Wonder Effect: Difference between revisions

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*[[Outmaway Valley]]: The level starts being destroyed by a giant ball of snow that was in the ground.
*[[Outmaway Valley]]: The level starts being destroyed by a giant ball of snow that was in the ground.
*[[Pokipede Pass]]: Snow starts falling, creating snow blocks.
*[[Pokipede Pass]]: Snow starts falling, creating snow blocks.
*[[Condarts Away!]]: The player starts walking on the background walls. They cannot jump or attack here, so they must move through the area and avoid enemies until they reach the Wonder Seed.
*[[Condarts Away!]]: The player starts walking on the background walls. They cannot jump or attack here, so they must move through the area and avoid enemies until they reach the Wonder Seed. There is a time limit of 120 seconds.
*[[Pole Block Passage]]: Poles start extending everywhere as the player climbs to collect Wonder Tokens.
*[[Pole Block Passage]]: Poles start extending everywhere as the player climbs to collect Wonder Tokens.
*[[Up 'n' Down with Puffy Lifts]]: Turns the player into a Puffy Lift as they climb and redirect Spike Balls.
*[[Up 'n' Down with Puffy Lifts]]: Turns the player into a Puffy Lift as they climb and redirect Spike Balls.

Revision as of 07:23, November 10, 2023

This article is about a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this article may need major rewriting.
This notice should be removed after a month has passed since the game was first released.

Merge-left.svg It has been suggested that this page be merged into Wonder Flower. (discuss)
Bending pipe Wonder Effect in Super Mario Bros. Wonder
A Warp Pipe spouting water and another becoming an Inchworm Pipe, an example of a Wonder Effect

Wonder Effects are the central mechanic of Super Mario Bros. Wonder, triggered by collecting Wonder Flowers. Collecting them in different levels causes various effects, including making certain pipes move up and down or bend, stretching players and enemies, transforming the player into something different like a Spike Ball, causing hordes of enemies to appear,[1] or spawning flower coins. During a Wonder Effect, a wavy effect is added to the corners of the screen, and a decimal place is added to the flower coin counter as smaller flower coins are scattered throughout the stage, with ten of them adding up to a single coin.[2] The goal of every Wonder Effect is to collect a Wonder Seed, which ends the Wonder Effect. Some Wonder Effects have time limits.

Mechanics

Wonder Flowers can be found in almost every level, and each flower has a respective Wonder Seed that ends the effect once collected. Wonder Effects can end prematurely (represented with a distinct sound) if:

  • All players are defeated.
  • The time limit on the effect (if present) is reached.
  • Players ignore the Wonder Seed and proceed to the next scene (via a pipe in general).
  • The Goal Pole is reached.

Failing a Wonder Effect does not cause the Wonder Flower to disappear, allowing the player to try again as long as it is possible to reach the flower.

List of Wonder Effects

This section is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Pipe-Rock Plateau

Fluff-Puff Peaks

Shining Falls

Sunbaked Desert

Fungi Mines

  • Upshroom Downshroom: Takebos and Trottin' Piranha Plants who dance in place appear. Mushrooms start moving up and down aswell, sometimes launching pumpkins who have now been carved similarly to a Jack O'Goomba's head.
  • Taily's Toxic Pond: A quiz starts. The player pulls the right Taily with the right answer to complete each question. The following questions may be asked:
    • What does a Blewbird blow?: Arrows, Wind, Sweat
    • What can you do by pressing X?: Greeting, Spin jump, Ground pound
    • How many Goombas have you defeated?: (The answer is based on the player's stats.)
    • What can you do while in Bubble form?: Bubble jumps, Blow wind, Make things slick
    • Which badge challenge appears in the Petal Isles?: Dolphin Kick Lvl. 1, Wall-Climb Jump Lvl. 1, Floating High Jump Lvl. 1
    • What happens if you touch a Hoppo?: You're pushed, You take damage, You fall in love
    • What can you buy at Poplin Shops?: Wonder Seeds, Royal Seeds, Super Mushrooms
    • What flower takes you to the sky?: Propeller Flower, Rocket Flower, Floaty Flower
    • What are the controls for a ground pound?: Left Stick ↓ / ZL Button in midair, A Button in midair, R Button in midair
    • The expert you chased in the Shining Falls Midway Trial was an expert at what?: Jumping, Dashing, Swimming
    • Where did you take on Master Poplin's trials?: Shining Falls, Pipe-Rock Plateau, Fluff-Puff Peaks
    • How many coins will net you a 1-Up?: 100, 50, 10
    • How did you compete with Wiggler?: A race, A tennis match, Rock Paper Scissors
    • How many badges do you have?: (The answer is based on the number of badges obtained)
    • Who's the super-important person from the Flower Kingdom who's with you on your adventure?: Prince Florian, Princess Florian, Captain Florian
    • Which badge do you have equipped?: (The answer is based on the currently equipped badge)
    • How many standees do you have?: (The answer is based on the number of standees unlocked)
    • What can you do in Elephant form?: Spray, Body slam, Ride a ball
    • What can you see north of Petal Isles?: Fluff-Puff Peaks, Pipe-Rock Plateau, Fungi Mines
    • What's this course's difficulty?: ★★★, ☆☆, ☆
    • What coins do Poplin Shops accept?: Flower coins, Poplin coins, Mushroom coins
    • What's the name of the world you're currently in?: Fungi Mines, Fuzzy Mines, Feisty Mines
    • Who is Bowser's son?: Bowser Jr., Li'l Bowser, Dr. Bowser
    • How many Wonder Seeds do you have in the Fungi Mines?: (The answer is based on the number of Wonder Seeds collected)
    • How many flower coins does it take to buy a 1-Up Mushroom at a Poplin Shop?: 5 coins, 10 coins, 15 coins
    • What can you drill into while in Drill form?: Ceilings, Pipes, ? Blocks
  • Light-Switch Mansion: King Boo chases the player while A Night at Boo's Opera plays.
  • Beware of the Rifts: Dark Mario chases the player.
  • An Uncharted Area: Wubba Ruins: The player turns into a Wubba.
  • Another Uncharted Area: Swaying Ruins: The whole level is greased with slick goo.
  • A Final Uncharted Area: Poison Ruins: The player turns into a Wubba.

Deep Magma Bog

  • Where the Rrrumbas Rule: The player turns into a spike ball.
  • Raarghs in the Ruins: The point of view changes to a downward view.
  • Pull, Turn, Burn: The player gains invincibility and can swim through lava.
  • Hot-Hot Hot!: The level gets doused in rain and giant water bubbles the player can swim through.
  • Wavy Ride through the Magma Tube: The player is transported to an area where a giant Spike statue fires boulders.
  • Dragon Boneyard: A dragon is revived and flies through the level.

Petal Isles

  • Leaping Smackerel: A Wonder Haiden spawns and begins eating up the ground as the player collects Wonder Tokens.
  • Gnawsher Lair: A horde of Gnawshers appear from the left and chase the player as the screen scrolls. Red POW Blocks appear and can be used to stun the Gnawshers temporarily.
  • The Final Battle! Bowser's Rage Stage
    • Goombas become Hefty Goombas.
    • The background tilts left and right.
    • A dragon appears.
    • Pole Blocks extend while Anglefish fly horizontally at the top.
    • The background becomes dark.
    • A herd of Bulrushes is summoned.
    • Piranha Plants and a Spike break into song and dance.
    • Mushroom Platforms and Chandeliers shift up and down.
    • King Boo chases the players and sings alongside Moving Doors.
    • Zero gravity
    • Circular poison appears.
    • Pipes becomes Inchworm Pipes and travel across the poison.
    • Platforms rise up to the rhythm in the final battle arena

Special World

  • Pipe-Rock Plateau Special Bounce, Bounce, Bounce: A giant Hoppo appears
  • Fluff-Puff Peaks Special Climb to the Beat
    • The level is turned into a timing-based jumping challenge.
    • Poison rises to the beat.
  • Shining Falls Special Triple Threat Deluge: The level briefly shifts to a top-down perspective.
  • Sunbaked Desert Special Pole Block Allure
    • Pole Blocks extend.
    • Giant Bloomps appear.
  • Fungi Mines Special Dangerous Donut Ride
    • The level transforms into a free-fall section with poison tides moving left and right.
    • Circular poison appears.
  • Deep Magma Bog Special Solar Roller
    • The player turns into a Spike Ball.
    • Circular lava appears.
    • Dragons fly through the level.
  • Petal Isles Special Way of the Goomba: The player is turned into a Goomba.
  • The Semifinal Test Piranha Plant Reprise: Piranha Plants break into song and dance. The level also becomes an autoscroller, which speeds up as the level progresses.
  • The Final Test Wonder Gauntlet
    • A pipe becomes an Inchworm Pipe and travel across the poison.
    • Blewbirds blow bubbles.
    • The speed alternates between fast and slow.
    • Pipes fall.
    • Anglefish fly upwards.
    • A horde of Gnawshers chases the player.
    • Giant Hoppycats appear.
    • The background becomes dark.
    • Semisolid Platforms come to life and walk.
    • Missle Megs fly diagonally.
    • A Wonder ship appears.
    • Lightning strikes.
    • Rifts appear on the left side of the screen and chase the players.
    • The background tilts to the right while many Hoppos roll towards the player, including a giant one.
    • Magical hills appear.
    • Super Stars fall from the sky.

Gallery

Music

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Names in other languages

Language Name Meaning Notes
Japanese ワンダー[3][4]
Wandā
Wonder
Chinese (traditional) 驚奇[5]
Jīng Qí
Wonder
Dutch Wondereffect [6] Wonder Effect
Italian Effetto meraviglia[?] Wonder effect
Spanish Efecto Maravilla[7] Wonder Effect

References