Laser Outlaw: Difference between revisions
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|image=[[File:Laser_Outlaw.png]] | |image=[[File:Laser_Outlaw.png]] | ||
|appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]''<br>''[[WarioWare, Inc.: Mega Party Game$!]]'' | |appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]''<br>''[[WarioWare, Inc.: Mega Party Game$!]]'' | ||
|type=[[Nintendo Classics]] | |type=[[List of WarioWare, Inc.: Mega Microgame$! microgames#Nintendo Classics|Nintendo Classics]] | ||
|intro=''Shoot!'' | |intro=''Shoot!'' | ||
|info="''2-D quick draw! Shoot the blinking target on the outlaw!''" 1976: Hit the target to take him down (Japan only). | |info="''2-D quick draw! Shoot the blinking target on the outlaw!''" 1976: Hit the target to take him down (Japan only). | ||
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|clear=15 | |clear=15 | ||
}} | }} | ||
'''Laser Outlaw''' is a [[microgame]] found in the [[Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]].'' | '''Laser Outlaw''' is a [[microgame]] found in the [[List of WarioWare, Inc.: Mega Microgame$! microgames#Nintendo Classics|Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]].'' | ||
==Gameplay== | ==Gameplay== | ||
The player controls a pistol and needs to shoot a [http://blog.beforemario.com/2011/02/nintendo-custom-gunman-and-custom-lion.html Custom Gunman Target]. On the target there is a flashing light right on where its heart would be. The player has to shoot when the pistol is aimed at the light so that the dummy falls over. Whenever the crosshair is on the light, it turns dark. If the player misses the target, the pistol stops moving for a brief instant, but the player is allowed to shoot again afterwards. | The player controls a pistol and needs to shoot a [http://blog.beforemario.com/2011/02/nintendo-custom-gunman-and-custom-lion.html Custom Gunman Target]. On the target there is a flashing light right on where its heart would be. The player has to shoot when the pistol is aimed at the light so that the dummy falls over. Whenever the crosshair is on the light, it turns dark. If the player misses the target, the pistol stops moving for a brief instant, but the player is allowed to shoot again afterwards. |
Revision as of 13:10, June 13, 2024
Laser Outlaw | |
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Appears in | WarioWare, Inc.: Mega Microgame$! WarioWare, Inc.: Mega Party Game$! |
Type | Nintendo Classics |
Command(s) | Shoot! |
Info | "2-D quick draw! Shoot the blinking target on the outlaw!" 1976: Hit the target to take him down (Japan only). |
Controls | ![]() ![]() |
Points to clear | 15 |
Laser Outlaw is a microgame found in the Nintendo Classics folder in WarioWare, Inc.: Mega Microgame$!.
Gameplay
The player controls a pistol and needs to shoot a Custom Gunman Target. On the target there is a flashing light right on where its heart would be. The player has to shoot when the pistol is aimed at the light so that the dummy falls over. Whenever the crosshair is on the light, it turns dark. If the player misses the target, the pistol stops moving for a brief instant, but the player is allowed to shoot again afterwards.
- 1st level difficulty: The pistol moves up and down.
- 2nd level difficulty: The pistol moves left and right.
- 3rd level difficulty: The pistol goes in a figure-8 motion.
Additional names
Internal names
Game | File | Name | Meaning
|
---|---|---|---|
WarioWare Inc.: Mega Microgame$! | RAYGUN SP | Translation of the Japan-only product 光線銃 SP (Kôsenjû SP) released by Nintendo in the 70s. |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
French | High Noon[?] | - | |
Italian | High Noon[?] | - |