The Final Test Wonder Gauntlet: Difference between revisions
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==Layout== | ==Layout== | ||
The level takes place in a castle. Once the player touches the [[Wonder Flower]], two sets of [[Poison (obstacle)|poison]] appear, with the purple one at the bottom and the green one at the top. Also, a pipe becomes an [[Inchworm Pipe]] and travels across the green poison. The player must avoid the [[ | The level takes place in a castle. Once the player touches the [[Wonder Flower]], two sets of [[Poison (obstacle)|poison]] appear, with the purple one at the bottom and the green one at the top. Also, a pipe becomes an [[Inchworm Pipe]] and travels across the green poison. The player must avoid the [[Hakondoru]] and [[Blewbird]]s blowing bubbles while the speed of the course alternates between fast and slow. After two pipes fall and trap the [[Inchworm Pipe]], the player needs to jump across the [[lift]]s and avoid two sets of poison while the speed changes. A group of [[Gnawsher]]s appears on the left, and the player needs to get past the [[Jewel-Block]]s and jump on the [[Anglefish]] to reach the other side. The course becomes dark while [[Sproing]]s extend and [[Semisolid Platform]]s come to life and begin walking. The player must jump on the diagonally flying [[Missile Meg]]s, then ride the ship to travel safely across the poison while avoiding [[Spike]]s and [[Lightning (obstacle)|Lightning]]. Rifts appear to the left side chasing the player, then the background tilts to the right with rolling [[Hoppo]]s and a {{Conjectural|Wonder Hoppo}}. After the background reverts to normal, magical hills will appear with [[Rolla Koopa]]s skating. To conclude, the player must collect the raining [[Super Star]]s to dash through enemies and to obtain the [[Wonder Seed]]. After grabbing the Goal Pole, the second Wonder Seed is obtained. | ||
==10-flower coins== | ==10-flower coins== | ||
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==Enemies== | ==Enemies== | ||
*[[ | *[[Hakondoru]]s: 10 | ||
*[[Blewbird]]s: 1 | *[[Blewbird]]s: 1 | ||
*[[Anglefish]]: infinite | *[[Anglefish]]: infinite |
Revision as of 06:32, January 3, 2024
Level | |
---|---|
The Final Test Wonder Gauntlet | |
World | Special World |
Game | Super Mario Bros. Wonder |
Difficulty | ★★★★★ |
Wonder Effect | Combination of past Wonder Effects |
<< Directory of levels >> |
The Final Test Wonder Gauntlet is a course in the Special World of Super Mario Bros. Wonder. It features many Wonder Effects that the player has seen across their adventure. It is unlocked after beating The Semifinal Test Piranha Plant Reprise, and it requires 16 Wonder Seeds from the Special World to unlock. This course features two Wonder Seeds.
Layout
The level takes place in a castle. Once the player touches the Wonder Flower, two sets of poison appear, with the purple one at the bottom and the green one at the top. Also, a pipe becomes an Inchworm Pipe and travels across the green poison. The player must avoid the Hakondoru and Blewbirds blowing bubbles while the speed of the course alternates between fast and slow. After two pipes fall and trap the Inchworm Pipe, the player needs to jump across the lifts and avoid two sets of poison while the speed changes. A group of Gnawshers appears on the left, and the player needs to get past the Jewel-Blocks and jump on the Anglefish to reach the other side. The course becomes dark while Sproings extend and Semisolid Platforms come to life and begin walking. The player must jump on the diagonally flying Missile Megs, then ride the ship to travel safely across the poison while avoiding Spikes and Lightning. Rifts appear to the left side chasing the player, then the background tilts to the right with rolling Hoppos and a Wonder Hoppo. After the background reverts to normal, magical hills will appear with Rolla Koopas skating. To conclude, the player must collect the raining Super Stars to dash through enemies and to obtain the Wonder Seed. After grabbing the Goal Pole, the second Wonder Seed is obtained.
10-flower coins
- 10-flower coin 1: Found behind the pipe.
- 10-flower coin 2: Found on the bottom right of the platform during the dark effect.
- 10-flower coin 3: Found on the top of a magical hill.
Enemies
- Hakondorus: 10
- Blewbirds: 1
- Anglefish: infinite
- Gnawshers: infinite
- Wonder Hoppycats: 2
- Sproings: 9
- Munchers: 32
- Sugarstars: 7 (pink)
- Missile Megs: infinite
- Spikes: 6
- Spike Balls: infinite
- Hoppos: 3
- Wonder Hoppos: 1
- Rolla Koopas: 6
- Maw-Maws: 1
- Koopa Paratroopas: 1 (red)
- Koopa Troopas: 1 (red; if jumped on)
- Hammer Bros.: 3
- Takebōs: 2 (blue)
- Goombas: 4
Obstacles
- Poison (green and purple)
- Poison tides
- Dark
- Spike Traps
- Lightning
- Rifts
Talking Flower quotes
- "Congratulations!"
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパーチャンピオンシップ ワンダー·フォーエバー[?] Sūpā Chanpionshippu Wandā Fōebā |
Super Championship: Wonder Forever | |
Chinese (simplified) | 超级锦标赛 惊奇无止境[?] Chāojí Jǐnbiāosài Jīngqí Wúzhǐjìng |
Super Championship: The Wonder Never Ends | |
Chinese (traditional) | 超級錦標賽 驚奇無止境[?] Chāojí Jǐnbiāosài Jīngqí Wúzhǐjìng |
Super Championship: The Wonder Never Ends | |
German | Final-Test: Ewiges Wunder[?] | Final Test: Eternal wonder | |
Italian | Prova finale: L'eterna meraviglia[?] | Final trial: the eternal wonder | |
Korean | 슈퍼 챔피언십 원더 포에버[?] Syupeo Chaempieonsib Wondeo Po-ebeo |
Super Championship: Wonder Forever | |
Portuguese (NOA) | Desafio final: Fenômeno eterno![?] | Final challenge: Eternal phenomenon! | |
Portuguese (NOE) | Teste final: Fenómeno eterno[?] | Final test: Eternal phenomenon | |
Spanish | Maratón final: Maravilla Eterna[?] | Final Marathon: Eternal Wonder |