Level 3-DK: Difference between revisions

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'''Level 3-DK''' is the eighth level of [[Fire Mountain (world)|Fire Mountain]] in ''[[Mario vs. Donkey Kong]]'', beginning immediately after the player completes [[Level 3-mm]]. The high score for this level is 18500.
'''Level 3-DK''' is the eighth level of [[Fire Mountain (world)|Fire Mountain]] in ''[[Mario vs. Donkey Kong]]'', beginning immediately after the player completes [[Level 3-mm]]. In the GBA version, the high score for this level is 18500.


==Overview==
==Overview==
Like with other [[Donkey Kong]] boss levels, Donkey Kong has four lives and the amount of lives the player has is dependent on how many [[Mini Mario (toy)|Mini-Mario]]s were collected in the previous level. If the player selects this stage from the level select screen, they will begin with four lives.  
Like with other [[Donkey Kong]] boss levels, Donkey Kong has four lives and the amount of lives the player has is dependent on how many [[Mini Mario (toy)|Mini-Mario]]s were collected in the previous level. If the player selects this stage from the level select screen, they will begin with four lives. Donkey Kong attacks by throwing down barrels and lava rocks, which bounce down the platforms towards the ground. The player will need to either avoid the lava rocks, or deflect them with a [[Handstand]]. When tossing barrels, Donkey Kong will rotate between tossing a barrel that flips up and down as it falls, one that rolls on its side as it falls, and then throwing a barrel directly downward. Barrels that flip up and down and barrels that are thrown downward will always land upright, but barrels that roll on their side will fall offscreen. However, barrels that roll sideways can be deflected upright with a Handstand. Once a barrel lands upright, the player can pick it up and throw the barrel at Donkey Kong when they are on one of the higher platforms. The player needs to attack Donkey Kong with barrels four times in order to clear the boss level. After attacking Donkey Kong four times, he will leave and the player will enter [[Spooky House]] ([[Merry Mini-Land]] in the [[Mario vs. Donkey Kong (Nintendo Switch)|Nintendo Switch remake]]).
 
Donkey Kong starts by tossing a [[barrel]] down the platforms, and he will continue tossing barrels and lava rocks either to the left, the right, or downward (which, in the Nintendo Switch remake, is much faster). The player needs to avoid these falling barrels and wait for one to stop rolling so they can pick it up. Barrels Donkey Kong throws downward will always land upright. While carrying a barrel, the player needs to jump up the platforms and throw the barrel at Donkey Kong when they are on one of the higher platforms. The player needs to attack Donkey Kong with barrels four times in order to move on. After attacking Donkey Kong four times, he will leave and the player will enter [[Spooky House]] ([[Merry Mini-Land]] in the [[Mario vs. Donkey Kong (Nintendo Switch)|Nintendo Switch remake]]).


==Enemies==
==Enemies==

Revision as of 21:50, June 3, 2024

Level
Level 3-DK
Level 3-DK in Mario vs. Donkey Kong
Level code Level 3-DK
World Fire Mountain
Game Mario vs. Donkey Kong
<< Directory of levels >> (GBA) >> (NS)

Level 3-DK is the eighth level of Fire Mountain in Mario vs. Donkey Kong, beginning immediately after the player completes Level 3-mm. In the GBA version, the high score for this level is 18500.

Overview

Like with other Donkey Kong boss levels, Donkey Kong has four lives and the amount of lives the player has is dependent on how many Mini-Marios were collected in the previous level. If the player selects this stage from the level select screen, they will begin with four lives. Donkey Kong attacks by throwing down barrels and lava rocks, which bounce down the platforms towards the ground. The player will need to either avoid the lava rocks, or deflect them with a Handstand. When tossing barrels, Donkey Kong will rotate between tossing a barrel that flips up and down as it falls, one that rolls on its side as it falls, and then throwing a barrel directly downward. Barrels that flip up and down and barrels that are thrown downward will always land upright, but barrels that roll on their side will fall offscreen. However, barrels that roll sideways can be deflected upright with a Handstand. Once a barrel lands upright, the player can pick it up and throw the barrel at Donkey Kong when they are on one of the higher platforms. The player needs to attack Donkey Kong with barrels four times in order to clear the boss level. After attacking Donkey Kong four times, he will leave and the player will enter Spooky House (Merry Mini-Land in the Nintendo Switch remake).

Enemies