. After passing through the first laser, the player needs to [[crouch]] on a raised platform or move quickly to avoiding being hit by the horizontal laser as they progress. Next, the player has to pass through four lasers on a [[Conveyor Belt|conveyor belt]], and they need to crouch at the end to get through the passage. After grabbing and tossing the [[Wrench Shy Guy]] out of the way but still on the red platform, the player and Mini-Mario need to jump across a gap to a blue [[Color Switch]]. The player needs to press the blue Color Switch when the Wrench Shy Guy is on the red platform to make it fall, then press the red Color Switch below, then climb back up and press the blue Color Switch again when the Wrench Shy Guy is on the red blocks to make it fall onto the [[Spike Trap|spikes]] below. After climbing down and pressing the red Color Switch again, the player has to ride the Wrench Shy Guy across the spikes while the Mini-Mario moves through the passage above. On the other side of the spikes is the locked door.

Revision as of 02:37, June 22, 2024

Level
Level 6-4+
Level 6-4+ in Mario vs. Donkey Kong
Level code Level 6-4+ (GBA)
Level 8-4+ (Switch)
World Twilight City Plus
Game Mario vs. Donkey Kong
Time limit 150
<< Directory of levels >>

Level 8-4+ (Level 6-4+ in the GBA version) is the fourth level of Twilight City Plus in Mario vs. Donkey Kong. The high score for this level is 20000.

Overview

The player will activate the Mini-Mario as soon as the level starts. After passing through the first laser, the player needs to crouch on a raised platform or move quickly to avoiding being hit by the horizontal laser as they progress. Next, the player has to pass through four lasers on a conveyor belt, and they need to crouch at the end to get through the passage. After grabbing and tossing the Wrench Shy Guy out of the way but still on the red platform, the player and Mini-Mario need to jump across a gap to a blue Color Switch. The player needs to press the blue Color Switch when the Wrench Shy Guy is on the red platform to make it fall, then press the red Color Switch below, then climb back up and press the blue Color Switch again when the Wrench Shy Guy is on the red blocks to make it fall onto the spikes below. After climbing down and pressing the red Color Switch again, the player has to ride the Wrench Shy Guy across the spikes while the Mini-Mario moves through the passage above. On the other side of the spikes is the locked door.

Enemies

Present locations

  • Red: At the end of the first lasers.
  • Yellow: Above the spike pit.
  • Blue: Above the locked door.