Terrapin: Difference between revisions

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'''Terrapins''' are armored [[Koopas]] with green shells and are one of the weakest minions in the [[Koopa Troop]], even weaker than the lowly [[Goomba]]. They attack their opponents by punching. (However, this does not do much damage.) Terrapins fight solo, or in groups of two to four. During the events of ''[[Super Mario RPG: Legend of the Seven Stars]]'', Terrapins patrolled the halls of [[Bowser's Keep]] in search of intruders. A similar (and much stronger) enemy is the [[Terra Cotta]].
'''Terrapins''' are armored [[Koopas]] with green shells and are one of the weakest minions in the [[Koopa Troop]], even weaker than the lowly [[Goomba]]. They attack their opponents by punching. (However, this does not do much damage.) Terrapins fight solo, or in groups of two to four. During the events of ''[[Super Mario RPG: Legend of the Seven Stars]]'', Terrapins patrolled the halls of [[Bowser's Keep]] in search of intruders. Actually, they were pretty strong, as though they had only 10 hp and 1 attack power, they have a whopping 8 defense. A similar (and much stronger) enemy is the [[Terra Cotta]].  


Also, because when facing a Terrapin in battle, at this point of the game it is the prelude to the main part of the game and the battles are nothing more than practice for the new battle style in Super Mario RPG; therefore, their is no battle music (it stays as the Bowser's Keep theme) and you will not earn any EXP Points for the battle which also results in no victory music either. It should be noted, though, that even though it is the prelude portion of the game, Mario's HP and FP are still effected in these battles.
Also, because when facing a Terrapin in battle, at this point of the game it is the prelude to the main part of the game and the battles are nothing more than practice for the new battle style in Super Mario RPG; therefore, their is no battle music (it stays as the Bowser's Keep theme) and you will not earn any EXP Points for the battle which also results in no victory music either. It should be noted, though, that even though it is the prelude portion of the game, Mario's HP and FP are still effected in these battles.

Revision as of 12:11, July 20, 2008

Template:Smrpgenemy

Terrapins are armored Koopas with green shells and are one of the weakest minions in the Koopa Troop, even weaker than the lowly Goomba. They attack their opponents by punching. (However, this does not do much damage.) Terrapins fight solo, or in groups of two to four. During the events of Super Mario RPG: Legend of the Seven Stars, Terrapins patrolled the halls of Bowser's Keep in search of intruders. Actually, they were pretty strong, as though they had only 10 hp and 1 attack power, they have a whopping 8 defense. A similar (and much stronger) enemy is the Terra Cotta.

Also, because when facing a Terrapin in battle, at this point of the game it is the prelude to the main part of the game and the battles are nothing more than practice for the new battle style in Super Mario RPG; therefore, their is no battle music (it stays as the Bowser's Keep theme) and you will not earn any EXP Points for the battle which also results in no victory music either. It should be noted, though, that even though it is the prelude portion of the game, Mario's HP and FP are still effected in these battles.

Terrapins are the precursors to the Koopatrols of the Paper Mario series. However, Terrapins and Koopatrols themselves are very different from each other in stats, although their main purposes are identical in that they are both armor-clad Koopas who guard Bowser's Castle. Finally, it is worth noting that Terrapins are the most basic kind of Koopa Troopa to appear in Super Mario RPG; no armorless Koopas appeared.

Notable Terrapins

Trivia

  • The word "terrapin" is an ambiguous term referring to turtles, which Koopas are quite similar to.